Player Matchup

Cabrakan
Cabrakan
Silver III
BallaTHG
Cabrakan
Silver III
Level 87
God Stats
6W - 9L
1,373 SR
Queue Stats
70W - 91L
765 MMR
Solo
Olorun
Olorun
Silver III
Charcoal_Wolf
Olorun
Silver III
Level 92
God Stats
31W - 32L
1,512 SR
Queue Stats
385W - 384L
872 MMR
Solo
Bellona
Bellona
Silver III
DCMERKS
Bellona
Silver III
Level 104
God Stats
65W - 50L
1,555 SR
Queue Stats
275W - 291L
789 MMR
Solo
Cupid
Cupid
Silver III
Verified Peeks
Cupid
Silver III
Level 114
God Stats
4W - 7L
1,353 SR
Queue Stats
263W - 282L
726 MMR
Solo
Thanatos
Thanatos
Silver IV
flengvs
Thanatos
Silver IV
Level 129
God Stats
25W - 27L
1,391 SR
Queue Stats
382W - 379L
757 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,437 SR
782 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,481 SR
782 MMR
Artio
Artio
Silver V
Deebuah
Artio
Silver V
Level 157
God Stats
4W - 7L
1,477 SR
Queue Stats
38W - 58L
565 MMR
Solo
Kali
Kali
Silver IV
H_HesheR_R
Kali
Silver IV
Level 44
God Stats
18W - 23L
1,420 SR
Queue Stats
87W - 120L
809 MMR
Solo
Chernobog
Chernobog
Silver IV
NOL3DG3E9
Chernobog
Silver IV
Level 149
God Stats
16W - 9L
1,619 SR
Queue Stats
249W - 247L
795 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
YuWRLD
Sun Wukong
Silver III
Level 67
God Stats
4W - 7L
1,466 SR
Queue Stats
37W - 47L
884 MMR
Solo
Merlin
Merlin
Silver III
z Blasted z
Merlin
Silver III
Level 128
God Stats
27W - 34L
1,424 SR
Queue Stats
1,017W - 1,066L
856 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BallaTHG
Cabrakan
18
4 / 1 / 8
12,667
528
9,081
15,362
24,388
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
1 / 6 / 7
11,971
499
10,985
20,601
10,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bellona
DCMERKS
Bellona
20
3 / 1 / 6
14,216
592
13,712
17,790
20,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 2 / 6
13,499
562
10,076
13,219
5,679
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
flengvs
Thanatos
20
8 / 3 / 4
13,904
579
11,686
19,652
8,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Morgan Le FayAthenaGilgameshOdinSol

VS

Bans
ArachneArtemisIzanamiCthulhuDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Deebuah
Artio
4
0 / 3 / 0
6,617
276
464
6,043
2,206
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

15
4 / 7 / 4
10,547
439
9,106
21,117
12,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
NOL3DG3E9
Chernobog
19
2 / 5 / 4
12,004
500
8,870
15,322
6,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
YuWRLD
Sun Wukong
19
2 / 3 / 1
11,845
494
11,733
21,587
20,818
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Merlin
19
5 / 4 / 2
12,004
500
13,816
13,450
5,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
20
Kills
13
13
Deaths
22
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BallaTHG
Cabrakan
4
1
8
8
W
1
6
7
0.75
W
Bellona
DCMERKS
Bellona
3
1
6
6
L
Artio
Deebuah
Artio
0
3
0
0
L
4
7
4
0.86
L
Chernobog
NOL3DG3E9
Chernobog
2
5
4
0.8
W
4
2
6
3.5
L
Sun Wukong
YuWRLD
Sun Wukong
2
3
1
0.83
W
Thanatos
flengvs
Thanatos
8
3
4
3.33
L
Merlin
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,540
Damage
43,989
86,624
Taken
77,519
69,471
Mitigated
48,564
46,586
Healing
20,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BallaTHG
Cabrakan
9,081
1,296
630
1,773
15,362
24,388
311
2,593
12,769
48,345
0
W
10,985
4,635
3,213
8,968
20,601
10,835
3,684
6,493
14,108
74,803
8,774
W
Bellona
DCMERKS
Bellona
13,712
6,536
0
7,306
17,790
20,183
1,771
657
17,133
0
99,417
L
Artio
Deebuah
Artio
464
68
0
1,634
6,043
2,206
0
834
5,209
3,481
0
L
9,106
5,065
0
4,521
21,117
12,770
0
6,611
14,296
0
43,777
L
Chernobog
NOL3DG3E9
Chernobog
8,870
4,274
0
4,396
15,322
6,806
0
4,592
10,562
0
95,498
W
10,076
5,691
58
4,917
13,219
5,679
7,749
1,906
11,313
0
110,928
L
Sun Wukong
YuWRLD
Sun Wukong
11,733
3,281
0
7,194
21,587
20,818
0
2,918
18,617
44
80,645
W
Thanatos
flengvs
Thanatos
11,686
3,013
0
19,721
19,652
8,386
4,741
2,859
16,793
0
87,754
L
Merlin
13,816
420
0
3,149
13,450
5,964
762
3,490
9,892
102,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,257
Gold Earned
53,017
662
Minions Killed
540
0
Camps Cleared
0
2,276,073
Distance Traveled
1,876,144
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,667
528
80
3
0
455,466
2
W
Olorun
11,971
499
130
5
0
422,585
8
W
Bellona
14,216
592
162
7
0
475,568
1
L
Artio
6,617
276
3
0
0
102,576
4
L
Kali
10,547
439
56
2
0
432,642
2
L
Chernobog
12,004
500
171
7
0
423,410
8
W
Cupid
13,499
562
171
7
0
431,384
2
L
Sun Wukong
11,845
494
171
7
0
483,167
7
W
Thanatos
13,904
579
119
5
0
491,070
7
L
Merlin
12,004
500
139
6
0
434,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role