Player Matchup

Geb
Geb
Jawswhite
Geb
Level 156
God Stats
36W - 13L
1,874 SR
Queue Stats
635W - 227L
1,754 Elo+
Party 3
Pele
Pele
Lelleigh
Pele
Level 43
God Stats
2W - 0L
1,501 SR
Queue Stats
89W - 30L
1,725 Elo+
Party 3
Charybdis
Charybdis
LuxonReverse
Charybdis
Level 48
God Stats
5W - 4L
1,288 SR
Queue Stats
38W - 21L
1,669 Elo+
Party 3
Janus
Janus
SalsSidePiece
Janus
Level 29
God Stats
3W - 0L
1,818 SR
Queue Stats
227W - 42L
1,842 Elo+
Party 3
Bellona
Bellona
Yolofredroking
Bellona
Level 148
God Stats
26W - 14L
1,842 SR
Queue Stats
910W - 388L
1,756 Elo+
Party 3
Team Averages
Level 85
1,665 SR
1,749 Elo+

VS

Team Averages
Level 38
1,445 SR
1,382 Elo+
He Bo
He Bo
BeauGueux
He Bo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 107L
1,386 Elo+
Party 1
Bellona
Bellona
Ebacka
Bellona
Level 38
God Stats
1W - 3L
1,239 SR
Queue Stats
53W - 65L
1,368 Elo+
Solo
Medusa
Medusa
Enkidiev
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 59L
1,388 Elo+
Party 1
Loki
Loki
UNeedPopcorn
Loki
Level 27
God Stats
11W - 14L
1,462 SR
Queue Stats
12W - 21L
1,357 Elo+
Party 2
Ymir
Ymir
falafelfred
Ymir
Level 36
God Stats
9W - 5L
1,523 SR
Queue Stats
28W - 35L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 8
5,670
515
4,672
5,604
3,870
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pele
9
0 / 1 / 4
5,722
520
1,777
6,354
1,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
LuxonReverse
Charybdis
9
0 / 2 / 4
5,405
491
1,989
4,528
1,195
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
8 / 0 / 2
8,412
765
7,162
4,765
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
8 / 0 / 0
7,690
699
6,501
6,486
6,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BeauGueux
He Bo
9
0 / 5 / 0
5,288
481
1,873
6,320
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Ebacka
Bellona
10
0 / 1 / 0
5,144
468
1,301
4,727
2,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Enkidiev
Medusa
8
1 / 3 / 1
5,078
462
3,691
5,700
1,495
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 3 / 0
5,724
520
2,490
6,536
1,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 3
5,097
463
2,319
10,106
4,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
16
Kills
3
3
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
He Bo
BeauGueux
He Bo
0
5
0
0
L
Bellona
Ebacka
Bellona
0
1
0
0
L
Medusa
Enkidiev
Medusa
1
3
1
0.5
W
0
0
8
4
W
Pele
0
1
4
2
W
Charybdis
LuxonReverse
Charybdis
0
2
4
1
W
8
0
2
9
L
2
3
0
0.67
W
8
0
0
8
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,101
Damage
11,674
27,737
Taken
33,389
14,442
Mitigated
11,582
8,872
Healing
7,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
BeauGueux
He Bo
1,873
0
0
976
6,320
1,934
0
4,122
2,046
23,839
0
L
Bellona
Ebacka
Bellona
1,301
174
0
2,026
4,727
2,250
0
1,200
3,495
0
20,508
L
Medusa
Enkidiev
Medusa
3,691
2,280
0
1,237
5,700
1,495
806
1,378
4,322
0
23,571
W
4,672
1,223
305
1,142
5,604
3,870
0
815
4,777
18,112
0
W
Pele
1,777
161
0
3,254
6,354
1,721
420
868
5,460
0
27,528
W
Charybdis
LuxonReverse
Charybdis
1,989
1,413
0
663
4,528
1,195
618
706
3,822
0
23,572
W
7,162
879
0
250
4,765
1,501
61
1,382
3,303
56,297
0
L
2,490
157
0
1,848
6,536
1,867
0
2,365
4,137
0
24,664
W
6,501
1,745
0
3,258
6,486
6,155
42
303
6,183
9,698
37,961
L
2,319
471
0
1,876
10,106
4,036
216
3,807
6,251
14,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,899
Gold Earned
26,331
372
Minions Killed
234
0
Camps Cleared
0
1,129,300
Distance Traveled
953,262
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,288
481
65
6
0
188,571
0
L
Bellona
5,144
468
49
4
0
196,539
0
L
Medusa
5,078
462
50
5
0
177,448
2
W
Geb
5,670
515
16
1
0
228,758
2
W
Pele
5,722
520
59
5
0
217,290
4
W
Charybdis
5,405
491
56
5
0
176,824
0
W
Janus
8,412
765
135
12
0
260,062
0
L
Loki
5,724
520
51
5
0
199,979
0
W
Bellona
7,690
699
106
10
0
246,366
1
L
Ymir
5,097
463
19
2
0
190,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role