Player Matchup

Raijin
Raijin
 
Raijin
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BaMbi_Eye93
Neith
Level 123
God Stats
6W - 10L
1,428 SR
Queue Stats
274W - 284L
1,407 Elo+
Solo
Anubis
Anubis
Rice4hem
Anubis
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 82L
1,453 Elo+
Party 1
Anhur
Anhur
TUG Crashley
Anhur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,297 Elo+
Party 1
Vamana
Vamana
Winerbröd
Vamana
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,388 Elo+
Solo
Team Averages
Level 64
1,486 SR
1,409 Elo+

VS

Team Averages
Level 61
1,490 SR
1,413 Elo+
Mercury
Mercury
 
Mercury
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
Divamanyachina
Vulcan
Level 101
God Stats
3W - 5L
1,500 SR
Queue Stats
434W - 437L
1,399 Elo+
Party 2
Set
Set
Grzesiuo
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,626 Elo+
Party 3
Tyr
Tyr
SuchWA0W
Tyr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,141 Elo+
Solo
Danzaburou
Danzaburou
bodmod
Danzaburou
Level 86
God Stats
10W - 10L
1,451 SR
Queue Stats
391W - 411L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
11 / 4 / 12
11,708
901
20,582
9,976
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 4 / 12
10,031
772
5,676
10,089
3,850
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Rice4hem
Anubis
20
13 / 2 / 11
11,955
920
18,651
13,007
6,604
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 5 / 13
9,790
753
4,131
10,176
3,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Winerbröd
Vamana
16
2 / 2 / 15
9,779
752
5,365
12,265
8,638
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
12 / 7 / 2
11,558
889
11,524
13,489
4,099
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 5 / 6
9,427
725
11,109
10,884
3,024
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 8 / 5
8,987
691
6,071
12,494
4,342
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 7 / 3
7,597
584
2,424
12,082
7,313
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
bodmod
Danzaburou
16
1 / 4 / 10
9,676
744
12,364
11,952
3,888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
43
31
Kills
17
17
Deaths
31
63
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
11
4
12
4.25
L
Mercury
 
Mercury
12
7
2
1.86
W
3
4
12
2.25
L
3
5
6
1.2
L
1
8
5
0.44
W
Anubis
Rice4hem
Anubis
13
2
11
9.25
L
0
7
3
0.21
W
2
5
13
1.7
W
Vamana
Winerbröd
Vamana
2
2
15
4.75
L
Danzaburou
bodmod
Danzaburou
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,405
Damage
43,492
55,513
Taken
60,901
26,492
Mitigated
22,666
23,738
Healing
12,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
20,582
1,753
1,049
2,387
9,976
4,036
571
2,640
7,336
36,768
0
L
Mercury
 
Mercury
11,524
6,795
960
2,675
13,489
4,099
817
8,837
4,652
0
18,334
W
5,676
1,725
1,286
3,280
10,089
3,850
908
2,422
7,667
0
27,109
L
11,109
1,446
779
777
10,884
3,024
0
7,915
2,969
24,421
0
L
6,071
2,802
263
679
12,494
4,342
0
7,025
5,469
0
18,777
W
Anubis
Rice4hem
Anubis
18,651
1,893
1,164
7,249
13,007
6,604
2,267
1,098
11,909
40,080
0
L
2,424
328
0
239
12,082
7,313
0
7,825
4,257
0
8,219
W
4,131
1,726
324
1,139
10,176
3,364
490
2,374
7,802
0
11,024
W
Vamana
Winerbröd
Vamana
5,365
3,983
442
5,418
12,265
8,638
559
2,575
9,690
515
9,379
L
Danzaburou
bodmod
Danzaburou
12,364
3,714
1,703
4,633
11,952
3,888
879
7,709
4,243
0
26,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,263
Gold Earned
47,245
151
Minions Killed
113
0
Camps Cleared
0
1,192,522
Distance Traveled
1,169,901
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,708
901
38
3
0
230,585
2
L
Mercury
11,558
889
12
1
0
254,869
0
W
Neith
10,031
772
46
4
0
229,227
2
L
Vulcan
9,427
725
28
2
0
257,906
1
L
Set
8,987
691
30
2
0
186,487
0
W
Anubis
11,955
920
43
3
0
236,666
0
L
Tyr
7,597
584
9
1
0
220,672
0
W
Anhur
9,790
753
19
1
0
219,313
0
W
Vamana
9,779
752
5
0
0
276,731
2
L
Danzaburou
9,676
744
34
3
0
249,967
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role