Player Matchup

Ymir
Ymir
ApEXXeDDeLUX
Ymir
Level 16
God Stats
10W - 14L
1,360 SR
Queue Stats
32W - 45L
1,385 Elo+
Party 1
Freya
Freya
Kingdeey
Freya
Level 136
God Stats
1W - 1L
1,470 SR
Queue Stats
129W - 154L
1,417 Elo+
Party 1
Ra
Ra
MA0RIMANTIS
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,450 Elo+
Party 1
Thanatos
Thanatos
Ticbu
Thanatos
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 13L
1,501 Elo+
Party 3
Odin
Odin
hamamaa
Odin
Level 15
God Stats
6W - 2L
1,554 SR
Queue Stats
16W - 11L
1,518 Elo+
Party 3
Team Averages
Level 45
1,477 SR
1,454 Elo+

VS

Team Averages
Level 30
1,551 SR
1,453 Elo+
Ymir
Ymir
Kanama94
Ymir
Level 5
God Stats
11W - 8L
1,817 SR
Queue Stats
207W - 228L
1,450 Elo+
Party 2
Scylla
Scylla
SlattDj
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,145 Elo+
Party 2
Arachne
Arachne
alohaillest
Arachne
Level 98
God Stats
4W - 4L
1,500 SR
Queue Stats
175W - 179L
1,740 Elo+
Party 2
Eset
Eset
carson12344
Eset
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 71L
1,552 Elo+
Solo
Neith
Neith
superbz
Neith
Level 14
God Stats
0W - 1L
1,438 SR
Queue Stats
6W - 9L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
7,913
465
3,026
12,297
8,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
Kingdeey
Freya
14
3 / 2 / 5
8,885
523
10,909
8,472
3,926
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 2
8,923
525
4,070
6,263
2,376
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Ticbu
Thanatos
17
11 / 1 / 2
11,253
662
11,886
9,176
4,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odin
hamamaa
Odin
14
5 / 2 / 2
9,275
546
6,138
8,850
8,160
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 6 / 6
7,572
445
3,879
15,933
8,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
SlattDj
Scylla
9
0 / 7 / 0
6,453
380
418
7,996
1,614
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
alohaillest
Arachne
17
5 / 2 / 3
10,124
596
11,364
12,155
6,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 1
8,134
478
3,029
8,004
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
superbz
Neith
15
8 / 3 / 2
9,765
574
10,649
10,742
3,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
22
Kills
14
14
Deaths
23
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
6
3
0.42
L
Ymir
1
6
6
0.67
W
Freya
Kingdeey
Freya
3
2
5
2.75
W
2
3
2
1
L
Scylla
SlattDj
Scylla
0
7
0
0
W
Thanatos
Ticbu
Thanatos
11
1
2
12
L
Arachne
alohaillest
Arachne
5
2
3
3.25
L
0
5
1
0.1
W
Odin
hamamaa
Odin
5
2
2
3
L
Neith
superbz
Neith
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,029
Damage
29,339
45,058
Taken
54,830
27,637
Mitigated
22,182
22,038
Healing
8,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,026
635
0
1,862
12,297
8,698
84
3,421
8,876
20,175
0
L
Ymir
3,879
947
0
250
15,933
8,732
195
7,691
8,242
18,640
0
W
Freya
Kingdeey
Freya
10,909
3,249
0
4,627
8,472
3,926
534
1,379
7,093
51,745
0
W
4,070
182
0
1,162
6,263
2,376
1,560
1,600
4,663
48,763
0
L
Scylla
SlattDj
Scylla
418
0
0
706
7,996
1,614
0
0
7,639
21,038
0
W
Thanatos
Ticbu
Thanatos
11,886
4,942
0
13,090
9,176
4,477
0
568
8,608
0
84,289
L
Arachne
alohaillest
Arachne
11,364
8,555
0
2,472
12,155
6,032
0
1,395
10,433
0
82,194
L
3,029
125
0
698
8,004
2,187
1,241
3,110
4,894
49,295
0
W
Odin
hamamaa
Odin
6,138
1,684
0
1,297
8,850
8,160
198
418
8,432
0
42,010
L
Neith
superbz
Neith
10,649
6,392
0
4,683
10,742
3,617
1,919
5,809
4,933
0
59,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,249
Gold Earned
42,048
460
Minions Killed
391
0
Camps Cleared
0
1,631,672
Distance Traveled
1,561,243
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,913
465
25
1
0
295,847
4
L
Ymir
7,572
445
23
1
0
314,805
1
W
Freya
8,885
523
110
6
0
316,699
5
W
Ra
8,923
525
104
6
0
289,099
3
L
Scylla
6,453
380
34
2
0
286,601
0
W
Thanatos
11,253
662
124
7
0
399,342
2
L
Arachne
10,124
596
124
7
0
387,532
0
L
Eset
8,134
478
98
6
0
296,294
5
W
Odin
9,275
546
97
6
0
330,685
1
L
Neith
9,765
574
112
7
0
276,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role