Player Matchup

Bastet
Bastet
Jnoonn
Bastet
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 20L
1,106 Elo+
Solo
Bellona
Bellona
P1gIT
Bellona
Level 16
God Stats
12W - 16L
1,434 SR
Queue Stats
230W - 245L
1,279 Elo+
Solo
Cthulhu
Cthulhu
Razvan262
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 41L
1,225 Elo+
Party 2
Danzaburou
Danzaburou
Thornitaravor
Danzaburou
Level 25
God Stats
16W - 20L
1,441 SR
Queue Stats
60W - 80L
1,327 Elo+
Solo
Neith
Neith
xormm
Neith
Level 8
God Stats
12W - 17L
1,050 SR
Queue Stats
24W - 33L
920 Elo+
Party 2
Team Averages
Level 18
1,385 SR
1,172 Elo+

VS

Team Averages
Level 15
1,389 SR
1,355 Elo+
Fafnir
Fafnir
Ormstunga
Fafnir
Level 14
God Stats
4W - 3L
1,217 SR
Queue Stats
28W - 24L
1,316 Elo+
Solo
Neith
Neith
SGT ADILETTE
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Serqet
Serqet
SleeperZz
Serqet
Level 16
God Stats
1W - 2L
1,265 SR
Queue Stats
3W - 6L
1,279 Elo+
Solo
Jormungandr
Jormungandr
ZeroColaa
Jormungandr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 41L
1,361 Elo+
Party 1
Artemis
Artemis
cherrycolaa
Artemis
Level 21
God Stats
6W - 8L
1,465 SR
Queue Stats
69W - 74L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Jnoonn
Bastet
14
3 / 1 / 5
8,936
426
5,441
9,030
3,265
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
P1gIT
Bellona
18
12 / 1 / 3
11,694
557
16,305
13,883
12,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Razvan262
Cthulhu
3
0 / 2 / 0
5,782
275
858
1,894
1,023
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Thornitaravor
Danzaburou
11
4 / 1 / 1
8,295
395
5,131
5,510
1,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
xormm
Neith
17
11 / 6 / 4
11,036
526
24,877
18,455
7,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Ormstunga
Fafnir
16
5 / 3 / 2
10,952
522
7,761
18,909
23,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 9 / 2
8,821
420
1,847
10,391
3,469
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
SleeperZz
Serqet
15
1 / 7 / 3
9,327
444
5,488
17,041
6,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
ZeroColaa
Jormungandr
14
2 / 4 / 0
9,248
440
6,137
14,949
17,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
cherrycolaa
Artemis
13
3 / 8 / 2
9,029
430
9,307
16,271
12,580
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
30
Kills
11
11
Deaths
31
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
Jnoonn
Bastet
3
1
5
5.5
L
Fafnir
Ormstunga
Fafnir
5
3
2
2
W
Bellona
P1gIT
Bellona
12
1
3
13.5
W
Cthulhu
Razvan262
Cthulhu
0
2
0
0
L
0
9
2
0.11
L
Serqet
SleeperZz
Serqet
1
7
3
0.36
W
Danzaburou
Thornitaravor
Danzaburou
4
1
1
4.5
L
Jormungandr
ZeroColaa
Jormungandr
2
4
0
0.5
L
Artemis
cherrycolaa
Artemis
3
8
2
0.5
W
Neith
xormm
Neith
11
6
4
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,612
Damage
30,540
48,772
Taken
77,561
25,517
Mitigated
63,715
12,958
Healing
12,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Jnoonn
Bastet
5,441
1,860
0
500
9,030
3,265
0
3,646
5,039
0
32,469
L
Fafnir
Ormstunga
Fafnir
7,761
2,878
0
4,713
18,909
23,508
140
695
18,214
44,242
0
W
Bellona
P1gIT
Bellona
16,305
6,484
0
5,959
13,883
12,329
1,809
3,461
9,864
4,360
69,351
W
Cthulhu
Razvan262
Cthulhu
858
268
0
130
1,894
1,023
0
511
1,383
3,191
0
L
1,847
1,410
0
1,009
10,391
3,469
2,661
359
10,032
0
41,293
L
Serqet
SleeperZz
Serqet
5,488
2,285
360
2,721
17,041
6,174
66
108
16,933
0
68,390
W
Danzaburou
Thornitaravor
Danzaburou
5,131
2,084
0
1,083
5,510
1,822
968
1,359
4,151
0
23,968
L
Jormungandr
ZeroColaa
Jormungandr
6,137
1,812
0
1,211
14,949
17,984
962
677
14,272
32,230
0
L
Artemis
cherrycolaa
Artemis
9,307
4,390
0
2,870
16,271
12,580
321
309
15,962
0
33,918
W
Neith
xormm
Neith
24,877
16,692
0
5,286
18,455
7,078
1,148
4,921
13,070
0
73,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,743
Gold Earned
47,377
336
Minions Killed
363
0
Camps Cleared
0
1,330,669
Distance Traveled
1,483,079
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,936
426
60
3
0
383,799
4
L
Fafnir
10,952
522
65
3
0
313,668
0
W
Bellona
11,694
557
120
6
0
397,285
2
W
Cthulhu
5,782
275
4
0
0
56,633
0
L
Neith
8,821
420
96
5
0
283,217
0
L
Serqet
9,327
444
98
5
0
348,226
3
W
Danzaburou
8,295
395
38
2
0
164,868
2
L
Jormungandr
9,248
440
56
3
0
294,728
1
L
Artemis
9,029
430
48
2
0
243,240
1
W
Neith
11,036
526
114
5
0
328,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role