Player Matchup

Discordia
Discordia
Acvally
Discordia
Level 86
God Stats
4W - 4L
1,395 SR
Queue Stats
81W - 83L
1,388 Elo+
Party 1
Tyr
Tyr
Bigboy2Ez
Tyr
Level 116
God Stats
1W - 1L
1,324 SR
Queue Stats
86W - 112L
1,393 Elo+
Party 1
Charybdis
Charybdis
SoFisticatedPie
Charybdis
Level 122
God Stats
1W - 3L
1,327 SR
Queue Stats
62W - 78L
1,467 Elo+
Solo
Team Averages
Level 108
1,348 SR
1,416 Elo+

VS

Team Averages
Level 85
1,506 SR
1,462 Elo+
Neith
Neith
AtaMasala
Neith
Level 64
God Stats
173W - 252L
1,391 SR
Queue Stats
235W - 362L
1,274 Elo+
Solo
Chaac
Chaac
Theredninja420
Chaac
Level 66
God Stats
13W - 11L
1,474 SR
Queue Stats
50W - 48L
1,468 Elo+
Solo
Ra
Ra
lycanthrope9029
Ra
Level 125
God Stats
7W - 5L
1,654 SR
Queue Stats
542W - 569L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Acvally
Discordia
6
0 / 4 / 2
6,015
547
379
3,610
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 0
5,839
531
4,043
9,583
9,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
SoFisticatedPie
Charybdis
8
1 / 2 / 1
6,283
571
1,113
5,361
1,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AtaMasala
Neith
10
2 / 0 / 5
7,295
663
3,550
6,423
1,892
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
3 / 2 / 4
7,604
691
3,707
8,956
7,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
5 / 0 / 5
8,566
779
8,422
6,307
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
1
Kills
10
10
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Discordia
Acvally
Discordia
0
4
2
0.25
W
Neith
AtaMasala
Neith
2
0
5
4.5
L
0
4
0
0
L
Charybdis
SoFisticatedPie
Charybdis
1
2
1
0.75
W
3
2
4
2.5
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,535
Damage
15,679
18,554
Taken
21,686
12,122
Mitigated
11,601
1,447
Healing
9,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Acvally
Discordia
379
76
0
0
3,610
1,152
0
2,166
1,372
2,226
0
W
Neith
AtaMasala
Neith
3,550
2,104
0
2,530
6,423
1,892
465
535
5,020
0
13,581
L
4,043
217
0
1,037
9,583
9,316
0
3,467
5,830
0
9,581
L
Charybdis
SoFisticatedPie
Charybdis
1,113
748
0
410
5,361
1,654
0
2,309
2,930
0
7,200
W
3,707
264
0
2,592
8,956
7,475
56
1,314
7,159
0
16,529
W
8,422
556
1,520
2,485
6,307
2,234
1,000
515
5,632
49,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,137
Gold Earned
23,465
27
Minions Killed
138
0
Camps Cleared
10
223,878
Distance Traveled
615,397
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,015
547
2
0
0
26,631
1
W
Neith
7,295
663
26
2
3
177,397
1
L
Tyr
5,839
531
11
1
0
148,599
3
L
Charybdis
6,283
571
14
1
0
48,648
0
W
Chaac
7,604
691
23
2
5
232,285
1
W
Ra
8,566
779
89
8
2
205,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role