Player Matchup

Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
C0ldblooded
Ymir
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 105L
1,612 Elo+
Solo
Ratatoskr
Ratatoskr
Lynxja
Ratatoskr
Level 109
God Stats
7W - 8L
1,562 SR
Queue Stats
71W - 70L
1,422 Elo+
Solo
Anhur
Anhur
itmebenni
Anhur
Level 156
God Stats
32W - 25L
1,712 SR
Queue Stats
321W - 284L
1,555 Elo+
Solo
Team Averages
Level 115
1,555 SR
1,518 Elo+

VS

Team Averages
Level 67
1,466 SR
1,450 Elo+
Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
MOMGF
Charybdis
Level 58
God Stats
1W - 2L
1,082 SR
Queue Stats
17W - 21L
1,451 Elo+
Party 1
Mercury
Mercury
WhiteHavana
Mercury
Level 33
God Stats
1W - 2L
1,665 SR
Queue Stats
4W - 7L
1,341 Elo+
Solo
Hera
Hera
YunoLunasol
Hera
Level 40
God Stats
9W - 10L
1,500 SR
Queue Stats
143W - 149L
1,461 Elo+
Party 1
Terra
Terra
taniahdlt
Terra
Level 46
God Stats
55W - 36L
1,581 SR
Queue Stats
154W - 134L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
3 / 1 / 15
9,881
988
9,474
5,942
2,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
 
Aphrodite
17
2 / 0 / 15
9,788
979
5,103
9,495
5,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 0 / 20
10,812
1,081
9,820
11,866
12,145
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
Lynxja
Ratatoskr
17
1 / 0 / 13
9,656
966
5,664
4,541
1,862
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
itmebenni
Anhur
18
18 / 0 / 6
13,038
1,304
26,220
9,509
4,018
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

302

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
0 / 3 / 0
8,890
889
10,086
9,724
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
MOMGF
Charybdis
15
0 / 4 / 1
8,537
854
5,061
10,065
4,047
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
WhiteHavana
Mercury
15
1 / 8 / 0
8,799
880
6,660
11,676
4,806
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 5 / 1
8,456
846
8,197
10,067
4,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
taniahdlt
Terra
15
0 / 6 / 1
9,069
907
4,831
19,928
20,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
4
26
Kills
1
1
Deaths
26
69
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
1
15
10.5
W
Aphrodite
 
Aphrodite
2
0
15
9.5
L
Chronos
 
Chronos
0
3
0
0
W
2
0
20
12
W
Ratatoskr
Lynxja
Ratatoskr
1
0
13
7.5
L
Charybdis
MOMGF
Charybdis
0
4
1
0.13
L
Mercury
WhiteHavana
Mercury
1
8
0
0.13
L
0
5
1
0.1
W
Anhur
itmebenni
Anhur
18
0
6
21
L
Terra
taniahdlt
Terra
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,281
Damage
34,835
41,353
Taken
61,460
26,242
Mitigated
37,677
19,272
Healing
3,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
9,474
795
0
680
5,942
2,529
0
3,094
2,721
24,072
0
W
Aphrodite
 
Aphrodite
5,103
506
6,667
7,340
9,495
5,688
0
6,385
2,918
15,639
0
L
Chronos
 
Chronos
10,086
2,291
0
211
9,724
3,717
0
4,270
5,454
42,486
0
W
9,820
1,600
896
518
11,866
12,145
0
8,009
3,729
29,015
0
W
Ratatoskr
Lynxja
Ratatoskr
5,664
1,000
0
0
4,541
1,862
0
1,971
2,514
0
26,783
L
Charybdis
MOMGF
Charybdis
5,061
1,109
0
218
10,065
4,047
0
2,566
7,499
0
23,114
L
Mercury
WhiteHavana
Mercury
6,660
879
0
66
11,676
4,806
0
3,287
8,389
0
15,237
L
8,197
1,656
0
318
10,067
4,507
0
5,084
4,983
18,946
0
W
Anhur
itmebenni
Anhur
26,220
21,250
0
3,171
9,509
4,018
0
3,048
6,357
0
54,518
L
Terra
taniahdlt
Terra
4,831
665
720
2,248
19,928
20,600
0
9,190
10,738
17,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,175
Gold Earned
43,751
223
Minions Killed
179
10
Camps Cleared
5
1,102,528
Distance Traveled
967,087
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,881
988
30
3
1
204,141
3
W
Aphrodite
9,788
979
33
3
0
240,699
1
L
Chronos
8,890
889
66
7
2
191,484
1
W
Ymir
10,812
1,081
49
5
0
209,686
2
W
Ratatoskr
9,656
966
53
5
2
251,342
1
L
Charybdis
8,537
854
32
3
1
194,057
0
L
Mercury
8,799
880
26
3
2
210,901
1
L
Hera
8,456
846
22
2
0
185,239
0
W
Anhur
13,038
1,304
58
6
7
196,660
0
L
Terra
9,069
907
33
3
0
185,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role