Player Matchup

Kukulkan
Kukulkan
EvilAzzA
Kukulkan
Level 69
God Stats
4W - 10L
1,345 SR
Queue Stats
12W - 40L
1,219 Elo+
Party 1
Hachiman
Hachiman
Inevitable Drew
Hachiman
Level 92
God Stats
0W - 2L
1,305 SR
Queue Stats
14W - 44L
1,248 Elo+
Party 1
Sun Wukong
Sun Wukong
VioletSoneca
Sun Wukong
Level 124
God Stats
0W - 2L
1,122 SR
Queue Stats
177W - 205L
1,415 Elo+
Solo
Team Averages
Level 95
1,257 SR
1,294 Elo+

VS

Team Averages
Level 63
1,512 SR
1,464 Elo+
Achilles
Achilles
Nearby-Jib
Achilles
Level 36
God Stats
8W - 10L
1,380 SR
Queue Stats
33W - 41L
1,428 Elo+
Party 2
Artemis
Artemis
RaiderUnleashed
Artemis
Level 105
God Stats
2W - 2L
1,705 SR
Queue Stats
160W - 142L
1,511 Elo+
Party 2
Sol
Sol
eleptor
Sol
Level 48
God Stats
23W - 19L
1,450 SR
Queue Stats
39W - 36L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EvilAzzA
Kukulkan
14
7 / 5 / 5
10,590
706
9,977
11,391
4,433
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
13
2 / 7 / 10
10,073
672
7,442
11,623
3,978
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
VioletSoneca
Sun Wukong
13
5 / 6 / 9
10,279
685
13,906
19,470
15,056
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Nearby-Jib
Achilles
15
7 / 4 / 8
11,136
742
11,829
16,149
20,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
6 / 6 / 5
10,972
731
12,926
11,721
4,270
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
14
5 / 4 / 6
10,983
732
11,886
10,353
4,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
37
14
Kills
18
18
Deaths
14
24
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
EvilAzzA
Kukulkan
7
5
5
1.9
L
Hachiman
2
7
10
1
W
Achilles
Nearby-Jib
Achilles
7
4
8
2.75
W
6
6
5
1.42
L
Sun Wukong
VioletSoneca
Sun Wukong
5
6
9
1.58
W
Sol
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,325
Damage
36,641
42,484
Taken
38,223
23,467
Mitigated
28,492
7,985
Healing
8,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
EvilAzzA
Kukulkan
9,977
1,044
0
608
11,391
4,433
43
1,500
9,535
44,930
0
L
Hachiman
7,442
4,331
0
1,581
11,623
3,978
0
3,678
7,674
0
24,724
W
Achilles
Nearby-Jib
Achilles
11,829
3,426
208
4,406
16,149
20,194
368
4,202
11,947
0
21,826
W
12,926
6,086
0
1,739
11,721
4,270
722
3,462
8,259
0
36,879
L
Sun Wukong
VioletSoneca
Sun Wukong
13,906
1,660
924
4,872
19,470
15,056
0
6,461
12,452
0
30,363
W
Sol
11,886
4,156
0
2,508
10,353
4,028
1,690
2,493
7,860
50,163
3,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,942
Gold Earned
33,091
157
Minions Killed
163
6
Camps Cleared
7
698,255
Distance Traveled
740,865
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,590
706
71
5
4
232,867
3
L
Hachiman
10,073
672
35
2
1
215,252
2
W
Achilles
11,136
742
33
2
1
253,875
2
W
Artemis
10,972
731
43
3
3
240,268
1
L
Sun Wukong
10,279
685
51
3
1
250,136
4
W
Sol
10,983
732
87
6
3
246,722
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role