Player Matchup

Thanatos
Thanatos
JoeHateClub
Thanatos
Level 28
God Stats
29W - 38L
1,429 SR
Queue Stats
235W - 238L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
MushySushi
Kukulkan
Level 20
God Stats
16W - 16L
1,454 SR
Queue Stats
17W - 17L
1,412 Elo+
Party 1
Sun Wukong
Sun Wukong
YourDenizen
Sun Wukong
Level 12
God Stats
8W - 5L
1,642 SR
Queue Stats
11W - 10L
1,462 Elo+
Party 1
Nemesis
Nemesis
ZestyFart
Nemesis
Level 9
God Stats
5W - 5L
1,864 SR
Queue Stats
124W - 108L
1,633 Elo+
Solo
Anhur
Anhur
hugehangdown
Anhur
Level 28
God Stats
3W - 5L
1,646 SR
Queue Stats
68W - 58L
1,667 Elo+
Solo
Team Averages
Level 19
1,607 SR
1,527 Elo+

VS

Team Averages
Level 20
1,566 SR
1,551 Elo+
Izanami
Izanami
MidorAFKTung
Izanami
Level 24
God Stats
7W - 4L
1,539 SR
Queue Stats
124W - 114L
1,576 Elo+
Solo
Ao Kuang
Ao Kuang
Nardi
Ao Kuang
Level 29
God Stats
8W - 2L
1,854 SR
Queue Stats
39W - 30L
1,608 Elo+
Solo
Guan Yu
Guan Yu
Sutokil
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,706 Elo+
Solo
Ymir
Ymir
Uliveto
Ymir
Level 19
God Stats
2W - 3L
1,445 SR
Queue Stats
50W - 59L
1,280 Elo+
Solo
Zhong Kui
Zhong Kui
imacooldude
Zhong Kui
Level 26
God Stats
11W - 16L
1,494 SR
Queue Stats
233W - 247L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JoeHateClub
Thanatos
18
7 / 11 / 2
13,040
502
16,540
27,017
9,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
MushySushi
Kukulkan
13
0 / 8 / 0
9,142
352
2,124
10,685
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
YourDenizen
Sun Wukong
16
2 / 8 / 0
11,021
424
6,476
23,629
16,036
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
ZestyFart
Nemesis
18
2 / 7 / 3
11,919
458
11,801
20,847
10,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 2 / 1
13,957
537
14,124
18,308
7,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MidorAFKTung
Izanami
20
5 / 9 / 5
15,069
580
16,327
21,149
7,764
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Nardi
Ao Kuang
20
15 / 4 / 2
15,996
615
24,748
30,145
14,680
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Sutokil
Guan Yu
19
2 / 4 / 9
12,953
498
7,545
18,787
21,000
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
Uliveto
Ymir
18
4 / 2 / 5
12,745
490
3,940
12,990
10,861
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
imacooldude
Zhong Kui
20
9 / 0 / 5
14,256
548
16,129
12,165
7,752
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
15
Kills
35
36
Deaths
19
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thanatos
JoeHateClub
Thanatos
7
11
2
0.73
W
Izanami
MidorAFKTung
Izanami
5
9
5
0.83
L
Kukulkan
MushySushi
Kukulkan
0
8
0
0
W
Ao Kuang
Nardi
Ao Kuang
15
4
2
4
W
Guan Yu
Sutokil
Guan Yu
2
4
9
1.63
W
Ymir
Uliveto
Ymir
4
2
5
3.25
L
Sun Wukong
YourDenizen
Sun Wukong
2
8
0
0.25
L
Nemesis
ZestyFart
Nemesis
2
7
3
0.5
L
4
2
1
2.25
W
Zhong Kui
imacooldude
Zhong Kui
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,065
Damage
68,689
100,486
Taken
95,236
46,835
Mitigated
62,057
30,895
Healing
32,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
JoeHateClub
Thanatos
16,540
3,510
0
16,296
27,017
9,089
0
11,527
15,490
0
69,676
W
Izanami
MidorAFKTung
Izanami
16,327
11,070
0
4,207
21,149
7,764
2,606
0
21,149
0
123,235
L
Kukulkan
MushySushi
Kukulkan
2,124
86
0
185
10,685
3,714
274
7,113
3,572
38,209
0
W
Ao Kuang
Nardi
Ao Kuang
24,748
7,292
112
10,983
30,145
14,680
0
1,737
28,408
157,349
0
W
Guan Yu
Sutokil
Guan Yu
7,545
1,181
1,097
6,569
18,787
21,000
430
2,593
16,194
0
60,335
W
Ymir
Uliveto
Ymir
3,940
664
0
2,597
12,990
10,861
0
3,068
9,922
45,463
0
L
Sun Wukong
YourDenizen
Sun Wukong
6,476
1,833
0
3,089
23,629
16,036
741
12,581
11,048
0
50,078
L
Nemesis
ZestyFart
Nemesis
11,801
5,271
0
3,744
20,847
10,151
55
6,326
14,521
0
88,685
L
14,124
6,200
0
7,581
18,308
7,845
1,454
7,414
10,894
0
131,600
W
Zhong Kui
imacooldude
Zhong Kui
16,129
3,966
0
6,564
12,165
7,752
1,821
759
11,406
119,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,079
Gold Earned
71,019
595
Minions Killed
710
0
Camps Cleared
0
2,175,334
Distance Traveled
2,441,130
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,040
502
102
4
0
438,146
2
W
Izanami
15,069
580
200
8
0
407,662
12
L
Kukulkan
9,142
352
71
3
0
381,270
1
W
Ao Kuang
15,996
615
193
7
0
497,638
0
W
Guan Yu
12,953
498
81
3
0
508,911
2
W
Ymir
12,745
490
67
3
0
521,305
0
L
Sun Wukong
11,021
424
92
4
0
481,877
0
L
Nemesis
11,919
458
128
5
0
463,289
3
L
Anhur
13,957
537
202
8
0
410,752
1
W
Zhong Kui
14,256
548
169
7
0
505,614
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role