Player Matchup

Terra
Terra
 
Terra
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
DinosaurLex2772
Sol
Level 160
God Stats
38W - 46L
1,446 SR
Queue Stats
68W - 82L
1,411 Elo+
Party 1
Bakasura
Bakasura
Dope_Lover420
Bakasura
Level 46
God Stats
12W - 10L
1,541 SR
Queue Stats
67W - 78L
1,407 Elo+
Party 1
Sun Wukong
Sun Wukong
DreadLordMirtis
Sun Wukong
Level 104
God Stats
7W - 6L
1,532 SR
Queue Stats
15W - 9L
1,578 Elo+
Party 1
Neith
Neith
TyrellTheWise1
Neith
Level 160
God Stats
3W - 4L
1,604 SR
Queue Stats
25W - 18L
1,653 Elo+
Party 1
Team Averages
Level 111
1,525 SR
1,510 Elo+

VS

Team Averages
Level 56
1,546 SR
1,464 Elo+
Da Ji
Da Ji
CrayOnPerk30s
Da Ji
Level 42
God Stats
4W - 7L
1,437 SR
Queue Stats
93W - 73L
1,561 Elo+
Party 2
Neith
Neith
Kingstalker1
Neith
Level 39
God Stats
14W - 8L
1,650 SR
Queue Stats
104W - 122L
1,438 Elo+
Solo
Kumbhakarna
Kumbhakarna
ViniciusYTBR
Kumbhakarna
Level 117
God Stats
5W - 4L
1,644 SR
Queue Stats
451W - 446L
1,516 Elo+
Solo
Scylla
Scylla
adrianperson
Scylla
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,518 Elo+
Party 2
Bellona
Bellona
chris_1629ttv
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
1 / 0 / 6
6,065
607
3,961
6,625
4,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 2 / 2
5,847
585
2,432
3,260
807
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Dope_Lover420
Bakasura
10
0 / 2 / 3
6,370
637
1,589
7,389
2,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
DreadLordMirtis
Sun Wukong
12
8 / 1 / 0
7,537
754
6,411
8,337
4,946
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 1 / 1
7,140
714
4,948
6,274
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
6,030
603
3,015
6,798
2,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 2 / 1
5,521
552
2,792
4,187
1,023
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
ViniciusYTBR
Kumbhakarna
7
0 / 3 / 1
4,873
487
1,925
8,013
3,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
9
2 / 2 / 2
5,145
515
4,660
5,404
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
6
0 / 4 / 0
4,278
428
1,114
6,076
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
14
Kills
5
6
Deaths
14
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
0
6
4
L
2
3
2
1
W
0
2
2
0.5
W
Bakasura
Dope_Lover420
Bakasura
0
2
3
0.75
W
Sun Wukong
DreadLordMirtis
Sun Wukong
8
1
0
8
L
1
2
1
0.75
W
5
1
1
5.5
L
Kumbhakarna
ViniciusYTBR
Kumbhakarna
0
3
1
0.17
L
Scylla
2
2
2
1.5
L
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,341
Damage
13,506
31,885
Taken
30,478
13,622
Mitigated
11,628
12,678
Healing
5,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,961
30
45
2,889
6,625
4,116
54
1,968
4,597
12,885
0
L
3,015
428
0
250
6,798
2,823
0
500
6,268
0
34,071
W
2,432
47
0
926
3,260
807
2,863
1,408
1,628
28,208
0
W
Bakasura
Dope_Lover420
Bakasura
1,589
1,335
58
1,716
7,389
2,208
480
1,068
6,249
0
31,559
W
Sun Wukong
DreadLordMirtis
Sun Wukong
6,411
1,454
0
3,145
8,337
4,946
324
856
7,397
0
30,638
L
2,792
1,262
0
1,678
4,187
1,023
155
905
3,282
0
22,676
W
4,948
2,333
0
3,899
6,274
1,545
616
953
5,281
0
39,247
L
Kumbhakarna
ViniciusYTBR
Kumbhakarna
1,925
0
0
1,307
8,013
3,531
0
2,040
5,841
13,622
0
L
Scylla
4,660
485
0
1,510
5,404
1,600
0
2,948
2,456
21,273
0
L
Bellona
1,114
170
0
834
6,076
2,651
0
0
6,076
0
9,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,959
Gold Earned
25,847
307
Minions Killed
197
0
Camps Cleared
0
1,021,964
Distance Traveled
927,326
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,065
607
15
2
0
225,925
2
L
Da Ji
6,030
603
71
7
0
197,293
2
W
Sol
5,847
585
65
7
0
179,671
2
W
Bakasura
6,370
637
83
8
0
227,075
0
W
Sun Wukong
7,537
754
60
6
0
201,064
0
L
Neith
5,521
552
43
4
0
187,752
0
W
Neith
7,140
714
84
8
0
188,229
0
L
Kumbhakarna
4,873
487
15
2
0
160,871
2
L
Scylla
5,145
515
45
5
0
187,248
1
L
Bellona
4,278
428
23
2
0
194,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role