Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Yungii
Izanami
Level 28
God Stats
3W - 3L
1,557 SR
Queue Stats
80W - 77L
1,443 Elo+
Solo
Janus
Janus
chuwowow
Janus
Level 16
God Stats
3W - 2L
1,601 SR
Queue Stats
12W - 14L
1,350 Elo+
Solo
Sol
Sol
jinxs
Sol
Level 23
God Stats
10W - 14L
1,448 SR
Queue Stats
54W - 67L
1,447 Elo+
Solo
Team Averages
Level 23
1,521 SR
1,448 Elo+

VS

Team Averages
Level 16
1,390 SR
1,506 Elo+
Anubis
Anubis
KuronoKan
Anubis
Level 17
God Stats
8W - 16L
969 SR
Queue Stats
138W - 192L
1,278 Elo+
Solo
Fenrir
Fenrir
Shortmaxx211
Fenrir
Level 28
God Stats
2W - 3L
1,395 SR
Queue Stats
271W - 257L
1,592 Elo+
Party 1
Artemis
Artemis
imsill
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,511 Elo+
Party 1
Ao Kuang
Ao Kuang
jairgeixd
Ao Kuang
Level 27
God Stats
6W - 4L
1,583 SR
Queue Stats
13W - 7L
1,650 Elo+
Solo
Yemoja
Yemoja
punyfriend
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 1 / 0
6,101
508
1,723
6,252
2,465
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
 
Yemoja
9
0 / 3 / 3
5,388
449
2,537
7,720
4,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Yungii
Izanami
10
2 / 3 / 1
5,785
482
4,335
6,744
1,595
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
chuwowow
Janus
14
2 / 4 / 0
7,701
642
4,656
6,641
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
jinxs
Sol
10
2 / 4 / 1
6,001
500
5,043
7,582
2,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KuronoKan
Anubis
12
2 / 2 / 1
7,223
602
2,857
8,162
3,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
14
8 / 1 / 2
8,422
702
5,428
7,546
3,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
imsill
Artemis
10
1 / 2 / 6
5,921
493
6,498
6,382
1,734
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
jairgeixd
Ao Kuang
14
3 / 0 / 0
7,981
665
5,532
9,157
3,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
punyfriend
Yemoja
10
1 / 1 / 5
5,981
498
2,228
3,367
1,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
15
15
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
0
0
L
Yemoja
 
Yemoja
0
3
3
0.5
W
Anubis
KuronoKan
Anubis
2
2
1
1.25
W
Fenrir
8
1
2
9
L
Izanami
Yungii
Izanami
2
3
1
0.83
L
Janus
chuwowow
Janus
2
4
0
0.5
W
Artemis
imsill
Artemis
1
2
6
2
W
Ao Kuang
jairgeixd
Ao Kuang
3
0
0
3
L
Sol
jinxs
Sol
2
4
1
0.63
W
Yemoja
punyfriend
Yemoja
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,294
Damage
22,543
34,939
Taken
34,614
12,242
Mitigated
13,618
7,821
Healing
14,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,723
472
118
4,407
6,252
2,465
52
3,319
2,933
35,107
0
L
Yemoja
 
Yemoja
2,537
453
138
182
7,720
4,065
107
1,325
6,395
12,661
0
W
Anubis
KuronoKan
Anubis
2,857
381
0
4,767
8,162
3,449
240
4,875
3,115
29,843
0
W
Fenrir
5,428
1,459
0
1,660
7,546
3,229
0
1,193
6,227
0
45,900
L
Izanami
Yungii
Izanami
4,335
2,796
0
675
6,744
1,595
337
887
5,857
0
36,861
L
Janus
chuwowow
Janus
4,656
284
0
803
6,641
1,743
0
1,814
4,827
54,576
0
W
Artemis
imsill
Artemis
6,498
1,977
0
1,916
6,382
1,734
628
2,043
4,339
0
29,670
W
Ao Kuang
jairgeixd
Ao Kuang
5,532
677
0
5,988
9,157
3,810
3,071
4,232
4,909
41,583
5,520
L
Sol
jinxs
Sol
5,043
1,961
0
1,498
7,582
2,374
0
3,023
4,559
27,862
5,367
W
Yemoja
punyfriend
Yemoja
2,228
202
347
272
3,367
1,396
0
787
2,580
14,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,976
Gold Earned
35,528
364
Minions Killed
329
0
Camps Cleared
0
1,074,219
Distance Traveled
1,125,174
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,101
508
80
7
0
197,704
1
L
Yemoja
5,388
449
19
2
0
209,455
4
W
Anubis
7,223
602
69
6
0
205,404
1
W
Fenrir
8,422
702
81
7
0
243,626
4
L
Izanami
5,785
482
81
7
0
213,668
1
L
Janus
7,701
642
127
11
0
229,540
3
W
Artemis
5,921
493
52
4
0
208,386
3
W
Ao Kuang
7,981
665
101
8
0
247,871
2
L
Sol
6,001
500
57
5
0
223,852
2
W
Yemoja
5,981
498
26
2
0
219,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role