Player Matchup

Nike
Nike
 
Nike
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Lil Din0saur123
Kuzenbo
Level 82
God Stats
1W - 2L
1,244 SR
Queue Stats
255W - 269L
1,492 Elo+
Solo
Sol
Sol
PuceAbyss973476
Sol
Level 159
God Stats
6W - 5L
1,429 SR
Queue Stats
349W - 364L
1,467 Elo+
Party 2
Rama
Rama
StarvedBard
Rama
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,451 Elo+
Party 3
Baron Samedi
Baron Samedi
VampyreBoy
Baron Samedi
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,325 Elo+
Party 3
Team Averages
Level 129
1,434 SR
1,447 Elo+

VS

Team Averages
Level 99
1,598 SR
1,513 Elo+
Ra
Ra
InFernalTYPE X2
Ra
Level 140
God Stats
2W - 2L
1,705 SR
Queue Stats
242W - 228L
1,562 Elo+
Solo
Artemis
Artemis
Rynzha
Artemis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,441 Elo+
Solo
Kukulkan
Kukulkan
Sh4dowWolveZ
Kukulkan
Level 154
God Stats
7W - 5L
1,622 SR
Queue Stats
256W - 246L
1,516 Elo+
Solo
Merlin
Merlin
SwordBlast
Merlin
Level 148
God Stats
9W - 19L
1,278 SR
Queue Stats
831W - 813L
1,525 Elo+
Party 1
Hun Batz
Hun Batz
xxTolerance
Hun Batz
Level 28
God Stats
6W - 3L
1,885 SR
Queue Stats
460W - 452L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
20
4 / 3 / 21
12,590
663
9,391
25,234
31,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 2 / 11
12,494
658
10,128
22,177
33,329
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
4 / 2 / 16
13,302
700
16,695
17,563
8,233
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
7 / 3 / 14
13,710
722
15,745
15,304
7,186
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
VampyreBoy
Baron Samedi
20
5 / 3 / 13
12,455
656
18,234
14,650
10,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 8
11,477
604
10,488
13,766
5,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
Rynzha
Artemis
19
2 / 6 / 10
11,316
596
22,657
18,462
7,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Sh4dowWolveZ
Kukulkan
19
0 / 6 / 9
11,286
594
10,605
12,069
5,158
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
SwordBlast
Merlin
18
4 / 5 / 5
11,309
595
16,323
12,087
4,801
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
xxTolerance
Hun Batz
18
6 / 5 / 5
11,672
614
16,673
15,889
8,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
50
27
Kills
13
13
Deaths
27
75
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
3
21
4.83
L
1
5
8
1
W
7
2
11
6.25
W
4
2
16
6
L
Artemis
Rynzha
Artemis
2
6
10
1.17
L
Kukulkan
Sh4dowWolveZ
Kukulkan
0
6
9
0.75
W
7
3
14
4.67
L
Merlin
SwordBlast
Merlin
4
5
5
1.3
W
Baron Samedi
VampyreBoy
Baron Samedi
5
3
13
3.83
L
Hun Batz
xxTolerance
Hun Batz
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,193
Damage
76,746
94,928
Taken
72,273
91,087
Mitigated
31,769
53,561
Healing
24,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
9,391
550
2,459
5,411
25,234
31,584
529
7,882
16,863
0
17,952
L
10,488
923
11,333
4,322
13,766
5,718
0
8,257
5,509
38,821
0
W
10,128
2,531
3,739
5,875
22,177
33,329
551
7,938
13,939
21,634
0
W
16,695
1,395
7,022
8,203
17,563
8,233
2,461
7,450
9,827
53,248
0
L
Artemis
Rynzha
Artemis
22,657
3,895
280
2,372
18,462
7,539
240
12,514
5,948
0
43,266
L
Kukulkan
Sh4dowWolveZ
Kukulkan
10,605
307
337
1,169
12,069
5,158
0
7,216
4,853
38,948
0
W
15,745
9,031
2,601
5,342
15,304
7,186
1,136
5,970
9,291
0
49,987
L
Merlin
SwordBlast
Merlin
16,323
400
1,267
1,178
12,087
4,801
37
7,479
4,608
30,771
0
W
Baron Samedi
VampyreBoy
Baron Samedi
18,234
761
6,951
5,958
14,650
10,755
1,144
8,176
6,427
36,052
0
L
Hun Batz
xxTolerance
Hun Batz
16,673
2,748
285
1,790
15,889
8,553
0
9,591
6,298
0
23,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,551
Gold Earned
57,060
213
Minions Killed
224
0
Camps Cleared
0
1,773,256
Distance Traveled
1,642,517
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,590
663
4
0
0
353,198
1
L
Ra
11,477
604
57
3
0
346,365
0
W
Kuzenbo
12,494
658
11
1
0
388,352
1
W
Sol
13,302
700
85
4
0
342,741
3
L
Artemis
11,316
596
58
3
0
287,803
4
L
Kukulkan
11,286
594
67
4
0
351,292
3
W
Rama
13,710
722
73
4
0
349,577
1
L
Merlin
11,309
595
27
1
0
320,160
5
W
Baron Samedi
12,455
656
40
2
0
339,388
1
L
Hun Batz
11,672
614
15
1
0
336,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role