Player Matchup

Kuzenbo
Kuzenbo
Auntybabusha
Kuzenbo
Level 146
God Stats
10W - 15L
1,527 SR
Queue Stats
359W - 463L
1,464 Elo+
Party 1
Izanami
Izanami
Gercules 69
Izanami
Level 129
God Stats
20W - 12L
1,676 SR
Queue Stats
260W - 350L
1,383 Elo+
Party 1
Athena
Athena
Tickle Twinkle
Athena
Level 146
God Stats
2W - 2L
1,494 SR
Queue Stats
20W - 16L
1,482 Elo+
Solo
Anubis
Anubis
Trakz3
Anubis
Level 126
God Stats
37W - 24L
1,623 SR
Queue Stats
803W - 768L
1,501 Elo+
Solo
Zhong Kui
Zhong Kui
chrimesy93
Zhong Kui
Level 108
God Stats
9W - 14L
1,377 SR
Queue Stats
181W - 267L
1,475 Elo+
Party 1
Team Averages
Level 131
1,539 SR
1,461 Elo+

VS

Team Averages
Level 84
1,309 SR
1,299 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ForsakenGods
Fenrir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,184 Elo+
Party 2
Ra
Ra
Kolz07
Ra
Level 123
God Stats
0W - 3L
1,231 SR
Queue Stats
62W - 95L
1,339 Elo+
Party 2
Ymir
Ymir
MiniBec
Ymir
Level 16
God Stats
0W - 7L
1,097 SR
Queue Stats
0W - 7L
1,138 Elo+
Party 2
Chaac
Chaac
Poggie
Chaac
Level 109
God Stats
1W - 6L
1,216 SR
Queue Stats
60W - 92L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Auntybabusha
Kuzenbo
16
6 / 0 / 8
10,885
573
7,889
11,005
14,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Gercules 69
Izanami
16
3 / 0 / 8
10,416
548
6,454
8,995
3,196
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
9 / 3 / 12
11,039
581
12,976
15,125
9,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
Trakz3
Anubis
15
6 / 1 / 14
10,514
553
10,363
9,704
4,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
chrimesy93
Zhong Kui
19
5 / 0 / 4
11,778
620
12,046
12,439
15,096
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
1 / 4 / 0
8,947
471
5,782
15,246
4,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
10
0 / 6 / 1
6,949
366
2,921
14,148
4,133
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ra
11
1 / 10 / 1
7,310
385
8,550
13,301
3,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
MiniBec
Ymir
10
0 / 7 / 1
7,060
372
1,697
14,359
10,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Chaac
Poggie
Chaac
14
1 / 2 / 1
8,463
445
7,900
16,443
17,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
7
29
Kills
3
4
Deaths
29
46
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
4
0
0.25
W
Kuzenbo
Auntybabusha
Kuzenbo
6
0
8
10
L
Fenrir
0
6
1
0.08
W
Izanami
Gercules 69
Izanami
3
0
8
7
L
Ra
1
10
1
0.15
L
Ymir
MiniBec
Ymir
0
7
1
0.07
L
Chaac
Poggie
Chaac
1
2
1
0.75
W
9
3
12
5
W
Anubis
Trakz3
Anubis
6
1
14
13
W
Zhong Kui
chrimesy93
Zhong Kui
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,728
Damage
26,850
57,268
Taken
73,497
46,946
Mitigated
40,325
23,091
Healing
20,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
5,782
1,986
48
6,277
15,246
4,759
1,002
6,901
8,345
0
62,081
W
Kuzenbo
Auntybabusha
Kuzenbo
7,889
2,107
0
1,902
11,005
14,298
600
1,778
8,963
40,432
0
L
Fenrir
2,921
1,331
0
3,929
14,148
4,133
0
8,071
6,077
0
31,342
W
Izanami
Gercules 69
Izanami
6,454
4,185
0
4,860
8,995
3,196
4,406
902
7,781
0
91,930
L
Ra
8,550
515
1,752
2,385
13,301
3,721
0
8,786
4,515
52,729
0
L
Ymir
MiniBec
Ymir
1,697
457
0
0
14,359
10,221
0
9,805
4,554
8,994
0
L
Chaac
Poggie
Chaac
7,900
941
0
6,264
16,443
17,491
0
9,711
6,732
178
54,973
W
12,976
2,724
0
2,865
15,125
9,611
292
2,351
12,407
57,140
0
W
Anubis
Trakz3
Anubis
10,363
227
0
5,473
9,704
4,745
1,398
3,738
5,650
64,086
0
W
Zhong Kui
chrimesy93
Zhong Kui
12,046
1,723
0
7,991
12,439
15,096
1,967
1,078
10,522
89,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,632
Gold Earned
38,729
561
Minions Killed
369
0
Camps Cleared
0
1,766,450
Distance Traveled
1,631,181
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,947
471
109
6
0
312,518
0
W
Kuzenbo
10,885
573
51
3
0
379,827
2
L
Fenrir
6,949
366
53
3
0
335,630
6
W
Izanami
10,416
548
151
8
0
356,414
2
L
Ra
7,310
385
98
5
0
338,012
11
L
Ymir
7,060
372
13
1
0
306,748
0
L
Chaac
8,463
445
96
5
0
338,273
5
W
Athena
11,039
581
86
5
0
394,084
1
W
Anubis
10,514
553
114
6
0
346,901
2
W
Zhong Kui
11,778
620
159
8
0
289,224
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role