Player Matchup

Artemis
Artemis
J03Y_DR4M45
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,197 Elo+
Party 1
Ra
Ra
MajorRyan89
Ra
Level 10
God Stats
0W - 2L
1,237 SR
Queue Stats
4W - 16L
1,290 Elo+
Party 1
Athena
Athena
bass-kindred4
Athena
Level 14
God Stats
0W - 1L
1,665 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,467 SR
1,329 Elo+

VS

Team Averages
Level 80
1,476 SR
1,402 Elo+
Gilgamesh
Gilgamesh
LrdRevan
Gilgamesh
Level 89
God Stats
17W - 18L
1,441 SR
Queue Stats
223W - 309L
1,457 Elo+
Solo
Hades
Hades
Mr CrEvEr O SkY
Hades
Level 28
God Stats
25W - 38L
1,376 SR
Queue Stats
139W - 172L
1,318 Elo+
Solo
Sylvanus
Sylvanus
Rinkashikimo
Sylvanus
Level 124
God Stats
8W - 10L
1,610 SR
Queue Stats
244W - 265L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
J03Y_DR4M45
Artemis
9
1 / 6 / 0
6,419
642
5,422
8,119
2,638
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 7 / 2
6,052
605
2,121
6,751
2,433
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
1 / 3 / 1
6,890
689
3,923
11,252
7,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LrdRevan
Gilgamesh
12
8 / 1 / 5
8,015
802
9,593
7,750
5,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 0 / 11
7,318
732
4,963
4,958
2,020
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
Rinkashikimo
Sylvanus
12
6 / 1 / 8
7,985
799
7,552
8,811
4,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
16
16
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Artemis
J03Y_DR4M45
Artemis
1
6
0
0.17
W
Gilgamesh
LrdRevan
Gilgamesh
8
1
5
10.5
L
0
7
2
0.14
W
2
0
11
7.5
W
Sylvanus
Rinkashikimo
Sylvanus
6
1
8
10
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,466
Damage
22,108
26,122
Taken
21,519
12,145
Mitigated
12,284
2,483
Healing
8,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
J03Y_DR4M45
Artemis
5,422
2,050
0
894
8,119
2,638
0
4,406
3,713
0
12,790
W
Gilgamesh
LrdRevan
Gilgamesh
9,593
3,432
0
1,449
7,750
5,746
255
1,992
5,758
0
29,738
L
2,121
353
268
177
6,751
2,433
0
1,050
5,701
12,638
0
W
4,963
720
487
1,467
4,958
2,020
503
1,033
3,925
16,011
0
W
Sylvanus
Rinkashikimo
Sylvanus
7,552
2,555
1,335
3,844
8,811
4,518
347
3,347
5,464
18,915
4,557
L
3,923
427
0
1,144
11,252
7,074
0
6,457
4,795
11,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,361
Gold Earned
23,318
66
Minions Killed
117
1
Camps Cleared
7
444,627
Distance Traveled
506,010
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,419
642
26
3
0
131,739
2
W
Gilgamesh
8,015
802
43
4
5
164,161
1
L
Ra
6,052
605
21
2
1
123,901
1
W
Hades
7,318
732
31
3
0
184,481
0
W
Sylvanus
7,985
799
43
4
2
157,368
4
L
Athena
6,890
689
19
2
0
188,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role