Player Matchup

Agni
Agni
Deter156
Agni
Level 28
God Stats
6W - 4L
1,528 SR
Queue Stats
162W - 191L
1,553 Elo+
Solo
Ymir
Ymir
Morseimus
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,847 Elo+
Solo
Thor
Thor
Myridie
Thor
Level 28
God Stats
20W - 10L
1,811 SR
Queue Stats
95W - 89L
1,617 Elo+
Solo
Anubis
Anubis
RAVANA777YT
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 15L
1,790 Elo+
Solo
Artemis
Artemis
вагинетка
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 77L
1,636 Elo+
Solo
Team Averages
Level 24
1,568 SR
1,689 Elo+

VS

Team Averages
Level 25
1,526 SR
1,624 Elo+
Cthulhu
Cthulhu
Dumgaroth
Cthulhu
Level 27
God Stats
8W - 4L
1,686 SR
Queue Stats
84W - 72L
1,688 Elo+
Solo
Cerberus
Cerberus
Nodeeps
Cerberus
Level 27
God Stats
10W - 4L
1,500 SR
Queue Stats
120W - 98L
1,695 Elo+
Solo
Hel
Hel
ParkwayDriveFan
Hel
Level 18
God Stats
10W - 3L
1,500 SR
Queue Stats
67W - 55L
1,574 Elo+
Solo
Anhur
Anhur
pilouyojo
Anhur
Level 29
God Stats
11W - 3L
1,631 SR
Queue Stats
140W - 146L
1,544 Elo+
Solo
Serqet
Serqet
poziwi23
Serqet
Level 22
God Stats
1W - 1L
1,312 SR
Queue Stats
30W - 21L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
2 / 6 / 3
8,749
437
7,894
14,165
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
12
1 / 7 / 1
7,565
378
3,573
17,443
6,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
Myridie
Thor
17
3 / 5 / 6
10,632
532
10,889
17,142
5,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
20
9 / 3 / 0
12,136
607
22,797
17,363
8,170
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 8 / 2
7,040
352
6,232
8,852
1,740
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dumgaroth
Cthulhu
16
2 / 2 / 6
9,883
494
9,607
17,722
16,048
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
Nodeeps
Cerberus
17
7 / 1 / 11
11,511
576
11,269
20,528
23,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 5 / 6
10,521
526
10,837
14,906
4,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
pilouyojo
Anhur
19
10 / 3 / 6
12,010
601
14,536
14,680
5,189
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
poziwi23
Serqet
17
5 / 4 / 6
11,185
559
9,045
14,834
4,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
15
Kills
29
29
Deaths
15
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Agni
2
6
3
0.58
W
Cthulhu
Dumgaroth
Cthulhu
2
2
6
2.5
L
Ymir
1
7
1
0.21
L
Thor
Myridie
Thor
3
5
6
1.2
W
Cerberus
Nodeeps
Cerberus
7
1
11
12.5
W
5
5
6
1.6
L
Anubis
9
3
0
3
W
Anhur
pilouyojo
Anhur
10
3
6
4.33
W
Serqet
poziwi23
Serqet
5
4
6
2
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,385
Damage
55,294
74,965
Taken
82,670
25,447
Mitigated
54,545
18,299
Healing
33,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
7,894
418
106
2,955
14,165
3,556
0
6,054
7,203
46,099
0
W
Cthulhu
Dumgaroth
Cthulhu
9,607
737
1,205
4,112
17,722
16,048
0
10,545
7,177
39,247
0
L
Ymir
3,573
790
0
244
17,443
6,312
0
5,012
12,346
22,777
0
L
Thor
Myridie
Thor
10,889
2,398
0
4,885
17,142
5,669
0
6,299
10,133
0
84,770
W
Cerberus
Nodeeps
Cerberus
11,269
821
0
8,059
20,528
23,681
129
6,586
13,942
42,771
0
W
10,837
747
5,555
6,217
14,906
4,734
256
9,270
5,636
59,258
0
L
Anubis
22,797
1,601
0
10,109
17,363
8,170
52
10,654
5,668
97,103
0
W
Anhur
pilouyojo
Anhur
14,536
9,865
0
4,840
14,680
5,189
2,242
4,049
10,631
0
106,909
W
Serqet
poziwi23
Serqet
9,045
1,854
0
3,597
14,834
4,893
388
3,888
10,946
0
61,648
L
6,232
3,191
0
0
8,852
1,740
0
1,872
6,980
0
27,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,122
Gold Earned
55,110
472
Minions Killed
558
0
Camps Cleared
0
1,620,560
Distance Traveled
1,839,177
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,749
437
93
5
0
350,165
1
W
Cthulhu
9,883
494
83
4
0
366,548
3
L
Ymir
7,565
378
27
1
0
355,882
4
L
Thor
10,632
532
130
7
0
356,850
3
W
Cerberus
11,511
576
76
4
0
421,945
9
W
Hel
10,521
526
107
5
0
351,540
0
L
Anubis
12,136
607
180
9
0
327,784
5
W
Anhur
12,010
601
171
9
0
287,769
1
W
Serqet
11,185
559
121
6
0
411,375
2
L
Artemis
7,040
352
42
2
0
229,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role