Player Matchup

Sylvanus
Sylvanus
Arminder002
Sylvanus
Level 26
God Stats
1W - 1L
1,313 SR
Queue Stats
94W - 84L
1,416 Elo+
Solo
Tsukuyomi
Tsukuyomi
KatSkratch
Tsukuyomi
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 82L
1,400 Elo+
Solo
Eset
Eset
Killing987
Eset
Level 30
God Stats
20W - 10L
1,635 SR
Queue Stats
333W - 322L
1,544 Elo+
Solo
Neith
Neith
bscwlf
Neith
Level 21
God Stats
123W - 122L
1,539 SR
Queue Stats
143W - 140L
1,468 Elo+
Solo
Izanami
Izanami
chicago73d
Izanami
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 50L
1,438 Elo+
Solo
Team Averages
Level 24
1,497 SR
1,453 Elo+

VS

Team Averages
Level 18
1,375 SR
1,416 Elo+
Thor
Thor
HiChouMaoMao
Thor
Level 26
God Stats
2W - 2L
1,270 SR
Queue Stats
104W - 106L
1,517 Elo+
Solo
Skadi
Skadi
Makiba12
Skadi
Level 28
God Stats
27W - 30L
1,307 SR
Queue Stats
41W - 38L
1,339 Elo+
Solo
Hachiman
Hachiman
PriLfiNi
Hachiman
Level 6
God Stats
1W - 6L
1,500 SR
Queue Stats
11W - 30L
1,273 Elo+
Solo
Ymir
Ymir
Scourage14
Ymir
Level 6
God Stats
2W - 3L
1,638 SR
Queue Stats
4W - 3L
1,569 Elo+
Solo
Janus
Janus
aeternum42
Janus
Level 25
God Stats
1W - 8L
1,162 SR
Queue Stats
89W - 93L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arminder002
Sylvanus
20
4 / 4 / 26
15,294
1,020
14,606
27,971
47,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
KatSkratch
Tsukuyomi
20
3 / 9 / 20
13,204
880
11,524
19,494
8,367
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
18 / 3 / 18
17,994
1,200
30,275
20,460
8,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
bscwlf
Neith
20
9 / 0 / 16
15,005
1,000
21,734
14,106
5,684
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
chicago73d
Izanami
20
7 / 5 / 22
14,765
984
29,433
18,144
7,436
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

63

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 9 / 8
15,220
1,015
21,161
24,610
9,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
Makiba12
Skadi
20
6 / 7 / 10
14,677
978
20,598
23,363
8,019
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
PriLfiNi
Hachiman
20
1 / 15 / 9
12,432
829
14,900
24,067
7,391
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 5 / 14
13,633
909
12,041
26,624
25,508
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
20
2 / 5 / 15
14,231
949
25,569
16,773
5,113
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
77
41
Kills
21
21
Deaths
41
102
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Arminder002
Sylvanus
4
4
26
4.25
L
10
9
8
1.56
W
Tsukuyomi
KatSkratch
Tsukuyomi
3
9
20
1.44
W
18
3
18
9
L
Skadi
Makiba12
Skadi
6
7
10
1.57
L
Hachiman
PriLfiNi
Hachiman
1
15
9
0.37
L
2
5
14
1.8
L
Janus
2
5
15
1.9
W
Neith
bscwlf
Neith
9
0
16
17
W
Izanami
chicago73d
Izanami
7
5
22
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,572
Damage
94,269
100,175
Taken
115,437
77,307
Mitigated
55,621
20,472
Healing
2,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Arminder002
Sylvanus
14,606
3,370
2,216
9,918
27,971
47,244
0
7,824
20,147
27,998
0
L
21,161
4,258
0
130
24,610
9,590
0
9,115
15,495
0
36,867
W
Tsukuyomi
KatSkratch
Tsukuyomi
11,524
2,246
0
34
19,494
8,367
0
8,537
10,957
0
28,475
W
30,275
461
18
1,535
20,460
8,576
0
9,428
11,032
41,231
0
L
Skadi
Makiba12
Skadi
20,598
9,676
0
0
23,363
8,019
0
10,289
13,074
0
53,995
L
Hachiman
PriLfiNi
Hachiman
14,900
5,636
0
30
24,067
7,391
0
7,813
16,254
0
31,517
L
12,041
1,067
869
1,150
26,624
25,508
0
8,995
17,629
32,723
0
L
Janus
25,569
81
0
428
16,773
5,113
0
8,669
8,104
60,592
0
W
Neith
bscwlf
Neith
21,734
8,242
0
3,291
14,106
5,684
0
5,779
8,327
0
66,852
W
Izanami
chicago73d
Izanami
29,433
24,979
0
3,460
18,144
7,436
0
6,042
12,102
0
51,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,262
Gold Earned
70,193
260
Minions Killed
293
4
Camps Cleared
4
1,174,980
Distance Traveled
1,207,748
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
15,294
1,020
23
2
0
205,192
2
L
Thor
15,220
1,015
41
3
1
264,116
0
W
Tsukuyomi
13,204
880
49
3
1
213,021
0
W
Eset
17,994
1,200
29
2
1
286,794
1
L
Skadi
14,677
978
60
4
2
243,632
0
L
Hachiman
12,432
829
37
2
0
192,418
1
L
Ymir
13,633
909
45
3
1
218,467
1
L
Janus
14,231
949
110
7
0
289,115
3
W
Neith
15,005
1,000
103
7
0
258,106
2
W
Izanami
14,765
984
56
4
2
211,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role