Player Matchup

Bakasura
Bakasura
Deilylock
Bakasura
Level 30
God Stats
1W - 1L
1,490 SR
Queue Stats
49W - 58L
1,356 Elo+
Solo
Ares
Ares
Dragardead
Ares
Level 17
God Stats
13W - 3L
1,765 SR
Queue Stats
122W - 54L
1,632 Elo+
Solo
Scylla
Scylla
Pandi__Panda_
Scylla
Level 29
God Stats
2W - 3L
1,140 SR
Queue Stats
79W - 78L
1,439 Elo+
Solo
Izanami
Izanami
Tomyyyto--LT
Izanami
Level 8
God Stats
12W - 10L
1,800 SR
Queue Stats
12W - 10L
1,780 Elo+
Party 1
Bellona
Bellona
amari-m2000
Bellona
Level 29
God Stats
38W - 46L
1,468 SR
Queue Stats
108W - 118L
1,435 Elo+
Party 1
Team Averages
Level 23
1,533 SR
1,528 Elo+

VS

Team Averages
Level 24
1,568 SR
1,441 Elo+
Izanami
Izanami
DritzDobsessed
Izanami
Level 29
God Stats
16W - 16L
1,437 SR
Queue Stats
162W - 158L
1,452 Elo+
Solo
Baron Samedi
Baron Samedi
Lemniscate1131
Baron Samedi
Level 14
God Stats
0W - 2L
1,599 SR
Queue Stats
6W - 5L
1,276 Elo+
Solo
Ymir
Ymir
Rienus9579
Ymir
Level 23
God Stats
11W - 10L
1,692 SR
Queue Stats
414W - 440L
1,417 Elo+
Solo
Zeus
Zeus
dorhll
Zeus
Level 27
God Stats
8W - 10L
1,374 SR
Queue Stats
105W - 88L
1,521 Elo+
Solo
Sylvanus
Sylvanus
nadlagrenade
Sylvanus
Level 25
God Stats
0W - 1L
1,736 SR
Queue Stats
74W - 64L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Deilylock
Bakasura
20
0 / 14 / 18
12,492
961
9,375
25,437
12,801
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
7 / 4 / 26
14,754
1,135
22,123
20,856
33,307
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
7 / 7 / 28
15,222
1,171
26,035
18,622
9,496
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Tomyyyto--LT
Izanami
20
19 / 5 / 15
17,457
1,343
48,975
24,034
11,213
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
amari-m2000
Bellona
20
6 / 7 / 16
13,683
1,053
15,317
28,936
20,427
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

60

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 7 / 10
15,031
1,156
34,453
23,175
10,513
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Lemniscate1131
Baron Samedi
20
7 / 9 / 19
13,952
1,073
27,376
24,953
14,806
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
0 / 6 / 24
12,901
992
6,973
28,895
44,656
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
dorhll
Zeus
20
12 / 9 / 16
15,458
1,189
30,804
18,033
8,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
nadlagrenade
Sylvanus
20
3 / 8 / 20
13,963
1,074
8,973
34,183
58,737
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
126
39
Kills
37
37
Deaths
39
103
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Deilylock
Bakasura
0
14
18
0.64
W
7
4
26
5
L
15
7
10
2.86
L
Baron Samedi
Lemniscate1131
Baron Samedi
7
9
19
1.83
W
7
7
28
3
L
0
6
24
2
W
Izanami
Tomyyyto--LT
Izanami
19
5
15
5.3
W
Bellona
amari-m2000
Bellona
6
7
16
2
L
Zeus
dorhll
Zeus
12
9
16
2.22
L
Sylvanus
nadlagrenade
Sylvanus
3
8
20
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,825
Damage
108,579
117,885
Taken
129,239
87,244
Mitigated
137,507
5,937
Healing
23,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Deilylock
Bakasura
9,375
5,134
0
1,648
25,437
12,801
0
17,131
8,306
0
24,670
W
22,123
1,175
0
0
20,856
33,307
0
11,189
9,667
32,607
0
L
34,453
21,583
0
1,551
23,175
10,513
0
10,874
12,051
0
63,791
L
Baron Samedi
Lemniscate1131
Baron Samedi
27,376
1,914
3,834
2,964
24,953
14,806
0
9,483
15,400
56,333
0
W
26,035
3,654
0
345
18,622
9,496
0
9,559
9,063
44,124
0
L
6,973
1,142
505
964
28,895
44,656
0
10,330
18,495
20,549
0
W
Izanami
Tomyyyto--LT
Izanami
48,975
31,690
0
3,909
24,034
11,213
0
16,663
7,371
0
109,422
W
Bellona
amari-m2000
Bellona
15,317
4,059
0
35
28,936
20,427
0
19,584
9,352
0
30,514
L
Zeus
dorhll
Zeus
30,804
3,100
0
2,446
18,033
8,795
0
3,593
14,370
67,657
0
L
Sylvanus
nadlagrenade
Sylvanus
8,973
1,755
4,650
6,148
34,183
58,737
0
13,878
19,223
13,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,608
Gold Earned
71,305
281
Minions Killed
251
9
Camps Cleared
6
1,109,534
Distance Traveled
1,082,240
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,492
961
55
4
1
197,030
0
W
Ares
14,754
1,135
18
1
1
230,843
0
L
Izanami
15,031
1,156
58
4
2
204,558
0
L
Baron Samedi
13,952
1,073
60
5
0
228,950
0
W
Scylla
15,222
1,171
72
6
0
216,119
0
L
Ymir
12,901
992
27
2
1
198,660
0
W
Izanami
17,457
1,343
121
9
6
225,625
0
W
Bellona
13,683
1,053
15
1
1
239,917
0
L
Zeus
15,458
1,189
94
7
2
238,067
0
L
Sylvanus
13,963
1,074
12
1
1
212,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role