Player Matchup

Baron Samedi
Baron Samedi
AngelinaTrinity
Baron Samedi
Level 103
God Stats
62W - 65L
1,528 SR
Queue Stats
383W - 351L
1,553 Elo+
Party 1
Gilgamesh
Gilgamesh
AthyDrums
Gilgamesh
Level 128
God Stats
47W - 67L
1,455 SR
Queue Stats
346W - 401L
1,476 Elo+
Solo
Hades
Hades
Апейрон13
Hades
Level 148
God Stats
11W - 7L
1,576 SR
Queue Stats
616W - 603L
1,540 Elo+
Party 1
Team Averages
Level 126
1,520 SR
1,523 Elo+

VS

Team Averages
Level 69
1,399 SR
1,490 Elo+
Bellona
Bellona
Keronne
Bellona
Level 129
God Stats
10W - 9L
1,522 SR
Queue Stats
161W - 181L
1,473 Elo+
Solo
Poseidon
Poseidon
KittOSlick
Poseidon
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 265L
1,439 Elo+
Solo
Hou Yi
Hou Yi
SkiddoV
Hou Yi
Level 17
God Stats
0W - 3L
1,174 SR
Queue Stats
36W - 27L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AngelinaTrinity
Baron Samedi
13
6 / 2 / 14
8,670
867
8,369
8,304
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
AthyDrums
Gilgamesh
12
4 / 0 / 14
8,289
829
4,991
9,014
7,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
11 / 2 / 10
9,373
937
10,213
16,054
8,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Keronne
Bellona
8
1 / 9 / 1
6,657
666
6,185
11,514
8,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
KittOSlick
Poseidon
10
1 / 8 / 3
7,270
727
9,349
9,326
3,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
SkiddoV
Hou Yi
11
2 / 4 / 1
7,773
777
5,580
7,809
3,313
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
21
Kills
4
4
Deaths
21
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AngelinaTrinity
Baron Samedi
6
2
14
6.5
W
Gilgamesh
AthyDrums
Gilgamesh
4
0
14
11
L
Bellona
Keronne
Bellona
1
9
1
0.17
L
Poseidon
KittOSlick
Poseidon
1
8
3
0.31
L
Hou Yi
SkiddoV
Hou Yi
2
4
1
0.63
W
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,573
Damage
21,114
33,372
Taken
28,649
20,520
Mitigated
14,851
16,492
Healing
2,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AngelinaTrinity
Baron Samedi
8,369
685
1,494
3,563
8,304
3,936
0
2,487
5,817
26,981
0
W
Gilgamesh
AthyDrums
Gilgamesh
4,991
1,310
0
2,307
9,014
7,896
871
2,464
6,550
0
21,906
L
Bellona
Keronne
Bellona
6,185
2,001
0
244
11,514
8,422
0
6,766
4,748
0
14,082
L
Poseidon
KittOSlick
Poseidon
9,349
2,498
0
1,122
9,326
3,116
0
7,154
2,172
19,929
0
L
Hou Yi
SkiddoV
Hou Yi
5,580
2,038
0
1,248
7,809
3,313
0
5,181
2,628
0
26,286
W
10,213
941
346
8,782
16,054
8,688
354
5,021
11,033
30,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,332
Gold Earned
21,700
124
Minions Killed
103
6
Camps Cleared
3
657,767
Distance Traveled
532,040
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,670
867
41
4
1
206,177
3
W
Gilgamesh
8,289
829
32
3
3
227,097
3
L
Bellona
6,657
666
24
2
2
177,895
0
L
Poseidon
7,270
727
24
2
0
171,505
1
L
Hou Yi
7,773
777
55
6
1
182,640
0
W
Hades
9,373
937
51
5
2
224,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role