Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
SanSabaSongBird2
Hercules
Level 42
God Stats
1W - 2L
1,808 SR
Queue Stats
7W - 3L
1,737 Elo+
Party 1
Anubis
Anubis
SirUncleRyze
Anubis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,774 Elo+
Party 1
Team Averages
Level 77
1,603 SR
1,670 Elo+

VS

Team Averages
Level 153
1,764 SR
1,698 Elo+
Ah Muzen Cab
Ah Muzen Cab
ROYALRUSSIAN
Ah Muzen Cab
Level 149
God Stats
5W - 4L
1,614 SR
Queue Stats
242W - 170L
1,707 Elo+
Party 2
Bacchus
Bacchus
depressedguy843
Bacchus
Level 152
God Stats
10W - 2L
1,748 SR
Queue Stats
313W - 221L
1,685 Elo+
Party 2
Merlin
Merlin
wombatkombat
Merlin
Level 157
God Stats
3W - 1L
1,930 SR
Queue Stats
418W - 252L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
0 / 1 / 1
5,200
578
3,726
3,336
1,050
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 1 / 0
5,768
641
5,686
14,446
8,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
9
0 / 4 / 1
5,805
645
2,313
5,603
3,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ROYALRUSSIAN
Ah Muzen Cab
10
0 / 0 / 4
5,908
656
4,502
4,294
1,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
3 / 0 / 3
7,090
788
5,351
7,170
6,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
10
3 / 1 / 1
6,417
713
8,331
4,457
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
6
6
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
1
1
0.5
W
Ah Muzen Cab
ROYALRUSSIAN
Ah Muzen Cab
0
0
4
2
L
1
1
0
1
L
Anubis
0
4
1
0.13
W
3
0
3
4.5
W
Merlin
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,725
Damage
18,184
23,385
Taken
15,921
12,747
Mitigated
9,994
8,698
Healing
6,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,726
767
0
1,005
3,336
1,050
0
2,010
1,326
0
10,786
W
Ah Muzen Cab
ROYALRUSSIAN
Ah Muzen Cab
4,502
2,227
0
2,052
4,294
1,776
502
492
3,632
0
21,513
L
5,686
1,545
0
6,613
14,446
8,015
0
8,095
6,351
0
13,505
L
Anubis
2,313
219
0
1,080
5,603
3,682
0
3,859
1,744
13,427
0
W
5,351
967
0
3,114
7,170
6,856
0
1,939
4,935
8,879
0
W
Merlin
8,331
431
0
950
4,457
1,362
445
202
3,959
25,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,773
Gold Earned
19,415
72
Minions Killed
87
2
Camps Cleared
5
455,612
Distance Traveled
535,819
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,200
578
19
2
0
116,216
2
W
Ah Muzen Cab
5,908
656
43
5
5
190,792
0
L
Hercules
5,768
641
22
2
1
196,589
1
L
Anubis
5,805
645
31
3
1
142,807
2
W
Bacchus
7,090
788
11
1
0
161,343
2
W
Merlin
6,417
713
33
4
0
183,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role