Player Matchup

Thor
Thor
Zwugy
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,311 Elo+
Party 1
Cerberus
Cerberus
fredster90
Cerberus
Level 4
God Stats
12W - 10L
1,716 SR
Queue Stats
13W - 15L
1,303 Elo+
Party 1
Set
Set
wantedboy956
Set
Level 14
God Stats
3W - 9L
1,382 SR
Queue Stats
14W - 19L
1,265 Elo+
Party 1
Team Averages
Level 15
1,533 SR
1,293 Elo+

VS

Team Averages
Level 38
1,282 SR
1,349 Elo+
Hachiman
Hachiman
Karumba La Boom
Hachiman
Level 89
God Stats
21W - 17L
1,593 SR
Queue Stats
67W - 79L
1,448 Elo+
Solo
Anubis
Anubis
Old Gatorade
Anubis
Level 17
God Stats
6W - 11L
961 SR
Queue Stats
245W - 371L
1,103 Elo+
Solo
Ymir
Ymir
So__Boxed
Ymir
Level 7
God Stats
22W - 6L
1,293 SR
Queue Stats
128W - 82L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Zwugy
Thor
10
2 / 9 / 1
6,387
639
3,539
12,889
4,953
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
fredster90
Cerberus
9
1 / 11 / 1
6,199
620
1,490
17,660
11,479
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 10 / 3
6,838
684
3,711
11,389
4,492
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
19 / 1 / 8
9,975
998
19,044
6,910
2,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
11
3 / 3 / 22
8,389
839
7,666
4,517
1,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
12
7 / 1 / 14
9,010
901
5,317
8,794
6,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
73
4
Kills
29
30
Deaths
5
5
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hachiman
19
1
8
23
W
Anubis
3
3
22
4.67
W
Ymir
7
1
14
14
L
Thor
Zwugy
Thor
2
9
1
0.28
L
Cerberus
fredster90
Cerberus
1
11
1
0.14
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,740
Damage
32,027
41,938
Taken
20,221
20,924
Mitigated
10,443
1,189
Healing
4,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
19,044
11,646
0
2,924
6,910
2,157
1,709
760
6,150
0
33,139
W
Anubis
7,666
502
0
340
4,517
1,666
461
609
3,908
17,965
0
W
Ymir
5,317
1,207
0
1,493
8,794
6,620
268
721
7,170
12,059
0
L
Thor
Zwugy
Thor
3,539
1,007
0
0
12,889
4,953
0
4,486
8,403
0
19,908
L
Cerberus
fredster90
Cerberus
1,490
45
0
778
17,660
11,479
0
4,828
12,832
5,000
0
L
3,711
1,679
0
411
11,389
4,492
0
4,109
7,280
0
8,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,424
Gold Earned
27,374
45
Minions Killed
73
0
Camps Cleared
6
414,636
Distance Traveled
475,093
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,975
998
38
4
2
167,182
3
W
Anubis
8,389
839
20
2
1
148,568
0
W
Ymir
9,010
901
15
2
3
159,343
2
L
Thor
6,387
639
25
3
0
137,610
0
L
Cerberus
6,199
620
15
2
0
142,003
3
L
Set
6,838
684
5
1
0
135,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role