Player Matchup

King Arthur
King Arthur
DMarius
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,272 Elo+
Party 1
Anubis
Anubis
Starox69
Anubis
Level 17
God Stats
1W - 3L
1,261 SR
Queue Stats
17W - 23L
1,274 Elo+
Party 1
Thanatos
Thanatos
otisbilly
Thanatos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,324 Elo+
Party 1
Team Averages
Level 25
1,420 SR
1,290 Elo+

VS

Team Averages
Level 13
1,488 SR
1,400 Elo+
Cupid
Cupid
BriannaChaos
Cupid
Level 14
God Stats
1W - 2L
1,574 SR
Queue Stats
3W - 9L
1,237 Elo+
Party 2
Ra
Ra
Reksos007
Ra
Level 22
God Stats
10W - 9L
1,391 SR
Queue Stats
118W - 95L
1,462 Elo+
Solo
Hachiman
Hachiman
ZEUSsTM
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DMarius
King Arthur
13
2 / 4 / 15
11,086
652
6,699
16,406
16,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
Starox69
Anubis
18
13 / 2 / 11
13,553
797
21,594
12,544
6,639
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
otisbilly
Thanatos
17
12 / 3 / 13
14,257
839
20,123
18,966
13,519
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 5
10,828
637
13,198
17,831
2,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 8 / 2
11,159
656
13,842
17,845
2,726
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
ZEUSsTM
Hachiman
11
1 / 10 / 4
9,582
564
6,711
17,278
3,072
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
27
Kills
9
9
Deaths
27
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
9
5
0.61
W
King Arthur
DMarius
King Arthur
2
4
15
2.38
L
5
8
2
0.75
W
Anubis
Starox69
Anubis
13
2
11
9.25
L
Hachiman
ZEUSsTM
Hachiman
1
10
4
0.3
W
Thanatos
otisbilly
Thanatos
12
3
13
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,416
Damage
33,751
47,916
Taken
52,954
36,508
Mitigated
8,715
24,328
Healing
7,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,198
6,450
964
1,833
17,831
2,917
0
8,566
9,265
0
32,577
W
King Arthur
DMarius
King Arthur
6,699
996
0
500
16,406
16,350
74
4,728
11,678
0
15,213
L
13,842
595
895
2,800
17,845
2,726
0
6,952
10,893
49,942
0
W
Anubis
Starox69
Anubis
21,594
1,034
0
6,797
12,544
6,639
1,292
3,595
8,949
75,774
0
L
Hachiman
ZEUSsTM
Hachiman
6,711
5,529
0
990
17,278
3,072
0
6,510
10,768
0
15,112
W
Thanatos
otisbilly
Thanatos
20,123
5,071
0
17,031
18,966
13,519
784
6,373
12,593
0
58,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,896
Gold Earned
31,569
197
Minions Killed
149
9
Camps Cleared
3
969,635
Distance Traveled
811,324
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,828
637
45
3
2
273,513
1
W
King Arthur
11,086
652
19
1
1
310,076
2
L
Ra
11,159
656
81
5
0
321,718
1
W
Anubis
13,553
797
115
7
5
305,277
2
L
Hachiman
9,582
564
23
1
1
216,093
0
W
Thanatos
14,257
839
63
4
3
354,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role