Player Matchup

Guan Yu
Guan Yu
Daikichirou_11
Guan Yu
Level 46
God Stats
9W - 3L
1,600 SR
Queue Stats
10W - 8L
1,435 Elo+
Solo
Cupid
Cupid
JunipersLight
Cupid
Level 24
God Stats
21W - 15L
1,554 SR
Queue Stats
78W - 82L
1,411 Elo+
Party 1
Bacchus
Bacchus
Sergi_DJ
Bacchus
Level 148
God Stats
5W - 4L
1,747 SR
Queue Stats
421W - 438L
1,525 Elo+
Solo
Merlin
Merlin
UPLAR1
Merlin
Level 141
God Stats
4W - 0L
1,773 SR
Queue Stats
31W - 29L
1,506 Elo+
Solo
Bastet
Bastet
UndeadShuriken
Bastet
Level 67
God Stats
3W - 1L
1,506 SR
Queue Stats
31W - 39L
1,414 Elo+
Party 1
Team Averages
Level 85
1,636 SR
1,458 Elo+

VS

Team Averages
Level 73
1,549 SR
1,470 Elo+
Ra
Ra
 
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Birdy McFly
Neith
Level 31
God Stats
10W - 8L
1,754 SR
Queue Stats
88W - 122L
1,431 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HK I SaLeM
Morgan Le Fay
Level 69
God Stats
10W - 8L
1,416 SR
Queue Stats
166W - 174L
1,525 Elo+
Party 2
Geb
Geb
Kagami_TTaiga
Geb
Level 31
God Stats
40W - 22L
1,548 SR
Queue Stats
286W - 326L
1,466 Elo+
Solo
Cupid
Cupid
Venomx991870
Cupid
Level 106
God Stats
89W - 84L
1,526 SR
Queue Stats
1,527W - 1,644L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 17
10,611
1,061
11,983
18,286
23,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 1 / 20
10,701
1,070
9,042
8,792
3,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Sergi_DJ
Bacchus
17
2 / 1 / 22
11,043
1,104
13,069
14,503
23,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
UPLAR1
Merlin
17
6 / 1 / 16
11,289
1,129
18,731
8,029
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
14 / 2 / 15
11,847
1,185
19,362
9,300
3,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

237

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
1 / 6 / 5
10,146
1,015
9,377
14,911
5,190
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 5 / 3
10,481
1,048
7,856
14,621
5,001
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
HK I SaLeM
Morgan Le Fay
16
5 / 4 / 4
10,656
1,066
17,736
13,710
5,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 6 / 4
8,547
855
4,966
13,815
12,429
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 11 / 5
8,730
873
9,161
19,380
5,381
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
31
32
Kills
10
10
Deaths
32
90
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
6
5
0.58
L
4
5
3
1.1
W
7
5
17
3.1
L
Morgan Le Fay
HK I SaLeM
Morgan Le Fay
5
4
4
1.75
W
3
1
20
13
L
0
6
4
0.33
W
Bacchus
Sergi_DJ
Bacchus
2
1
22
13
W
Merlin
UPLAR1
Merlin
6
1
16
14
W
14
2
15
10.75
L
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,187
Damage
49,096
58,910
Taken
76,437
56,974
Mitigated
33,179
14,599
Healing
9,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,377
1,025
1,964
2,011
14,911
5,190
0
5,791
9,072
55,998
0
L
7,856
5,699
0
987
14,621
5,001
0
7,560
6,771
0
23,511
W
11,983
450
1,988
5,934
18,286
23,247
0
9,553
8,733
0
25,639
L
Morgan Le Fay
HK I SaLeM
Morgan Le Fay
17,736
2,645
0
2,837
13,710
5,178
0
6,511
7,016
29,473
0
W
9,042
5,122
42
1,182
8,792
3,489
0
5,555
3,237
0
24,757
L
4,966
734
0
69
13,815
12,429
0
4,360
9,086
11,013
0
W
Bacchus
Sergi_DJ
Bacchus
13,069
1,068
0
3,789
14,503
23,723
0
6,017
8,486
22,554
0
W
Merlin
UPLAR1
Merlin
18,731
764
292
1,247
8,029
2,822
0
5,036
2,993
61,699
0
W
19,362
4,105
0
125
9,300
3,693
0
5,918
3,382
0
26,438
L
9,161
3,933
925
690
19,380
5,381
0
7,578
11,541
0
21,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,491
Gold Earned
48,560
199
Minions Killed
218
6
Camps Cleared
4
991,681
Distance Traveled
813,439
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,146
1,015
128
13
1
185,830
1
L
Neith
10,481
1,048
38
4
1
162,644
0
W
Guan Yu
10,611
1,061
24
2
0
187,126
0
L
Morgan Le Fay
10,656
1,066
14
1
0
178,806
0
W
Cupid
10,701
1,070
33
3
1
201,172
0
L
Geb
8,547
855
9
1
1
126,492
1
W
Bacchus
11,043
1,104
14
1
2
208,297
2
W
Merlin
11,289
1,129
109
11
1
169,876
0
W
Bastet
11,847
1,185
19
2
2
225,210
0
L
Cupid
8,730
873
29
3
1
159,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role