Player Matchup

Janus
Janus
 
Janus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ArmorEvoIution
Zhong Kui
Level 157
God Stats
2W - 4L
1,165 SR
Queue Stats
232W - 225L
1,504 Elo+
Solo
Agni
Agni
Capperoh
Agni
Level 144
God Stats
7W - 5L
1,439 SR
Queue Stats
231W - 225L
1,570 Elo+
Solo
Jing Wei
Jing Wei
TheSuperSwan
Jing Wei
Level 154
God Stats
1W - 0L
1,545 SR
Queue Stats
16W - 10L
1,605 Elo+
Solo
Ne Zha
Ne Zha
iDaDa
Ne Zha
Level 147
God Stats
4W - 4L
1,337 SR
Queue Stats
522W - 494L
1,515 Elo+
Solo
Team Averages
Level 144
1,397 SR
1,539 Elo+

VS

Team Averages
Level 143
1,412 SR
1,563 Elo+
Nike
Nike
DarkDragonStar
Nike
Level 157
God Stats
2W - 2L
1,655 SR
Queue Stats
348W - 309L
1,569 Elo+
Party 1
Anhur
Anhur
Memøry
Anhur
Level 155
God Stats
0W - 1L
1,328 SR
Queue Stats
23W - 20L
1,580 Elo+
Party 1
Thoth
Thoth
Sylver shadow 2
Thoth
Level 145
God Stats
4W - 3L
1,689 SR
Queue Stats
295W - 292L
1,553 Elo+
Solo
Athena
Athena
lilbaldy91
Athena
Level 125
God Stats
0W - 4L
1,200 SR
Queue Stats
296W - 319L
1,579 Elo+
Solo
Charybdis
Charybdis
smoky123
Charybdis
Level 134
God Stats
4W - 7L
1,185 SR
Queue Stats
367W - 390L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
7 / 3 / 12
13,379
787
16,758
9,965
3,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
ArmorEvoIution
Zhong Kui
20
4 / 7 / 19
12,405
730
19,905
24,289
26,123
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Agni
20
7 / 7 / 19
13,335
784
17,946
13,864
4,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
TheSuperSwan
Jing Wei
20
7 / 8 / 17
12,621
742
23,306
19,806
7,568
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
iDaDa
Ne Zha
20
6 / 6 / 16
13,506
794
19,202
20,109
8,875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 18
11,387
670
13,534
26,260
26,808
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
Memøry
Anhur
20
8 / 5 / 16
13,278
781
11,536
22,005
11,172
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

20
11 / 7 / 15
13,451
791
22,287
17,229
7,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
lilbaldy91
Athena
20
7 / 5 / 16
12,906
759
10,207
28,890
36,409
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
smoky123
Charybdis
18
3 / 7 / 18
11,883
699
19,182
19,084
9,386
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
113
31
Kills
30
31
Deaths
31
83
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
3
12
4.33
W
Zhong Kui
ArmorEvoIution
Zhong Kui
4
7
19
1.93
W
Agni
7
7
19
2.36
L
1
7
18
1.43
L
Anhur
Memøry
Anhur
8
5
16
3.2
L
11
7
15
2.64
W
Jing Wei
TheSuperSwan
Jing Wei
7
8
17
1.94
W
Ne Zha
iDaDa
Ne Zha
6
6
16
2.33
L
Athena
lilbaldy91
Athena
7
5
16
3
L
Charybdis
smoky123
Charybdis
3
7
18
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,117
Damage
76,746
88,033
Taken
113,468
51,306
Mitigated
91,766
35,493
Healing
33,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
16,758
1,157
2,376
2,617
9,965
3,810
1,101
5,330
4,543
35,396
0
W
Zhong Kui
ArmorEvoIution
Zhong Kui
19,905
1,508
1,543
8,651
24,289
26,123
1,186
8,925
14,974
35,034
0
W
Agni
17,946
1,449
2,040
2,640
13,864
4,930
1,464
5,389
8,289
30,893
0
L
13,534
437
2,227
4,929
26,260
26,808
277
9,371
16,889
0
19,306
L
Anhur
Memøry
Anhur
11,536
3,815
5,511
5,378
22,005
11,172
2,911
11,784
10,221
0
38,076
L
22,287
378
2,510
1,287
17,229
7,991
808
7,984
9,245
45,748
0
W
Jing Wei
TheSuperSwan
Jing Wei
23,306
15,115
1,339
3,932
19,806
7,568
2,121
7,465
12,016
0
42,169
W
Ne Zha
iDaDa
Ne Zha
19,202
4,055
2,113
8,242
20,109
8,875
1,535
4,963
14,874
0
42,923
L
Athena
lilbaldy91
Athena
10,207
2,278
2,231
3,069
28,890
36,409
363
16,566
12,324
19,022
653
L
Charybdis
smoky123
Charybdis
19,182
9,362
3,024
3,499
19,084
9,386
1,679
8,904
10,180
0
41,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,246
Gold Earned
62,905
182
Minions Killed
184
0
Camps Cleared
0
1,484,089
Distance Traveled
1,397,397
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,379
787
42
2
0
338,939
0
W
Zhong Kui
12,405
730
45
3
0
254,947
1
W
Agni
13,335
784
42
2
0
299,150
1
L
Nike
11,387
670
12
1
0
290,515
0
L
Anhur
13,278
781
66
4
0
267,118
3
L
Thoth
13,451
791
40
2
0
268,108
0
W
Jing Wei
12,621
742
32
2
0
290,214
3
W
Ne Zha
13,506
794
21
1
0
300,839
0
L
Athena
12,906
759
20
1
0
320,791
0
L
Charybdis
11,883
699
46
3
0
250,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role