Player Matchup

Kuzenbo
Kuzenbo
DarkChristmas
Kuzenbo
Level 110
God Stats
1W - 1L
1,766 SR
Queue Stats
56W - 49L
1,566 Elo+
Solo
Bastet
Bastet
Leg1t
Bastet
Level 105
God Stats
4W - 1L
1,831 SR
Queue Stats
133W - 134L
1,519 Elo+
Solo
Eset
Eset
PackofJews
Eset
Level 126
God Stats
2W - 3L
1,687 SR
Queue Stats
454W - 357L
1,510 Elo+
Solo
Artio
Artio
Phrankx
Artio
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,470 Elo+
Solo
Chronos
Chronos
iSkyFluous
Chronos
Level 140
God Stats
4W - 8L
1,390 SR
Queue Stats
247W - 221L
1,532 Elo+
Solo
Team Averages
Level 105
1,635 SR
1,520 Elo+

VS

Team Averages
Level 94
1,556 SR
1,632 Elo+
Hercules
Hercules
Nelbel1996
Hercules
Level 123
God Stats
1W - 0L
1,662 SR
Queue Stats
84W - 96L
1,484 Elo+
Solo
Ah Puch
Ah Puch
RYEBRY
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,805 Elo+
Party 1
Scylla
Scylla
SypherKP
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,805 Elo+
Party 1
Bacchus
Bacchus
pyromaniac00000
Bacchus
Level 146
God Stats
3W - 8L
1,506 SR
Queue Stats
518W - 456L
1,580 Elo+
Solo
Nu Wa
Nu Wa
tastyHAMsandwich
Nu Wa
Level 144
God Stats
14W - 5L
1,611 SR
Queue Stats
410W - 435L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
18
2 / 5 / 13
10,908
727
13,030
32,040
42,600
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
Leg1t
Bastet
17
11 / 8 / 2
11,559
771
19,016
16,547
6,186
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 6 / 9
10,114
674
12,211
13,383
5,114
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
Phrankx
Artio
16
1 / 5 / 15
10,556
704
9,100
23,225
26,955
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
iSkyFluous
Chronos
20
2 / 4 / 9
11,433
762
16,938
21,757
7,530
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Nelbel1996
Hercules
17
2 / 5 / 14
11,523
768
9,553
21,633
30,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
RYEBRY
Ah Puch
20
7 / 3 / 15
12,318
821
27,863
15,669
8,123
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
SypherKP
Scylla
20
10 / 3 / 11
12,467
831
19,319
12,363
4,924
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 3 / 18
11,258
751
13,514
18,231
26,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
5 / 5 / 17
11,771
785
18,656
15,537
7,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
103
19
Kills
28
28
Deaths
19
48
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
2
5
13
1.7
L
Bastet
Leg1t
Bastet
11
8
2
1.5
W
Hercules
Nelbel1996
Hercules
2
5
14
1.8
L
3
6
9
1.25
L
Artio
Phrankx
Artio
1
5
15
1.7
W
Ah Puch
RYEBRY
Ah Puch
7
3
15
4.83
W
Scylla
SypherKP
Scylla
10
3
11
5.17
L
Chronos
iSkyFluous
Chronos
2
4
9
1.63
W
4
3
18
4.33
W
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,295
Damage
88,905
106,952
Taken
83,433
88,385
Mitigated
76,893
35,863
Healing
28,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
13,030
4,016
836
10,147
32,040
42,600
307
21,656
9,872
28,375
0
L
Bastet
Leg1t
Bastet
19,016
4,378
0
927
16,547
6,186
0
10,422
5,817
0
26,918
W
Hercules
Nelbel1996
Hercules
9,553
2,134
2,742
6,077
21,633
30,323
445
12,766
8,867
638
18,484
L
12,211
770
1,707
1,587
13,383
5,114
328
11,059
2,090
25,551
0
L
Artio
Phrankx
Artio
9,100
307
5,421
7,176
23,225
26,955
33
16,624
6,101
20,913
0
W
Ah Puch
RYEBRY
Ah Puch
27,863
3,464
3,365
2,740
15,669
8,123
1,240
10,833
4,836
54,112
0
W
Scylla
SypherKP
Scylla
19,319
1,873
1,192
1,683
12,363
4,924
1,168
5,232
7,131
36,640
0
L
Chronos
iSkyFluous
Chronos
16,938
2,478
2,835
5,227
21,757
7,530
2,232
18,306
3,135
62,018
0
W
13,514
832
1,785
4,420
18,231
26,238
684
11,269
6,962
17,846
0
W
18,656
6,608
1,497
3,349
15,537
7,285
2,236
11,179
4,358
43,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,570
Gold Earned
59,337
196
Minions Killed
186
0
Camps Cleared
0
1,384,691
Distance Traveled
1,436,245
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,908
727
26
2
0
278,544
0
L
Bastet
11,559
771
27
2
0
253,578
0
W
Hercules
11,523
768
10
1
0
282,144
3
L
Eset
10,114
674
34
2
0
270,810
0
L
Artio
10,556
704
15
1
0
285,619
0
W
Ah Puch
12,318
821
67
4
0
283,367
0
W
Scylla
12,467
831
28
2
0
304,894
0
L
Chronos
11,433
762
94
6
0
296,140
2
W
Bacchus
11,258
751
28
2
0
295,830
1
W
Nu Wa
11,771
785
53
4
0
270,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role