Player Matchup

Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
SiLv3RPup
Nemesis
Level 15
God Stats
1W - 2L
1,448 SR
Queue Stats
21W - 25L
1,415 Elo+
Party 1
Discordia
Discordia
YOLOGAMER04
Discordia
Level 47
God Stats
23W - 24L
1,433 SR
Queue Stats
121W - 140L
1,403 Elo+
Solo
Team Averages
Level 43
1,460 SR
1,439 Elo+

VS

Team Averages
Level 116
1,492 SR
1,422 Elo+
Morgan Le Fay
Morgan Le Fay
Jay_Aleser
Morgan Le Fay
Level 158
God Stats
10W - 6L
1,724 SR
Queue Stats
60W - 57L
1,482 Elo+
Solo
Charybdis
Charybdis
redfield86
Charybdis
Level 142
God Stats
7W - 10L
1,458 SR
Queue Stats
133W - 160L
1,441 Elo+
Solo
Thanatos
Thanatos
siemert2000
Thanatos
Level 48
God Stats
6W - 11L
1,292 SR
Queue Stats
50W - 74L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
5 / 12 / 7
10,381
649
13,275
16,612
6,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
SiLv3RPup
Nemesis
13
6 / 6 / 6
10,894
681
9,185
16,988
14,480
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
YOLOGAMER04
Discordia
13
0 / 4 / 10
9,283
580
10,062
10,528
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jay_Aleser
Morgan Le Fay
16
10 / 5 / 7
12,177
761
16,883
14,750
5,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
redfield86
Charybdis
16
5 / 1 / 11
11,742
734
14,489
15,007
6,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
siemert2000
Thanatos
15
7 / 7 / 7
11,743
734
6,862
12,915
4,603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
11
Kills
22
22
Deaths
13
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
12
7
0.71
W
Morgan Le Fay
Jay_Aleser
Morgan Le Fay
10
5
7
2.7
L
Nemesis
SiLv3RPup
Nemesis
6
6
6
1.5
L
Discordia
YOLOGAMER04
Discordia
0
4
10
1.25
W
Charybdis
redfield86
Charybdis
5
1
11
10.5
W
Thanatos
siemert2000
Thanatos
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,522
Damage
38,234
44,128
Taken
42,672
24,050
Mitigated
16,291
1,170
Healing
19,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
13,275
7,528
0
325
16,612
6,236
766
6,066
10,546
0
39,384
W
Morgan Le Fay
Jay_Aleser
Morgan Le Fay
16,883
1,255
305
6,682
14,750
5,380
919
3,652
10,674
38,775
0
L
Nemesis
SiLv3RPup
Nemesis
9,185
4,600
0
384
16,988
14,480
0
3,922
13,066
0
20,871
L
Discordia
YOLOGAMER04
Discordia
10,062
366
0
461
10,528
3,334
0
7,124
3,404
32,970
0
W
Charybdis
redfield86
Charybdis
14,489
7,320
0
4,740
15,007
6,308
1,811
3,928
10,509
0
61,500
W
Thanatos
siemert2000
Thanatos
6,862
1,247
0
7,816
12,915
4,603
0
2,784
9,949
0
27,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,558
Gold Earned
35,662
141
Minions Killed
183
3
Camps Cleared
11
791,574
Distance Traveled
820,735
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,381
649
64
4
0
213,104
2
W
Morgan Le Fay
12,177
761
55
3
2
247,872
1
L
Nemesis
10,894
681
31
2
2
291,394
2
L
Discordia
9,283
580
46
3
1
287,076
0
W
Charybdis
11,742
734
93
6
6
274,725
5
W
Thanatos
11,743
734
35
2
3
298,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role