Player Matchup

Neith
Neith
ILoveTayMahh
Neith
Level 13
God Stats
1W - 3L
1,554 SR
Queue Stats
4W - 11L
1,359 Elo+
Party 3
Guan Yu
Guan Yu
PicklemanGruff
Guan Yu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 59L
1,522 Elo+
Party 2
Ares
Ares
PicklemanOchita
Ares
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 137L
1,483 Elo+
Party 2
Hun Batz
Hun Batz
TayMahh
Hun Batz
Level 106
God Stats
12W - 12L
1,591 SR
Queue Stats
240W - 285L
1,538 Elo+
Party 3
Raijin
Raijin
samuRaDes
Raijin
Level 63
God Stats
0W - 3L
1,195 SR
Queue Stats
50W - 70L
1,387 Elo+
Solo
Team Averages
Level 93
1,468 SR
1,458 Elo+

VS

Team Averages
Level 143
1,732 SR
1,638 Elo+
Skadi
Skadi
DistinctTaste
Skadi
Level 146
God Stats
66W - 16L
1,905 SR
Queue Stats
1,590W - 820L
1,635 Elo+
Party 1
Erlang Shen
Erlang Shen
LeoDa92
Erlang Shen
Level 149
God Stats
3W - 0L
1,837 SR
Queue Stats
341W - 255L
1,621 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Leoo
Tsukuyomi
Level 159
God Stats
30W - 10L
1,802 SR
Queue Stats
1,304W - 949L
1,674 Elo+
Party 1
Nox
Nox
Skillet37
Nox
Level 160
God Stats
6W - 3L
1,818 SR
Queue Stats
787W - 610L
1,617 Elo+
Party 1
Artio
Artio
hankythepoo
Artio
Level 103
God Stats
1W - 2L
1,295 SR
Queue Stats
487W - 398L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,411
441
909
4,616
984
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 4 / 0
4,845
485
1,577
8,674
6,566
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 4 / 0
4,517
452
2,127
9,196
5,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
TayMahh
Hun Batz
8
0 / 2 / 0
4,865
487
1,472
6,595
1,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
samuRaDes
Raijin
8
0 / 4 / 1
4,695
470
971
4,823
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 2
6,734
673
6,185
3,768
1,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
LeoDa92
Erlang Shen
10
2 / 0 / 4
5,826
583
2,860
4,494
1,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Leoo
Tsukuyomi
12
5 / 0 / 1
7,022
702
8,578
4,628
1,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 0 / 3
6,206
621
3,218
2,310
727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 1 / 6
6,076
608
3,669
8,011
6,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
19
19
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
0
5
0
0
W
Erlang Shen
LeoDa92
Erlang Shen
2
0
4
4
W
Tsukuyomi
Leoo
Tsukuyomi
5
0
1
5.5
L
0
4
0
0
L
1
4
0
0.25
W
4
0
3
5.5
L
Hun Batz
TayMahh
Hun Batz
0
2
0
0
W
2
1
6
5
L
Raijin
samuRaDes
Raijin
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,056
Damage
24,510
33,904
Taken
23,211
16,027
Mitigated
11,904
6,755
Healing
9,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,185
3,385
0
841
3,768
1,190
339
147
3,621
0
41,644
L
909
517
0
286
4,616
984
0
845
3,771
0
14,695
W
Erlang Shen
LeoDa92
Erlang Shen
2,860
1,450
0
1,987
4,494
1,986
30
407
4,087
0
34,817
W
Tsukuyomi
Leoo
Tsukuyomi
8,578
2,916
0
2,492
4,628
1,289
219
0
4,628
0
44,590
L
1,577
139
47
3,362
8,674
6,566
0
0
8,674
0
20,220
L
2,127
254
0
1,510
9,196
5,046
0
1,920
7,194
10,484
0
W
3,218
405
0
864
2,310
727
250
938
1,258
30,593
0
L
Hun Batz
TayMahh
Hun Batz
1,472
298
0
500
6,595
1,981
0
1,643
4,896
0
26,531
W
3,669
1,167
159
2,754
8,011
6,712
27
1,412
6,519
16,238
0
L
Raijin
samuRaDes
Raijin
971
177
0
1,050
4,823
1,450
0
2,211
2,482
22,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,333
Gold Earned
31,864
206
Minions Killed
341
0
Camps Cleared
0
842,895
Distance Traveled
1,032,184
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,734
673
90
9
0
188,494
2
L
Neith
4,411
441
33
3
0
156,846
0
W
Erlang Shen
5,826
583
69
7
0
223,782
3
W
Tsukuyomi
7,022
702
90
9
0
224,548
1
L
Guan Yu
4,845
485
59
6
0
176,725
0
L
Ares
4,517
452
9
1
0
166,687
4
W
Nox
6,206
621
82
8
0
199,995
2
L
Hun Batz
4,865
487
56
6
0
199,109
2
W
Artio
6,076
608
10
1
0
195,365
6
L
Raijin
4,695
470
49
5
0
143,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role