Player Matchup

Artemis
Artemis
Ay-Call-Me-Moose
Artemis
Level 14
God Stats
1W - 1L
1,703 SR
Queue Stats
19W - 30L
1,200 Elo+
Party 1
Freya
Freya
BillyLikDat
Freya
Level 29
God Stats
55W - 32L
1,732 SR
Queue Stats
89W - 68L
1,684 Elo+
Solo
Set
Set
BritneyBeersDad
Set
Level 3
God Stats
2W - 2L
1,671 SR
Queue Stats
2W - 3L
1,731 Elo+
Party 2
Susano
Susano
Fazuu
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,298 Elo+
Party 1
Ares
Ares
REAPSx11
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,438 Elo+
Party 2
Team Averages
Level 13
1,621 SR
1,470 Elo+

VS

Team Averages
Level 20
1,534 SR
1,514 Elo+
Neith
Neith
 
Neith
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ButCanItRunLinux
Sol
Level 18
God Stats
21W - 4L
1,893 SR
Queue Stats
49W - 15L
1,790 Elo+
Solo
Yemoja
Yemoja
C20H25N3O1
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Set
Set
sweatcacks
Set
Level 29
God Stats
1W - 2L
1,278 SR
Queue Stats
28W - 40L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 3
4,787
435
2,234
5,269
1,322
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 0
6,664
606
2,409
4,439
1,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
6 / 3 / 0
6,281
571
5,175
8,066
2,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Susano
Fazuu
Susano
8
1 / 8 / 0
4,863
442
4,425
7,940
2,941
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
7
1 / 2 / 2
5,017
456
1,576
5,629
4,146
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
7 / 1 / 5
7,732
703
5,246
5,928
1,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
 
Ares
9
0 / 1 / 0
5,123
466
1,914
5,323
3,697
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
9 / 2 / 2
7,030
639
10,043
8,248
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
C20H25N3O1
Yemoja
8
0 / 2 / 4
5,086
462
1,596
5,068
3,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
1 / 3 / 3
5,531
503
1,674
6,034
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
9
Kills
17
17
Deaths
9
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
1
5
9.5
W
Ares
 
Ares
0
1
0
0
L
0
4
3
0.38
L
1
0
0
1
L
6
3
0
2
W
9
2
2
5
W
Yemoja
C20H25N3O1
Yemoja
0
2
4
1
L
Susano
Fazuu
Susano
1
8
0
0.13
L
Ares
1
2
2
1
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,819
Damage
20,473
31,343
Taken
30,601
12,833
Mitigated
12,634
4,973
Healing
11,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,246
2,514
0
3,311
5,928
1,661
0
284
5,079
0
46,952
W
Ares
 
Ares
1,914
126
0
1,000
5,323
3,697
0
2,388
2,935
19,726
0
L
2,234
656
0
426
5,269
1,322
0
4,492
777
0
13,197
L
2,409
824
0
2,726
4,439
1,457
0
1,914
2,525
37,880
0
L
5,175
3,374
0
1,019
8,066
2,967
0
3,294
4,772
0
27,688
W
10,043
4,161
0
5,014
8,248
2,134
0
788
7,376
44,503
0
W
Yemoja
C20H25N3O1
Yemoja
1,596
894
440
288
5,068
3,382
436
504
4,312
9,016
0
L
Susano
Fazuu
Susano
4,425
756
0
342
7,940
2,941
0
1,164
6,776
0
16,425
L
Ares
1,576
298
0
460
5,629
4,146
0
2,689
2,940
8,643
0
W
1,674
582
0
1,286
6,034
1,760
204
21
6,013
0
29,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,612
Gold Earned
30,502
192
Minions Killed
301
0
Camps Cleared
0
957,714
Distance Traveled
941,701
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,732
703
96
9
0
185,390
0
W
Ares
5,123
466
48
4
0
180,213
1
L
Artemis
4,787
435
24
2
0
195,148
1
L
Freya
6,664
606
83
8
0
204,837
0
L
Set
6,281
571
56
5
0
214,218
0
W
Sol
7,030
639
75
7
0
192,078
1
W
Yemoja
5,086
462
20
2
0
168,448
0
L
Susano
4,863
442
21
2
0
180,888
0
L
Ares
5,017
456
8
1
0
162,623
0
W
Set
5,531
503
62
6
0
215,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role