Player Matchup

Ares
Ares
DamBox87
Ares
Level 61
God Stats
8W - 7L
1,463 SR
Queue Stats
48W - 57L
1,428 Elo+
Solo
Hercules
Hercules
ITMSTRONG
Hercules
Level 119
God Stats
5W - 7L
1,479 SR
Queue Stats
178W - 166L
1,553 Elo+
Party 1
Chang'e
Chang'e
shakyjed
Chang'e
Level 109
God Stats
6W - 6L
1,513 SR
Queue Stats
97W - 90L
1,513 Elo+
Party 1
Team Averages
Level 96
1,485 SR
1,498 Elo+

VS

Team Averages
Level 80
1,642 SR
1,561 Elo+
Ares
Ares
Kragen666
Ares
Level 56
God Stats
18W - 16L
1,647 SR
Queue Stats
169W - 227L
1,413 Elo+
Solo
Neith
Neith
lx Z0RR0 xl
Neith
Level 107
God Stats
0W - 1L
1,740 SR
Queue Stats
4W - 4L
1,710 Elo+
Solo
Tiamat
Tiamat
psv1126
Tiamat
Level 78
God Stats
31W - 38L
1,540 SR
Queue Stats
545W - 542L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
5 / 5 / 8
10,717
630
11,913
19,462
19,922
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
ITMSTRONG
Hercules
15
6 / 0 / 6
10,758
633
8,037
22,455
21,713
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
shakyjed
Chang'e
15
2 / 0 / 11
10,377
610
14,080
12,121
6,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
2 / 4 / 3
10,633
625
7,306
16,483
20,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 4 / 3
9,736
573
15,921
10,169
4,237
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Tiamat
psv1126
Tiamat
13
1 / 5 / 4
9,821
578
17,863
11,163
7,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
13
Kills
5
5
Deaths
13
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
5
5
8
1.8
W
Hercules
ITMSTRONG
Hercules
6
0
6
9
L
Ares
2
4
3
0.88
L
2
4
3
0.88
L
Tiamat
psv1126
Tiamat
1
5
4
0.6
W
Chang'e
shakyjed
Chang'e
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,030
Damage
41,090
54,038
Taken
37,815
48,311
Mitigated
31,764
27,164
Healing
9,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
11,913
263
654
639
19,462
19,922
391
9,483
9,417
18,943
0
W
Hercules
ITMSTRONG
Hercules
8,037
1,592
1,067
8,596
22,455
21,713
77
9,179
12,822
0
21,210
L
Ares
7,306
492
315
4,465
16,483
20,496
270
10,713
5,770
14,060
0
L
15,921
6,000
0
2,491
10,169
4,237
522
7,120
3,049
0
43,397
L
Tiamat
psv1126
Tiamat
17,863
1,271
279
2,441
11,163
7,031
0
8,443
2,720
49,278
0
W
Chang'e
shakyjed
Chang'e
14,080
1,195
8,708
7,500
12,121
6,676
316
5,699
6,046
68,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,852
Gold Earned
30,190
179
Minions Killed
174
7
Camps Cleared
6
983,657
Distance Traveled
884,821
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,717
630
16
1
0
309,047
4
W
Hercules
10,758
633
34
2
1
338,129
1
L
Ares
10,633
625
20
1
0
323,218
6
L
Neith
9,736
573
72
4
1
282,723
4
L
Tiamat
9,821
578
82
5
5
278,880
5
W
Chang'e
10,377
610
129
8
6
336,481
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role