Player Matchup

Sylvanus
Sylvanus
AlonsoC26
Sylvanus
Level 18
God Stats
3W - 0L
1,113 SR
Queue Stats
99W - 159L
1,346 Elo+
Solo
Hercules
Hercules
King Hypester
Hercules
Level 23
God Stats
28W - 21L
1,567 SR
Queue Stats
74W - 77L
1,365 Elo+
Solo
Bellona
Bellona
LanceAlotGaming
Bellona
Level 27
God Stats
6W - 6L
1,650 SR
Queue Stats
57W - 97L
1,388 Elo+
Solo
Izanami
Izanami
M00NGIRL__KW
Izanami
Level 13
God Stats
11W - 19L
1,722 SR
Queue Stats
27W - 29L
1,474 Elo+
Solo
Kukulkan
Kukulkan
slayerhunted
Kukulkan
Level 14
God Stats
11W - 1L
1,900 SR
Queue Stats
19W - 7L
1,660 Elo+
Solo
Team Averages
Level 19
1,590 SR
1,447 Elo+

VS

Team Averages
Level 21
1,600 SR
1,531 Elo+
Apollo
Apollo
BDSA Yoshi
Apollo
Level 33
God Stats
2W - 4L
1,433 SR
Queue Stats
51W - 41L
1,516 Elo+
Party 2
Nox
Nox
Hemalgiac
Nox
Level 17
God Stats
17W - 17L
1,820 SR
Queue Stats
117W - 112L
1,561 Elo+
Solo
Artemis
Artemis
R2k Vahn
Artemis
Level 16
God Stats
5W - 1L
1,945 SR
Queue Stats
5W - 1L
1,840 Elo+
Party 2
Cthulhu
Cthulhu
TwistedJest
Cthulhu
Level 19
God Stats
0W - 2L
1,223 SR
Queue Stats
2W - 6L
1,408 Elo+
Party 1
Charybdis
Charybdis
oxKHALEESIxo
Charybdis
Level 19
God Stats
0W - 1L
1,579 SR
Queue Stats
2W - 8L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AlonsoC26
Sylvanus
20
0 / 5 / 25
15,155
1,010
10,558
26,634
47,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
King Hypester
Hercules
20
4 / 5 / 13
13,461
897
10,905
28,736
29,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
10 / 11 / 13
15,604
1,040
18,648
33,657
36,637
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
M00NGIRL__KW
Izanami
20
6 / 7 / 19
14,536
969
19,909
20,511
9,276
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
slayerhunted
Kukulkan
20
16 / 2 / 15
17,480
1,165
49,736
14,626
6,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

43

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BDSA Yoshi
Apollo
20
4 / 9 / 21
14,090
939
26,068
22,939
10,158
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
8 / 1 / 20
16,445
1,096
20,339
12,311
17,306
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
R2k Vahn
Artemis
20
11 / 5 / 15
15,760
1,051
35,416
20,819
10,560
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
TwistedJest
Cthulhu
20
3 / 9 / 21
14,656
977
21,264
33,467
41,883
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
oxKHALEESIxo
Charybdis
20
4 / 12 / 20
14,161
944
13,881
26,142
11,830
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
127
36
Kills
30
30
Deaths
36
85
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AlonsoC26
Sylvanus
0
5
25
2.5
L
Apollo
BDSA Yoshi
Apollo
4
9
21
1.61
L
8
1
20
18
W
Hercules
King Hypester
Hercules
4
5
13
2.1
W
10
11
13
1.5
W
Izanami
M00NGIRL__KW
Izanami
6
7
19
2.21
L
Artemis
R2k Vahn
Artemis
11
5
15
3.7
L
Cthulhu
TwistedJest
Cthulhu
3
9
21
1.5
L
Charybdis
oxKHALEESIxo
Charybdis
4
12
20
1.17
W
Kukulkan
slayerhunted
Kukulkan
16
2
15
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,756
Damage
116,968
124,164
Taken
115,678
128,964
Mitigated
91,737
20,960
Healing
11,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AlonsoC26
Sylvanus
10,558
3,029
3,434
5,346
26,634
47,151
0
7,970
18,664
23,275
0
L
Apollo
BDSA Yoshi
Apollo
26,068
15,412
0
3,209
22,939
10,158
0
12,163
10,675
0
55,095
L
20,339
2,467
0
1,512
12,311
17,306
0
6,999
5,091
36,148
0
W
Hercules
King Hypester
Hercules
10,905
1,449
1,149
5,521
28,736
29,880
0
7,491
21,245
0
15,769
W
18,648
6,357
0
2,188
33,657
36,637
0
12,199
21,458
0
57,711
W
Izanami
M00NGIRL__KW
Izanami
19,909
14,039
0
0
20,511
9,276
0
6,494
13,988
0
49,847
L
Artemis
R2k Vahn
Artemis
35,416
19,636
804
3,188
20,819
10,560
0
10,317
10,264
0
50,005
L
Cthulhu
TwistedJest
Cthulhu
21,264
1,233
3,188
0
33,467
41,883
0
17,194
15,751
58,880
0
L
Charybdis
oxKHALEESIxo
Charybdis
13,881
8,636
0
0
26,142
11,830
0
13,621
12,396
0
35,352
W
Kukulkan
slayerhunted
Kukulkan
49,736
4,404
636
2,686
14,626
6,020
0
7,449
7,177
80,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,236
Gold Earned
75,112
272
Minions Killed
281
4
Camps Cleared
7
1,192,449
Distance Traveled
1,337,783
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
15,155
1,010
30
2
0
220,064
0
L
Apollo
14,090
939
64
4
1
245,570
0
L
Nox
16,445
1,096
49
3
1
301,392
2
W
Hercules
13,461
897
11
1
0
234,488
1
W
Bellona
15,604
1,040
87
6
0
241,315
0
W
Izanami
14,536
969
80
5
2
244,185
0
L
Artemis
15,760
1,051
39
3
0
231,394
2
L
Cthulhu
14,656
977
90
6
1
316,409
0
L
Charybdis
14,161
944
39
3
4
243,018
0
W
Kukulkan
17,480
1,165
64
4
2
252,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role