Player Matchup

Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Nerdica
Bastet
Level 107
God Stats
1W - 1L
1,283 SR
Queue Stats
258W - 246L
1,518 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Pwnihof
Tsukuyomi
Level 129
God Stats
19W - 12L
1,540 SR
Queue Stats
645W - 610L
1,534 Elo+
Party 1
Zeus
Zeus
wKweeD
Zeus
Level 106
God Stats
6W - 0L
1,710 SR
Queue Stats
101W - 77L
1,465 Elo+
Solo
Team Averages
Level 116
1,506 SR
1,503 Elo+

VS

Team Averages
Level 103
1,444 SR
1,535 Elo+
Kumbhakarna
Kumbhakarna
Adaptyy
Kumbhakarna
Level 126
God Stats
1W - 1L
1,461 SR
Queue Stats
82W - 77L
1,613 Elo+
Solo
Bakasura
Bakasura
Seivor
Bakasura
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 192L
1,558 Elo+
Solo
He Bo
He Bo
Snefrid
He Bo
Level 127
God Stats
2W - 11L
1,159 SR
Queue Stats
132W - 145L
1,445 Elo+
Solo
Hun Batz
Hun Batz
Sruvtoirot
Hun Batz
Level 65
God Stats
4W - 5L
1,482 SR
Queue Stats
168W - 152L
1,552 Elo+
Solo
Bellona
Bellona
vosk123
Bellona
Level 69
God Stats
4W - 4L
1,618 SR
Queue Stats
752W - 738L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
6 / 1 / 25
12,626
842
18,638
27,559
38,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
 
Kumbhakarna
17
5 / 2 / 18
11,626
775
6,507
16,432
18,298
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
Nerdica
Bastet
16
2 / 5 / 23
10,642
709
16,425
13,332
7,242
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Pwnihof
Tsukuyomi
19
13 / 4 / 15
12,280
819
27,784
19,360
10,427
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
wKweeD
Zeus
20
12 / 2 / 14
13,209
881
39,117
13,557
7,022
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Adaptyy
Kumbhakarna
18
3 / 4 / 7
10,495
700
13,037
36,719
26,683
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Seivor
Bakasura
17
3 / 8 / 8
9,741
649
8,378
26,493
25,856
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Snefrid
He Bo
16
2 / 8 / 5
9,651
643
12,885
12,674
3,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Sruvtoirot
Hun Batz
16
3 / 7 / 4
9,338
623
15,299
14,202
5,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
vosk123
Bellona
15
1 / 11 / 6
9,400
627
15,764
25,294
20,147
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
42
38
Kills
12
14
Deaths
38
95
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
25
18.5
W
Kumbhakarna
 
Kumbhakarna
5
2
18
7
L
Kumbhakarna
Adaptyy
Kumbhakarna
3
4
7
1.63
W
Bastet
Nerdica
Bastet
2
5
23
2.7
W
Tsukuyomi
Pwnihof
Tsukuyomi
13
4
15
5.13
L
Bakasura
Seivor
Bakasura
3
8
8
0.88
L
He Bo
Snefrid
He Bo
2
8
5
0.56
L
Hun Batz
Sruvtoirot
Hun Batz
3
7
4
0.71
L
Bellona
vosk123
Bellona
1
11
6
0.36
W
Zeus
wKweeD
Zeus
12
2
14
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,471
Damage
65,363
90,240
Taken
115,382
81,677
Mitigated
82,295
38,370
Healing
33,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
18,638
3,005
3,608
13,705
27,559
38,688
1,278
8,438
18,818
0
43,048
W
Kumbhakarna
 
Kumbhakarna
6,507
729
708
1,792
16,432
18,298
73
2,487
13,414
12,702
0
L
Kumbhakarna
Adaptyy
Kumbhakarna
13,037
568
685
11,730
36,719
26,683
0
18,209
18,062
28,584
0
W
Bastet
Nerdica
Bastet
16,425
5,003
2,725
1,000
13,332
7,242
2,320
3,294
9,773
0
22,853
W
Tsukuyomi
Pwnihof
Tsukuyomi
27,784
5,262
3,515
2,276
19,360
10,427
1,490
6,238
12,922
0
46,659
L
Bakasura
Seivor
Bakasura
8,378
6,409
1,337
5,808
26,493
25,856
0
10,938
15,101
0
9,777
L
He Bo
Snefrid
He Bo
12,885
1,333
2,396
1,886
12,674
3,820
0
3,140
9,326
25,421
0
L
Hun Batz
Sruvtoirot
Hun Batz
15,299
4,555
1,856
2,592
14,202
5,789
0
5,292
8,471
0
26,247
L
Bellona
vosk123
Bellona
15,764
5,340
1,663
3,811
25,294
20,147
0
8,045
16,518
0
26,475
W
Zeus
wKweeD
Zeus
39,117
5,429
4,401
4,640
13,557
7,022
1,116
5,465
8,022
69,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,383
Gold Earned
48,625
182
Minions Killed
144
0
Camps Cleared
0
1,435,673
Distance Traveled
1,097,761
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,626
842
43
3
0
301,399
1
W
Kumbhakarna
11,626
775
18
1
0
264,222
0
L
Kumbhakarna
10,495
700
30
2
0
270,707
2
W
Bastet
10,642
709
12
1
0
298,355
0
W
Tsukuyomi
12,280
819
45
3
0
298,731
1
L
Bakasura
9,741
649
36
2
0
242,402
1
L
He Bo
9,651
643
33
2
0
231,105
4
L
Hun Batz
9,338
623
20
1
0
151,544
3
L
Bellona
9,400
627
25
2
0
202,003
1
W
Zeus
13,209
881
64
4
0
272,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role