Player Matchup

Thanatos
Thanatos
Haribobizla
Thanatos
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 30L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Helllll81
Nu Wa
Level 29
God Stats
12W - 10L
1,539 SR
Queue Stats
27W - 35L
1,470 Elo+
Solo
Cthulhu
Cthulhu
RafikKaijus
Cthulhu
Level 15
God Stats
2W - 0L
1,717 SR
Queue Stats
5W - 7L
1,438 Elo+
Solo
Scylla
Scylla
SomNator
Scylla
Level 16
God Stats
2W - 0L
1,313 SR
Queue Stats
5W - 2L
1,558 Elo+
Solo
Neith
Neith
xxTippyLADxx
Neith
Level 6
God Stats
7W - 5L
1,527 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Team Averages
Level 19
1,519 SR
1,493 Elo+

VS

Team Averages
Level 18
1,468 SR
1,508 Elo+
Terra
Terra
OldManRemy
Terra
Level 29
God Stats
10W - 8L
1,609 SR
Queue Stats
108W - 116L
1,420 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZnX KraZe
Ah Muzen Cab
Level 30
God Stats
7W - 7L
1,466 SR
Queue Stats
17W - 22L
1,434 Elo+
Solo
Thor
Thor
cagrijost
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
disaster4081
Hou Yi
Level 25
God Stats
6W - 5L
1,263 SR
Queue Stats
89W - 109L
1,410 Elo+
Solo
Ah Puch
Ah Puch
strong-jockey1
Ah Puch
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,776 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Haribobizla
Thanatos
20
13 / 7 / 14
16,576
1,036
23,436
21,622
10,229
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Helllll81
Nu Wa
20
6 / 2 / 20
16,500
1,031
27,287
10,121
4,505
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
RafikKaijus
Cthulhu
20
1 / 16 / 17
13,504
844
9,239
34,689
16,990
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Scylla
SomNator
Scylla
20
3 / 1 / 17
14,780
924
19,792
9,916
4,042
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 5 / 12
15,437
965
23,475
20,886
9,721
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

11

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
20
1 / 2 / 23
14,478
905
9,905
31,403
37,586
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
ZnX KraZe
Ah Muzen Cab
20
17 / 0 / 10
18,104
1,132
44,467
11,087
4,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
20
6 / 10 / 13
14,631
914
10,748
22,502
8,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
20
5 / 5 / 19
15,130
946
12,584
18,545
7,828
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 14 / 14
14,091
881
13,930
28,541
11,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
110
31
Kills
31
31
Deaths
31
80
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Haribobizla
Thanatos
13
7
14
2.86
W
Nu Wa
Helllll81
Nu Wa
6
2
20
8
L
Terra
1
2
23
6.25
W
Cthulhu
RafikKaijus
Cthulhu
1
16
17
0.59
W
Scylla
SomNator
Scylla
3
1
17
11.5
L
Ah Muzen Cab
ZnX KraZe
Ah Muzen Cab
17
0
10
22
L
Thor
6
10
13
1.25
L
Hou Yi
5
5
19
2.9
L
2
14
14
0.64
W
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,229
Damage
91,634
97,234
Taken
112,078
45,487
Mitigated
69,135
18,249
Healing
23,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Haribobizla
Thanatos
23,436
8,439
0
8,707
21,622
10,229
0
4,432
17,190
0
43,759
W
Nu Wa
Helllll81
Nu Wa
27,287
4,851
279
3,378
10,121
4,505
0
1,629
8,492
71,246
0
L
Terra
9,905
935
6,001
9,356
31,403
37,586
0
15,445
15,958
29,449
0
W
Cthulhu
RafikKaijus
Cthulhu
9,239
811
432
65
34,689
16,990
0
11,301
23,388
27,735
0
W
Scylla
SomNator
Scylla
19,792
1,352
0
621
9,916
4,042
0
2,636
7,280
46,118
0
L
Ah Muzen Cab
ZnX KraZe
Ah Muzen Cab
44,467
19,635
842
5,171
11,087
4,488
0
5,447
5,640
0
124,238
L
Thor
10,748
1,478
0
30
22,502
8,081
0
9,079
13,423
0
21,077
L
Hou Yi
12,584
7,192
0
693
18,545
7,828
0
11,601
6,944
0
43,696
L
13,930
1,610
0
1,273
28,541
11,152
0
14,746
13,795
48,561
0
W
23,475
15,744
0
4,767
20,886
9,721
0
3,837
17,049
0
51,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,797
Gold Earned
76,434
378
Minions Killed
376
9
Camps Cleared
7
1,356,185
Distance Traveled
1,419,674
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
16,576
1,036
53
3
3
324,410
2
W
Nu Wa
16,500
1,031
92
6
2
277,440
0
L
Terra
14,478
905
36
2
2
306,312
1
W
Cthulhu
13,504
844
59
4
2
195,960
0
W
Scylla
14,780
924
92
6
1
304,371
2
L
Ah Muzen Cab
18,104
1,132
181
11
1
364,258
0
L
Thor
14,631
914
16
1
1
268,276
1
L
Hou Yi
15,130
946
68
4
3
266,902
0
L
Ah Puch
14,091
881
75
5
0
213,926
0
W
Neith
15,437
965
82
5
1
254,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role