Player Matchup

Fenrir
Fenrir
Wasigy
Fenrir
Level 47
God Stats
6W - 14L
1,346 SR
Queue Stats
194W - 246L
1,279 Elo+
Party 2
Vulcan
Vulcan
Wasigy2
Vulcan
Level 24
God Stats
1W - 3L
1,370 SR
Queue Stats
5W - 11L
1,314 Elo+
Party 2
Nox
Nox
zeeth99
Nox
Level 55
God Stats
0W - 2L
1,302 SR
Queue Stats
67W - 73L
1,339 Elo+
Party 2
Team Averages
Level 42
1,339 SR
1,311 Elo+

VS

Team Averages
Level 23
1,279 SR
1,183 Elo+
Anubis
Anubis
Jhericho
Anubis
Level 6
God Stats
1W - 6L
1,142 SR
Queue Stats
1W - 8L
1,025 Elo+
Party 1
Gilgamesh
Gilgamesh
Makubexs
Gilgamesh
Level 35
God Stats
1W - 2L
1,263 SR
Queue Stats
9W - 18L
1,266 Elo+
Party 1
Amaterasu
Amaterasu
bluelegato
Amaterasu
Level 27
God Stats
5W - 3L
1,433 SR
Queue Stats
9W - 16L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Wasigy
Fenrir
15
4 / 6 / 6
12,924
587
16,550
23,527
15,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Wasigy2
Vulcan
15
2 / 8 / 7
12,565
571
10,580
18,606
13,923
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nox
15
5 / 11 / 5
12,762
580
21,633
21,303
11,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jhericho
Anubis
15
4 / 7 / 6
13,548
616
8,575
13,979
5,581
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Makubexs
Gilgamesh
18
11 / 3 / 14
15,706
714
24,306
27,742
34,941
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
bluelegato
Amaterasu
18
10 / 1 / 13
15,405
700
23,420
28,718
27,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
58
11
Kills
25
25
Deaths
11
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anubis
Jhericho
Anubis
4
7
6
1
W
Gilgamesh
Makubexs
Gilgamesh
11
3
14
6
L
Fenrir
Wasigy
Fenrir
4
6
6
1.17
L
Vulcan
Wasigy2
Vulcan
2
8
7
0.69
W
Amaterasu
bluelegato
Amaterasu
10
1
13
16.5
L
Nox
5
11
5
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,763
Damage
56,301
63,436
Taken
70,439
40,654
Mitigated
68,205
7,537
Healing
23,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Jhericho
Anubis
8,575
1,676
0
1,021
13,979
5,581
713
5,404
8,467
24,070
0
W
Gilgamesh
Makubexs
Gilgamesh
24,306
6,775
0
1,846
27,742
34,941
782
12,476
14,696
0
54,267
L
Fenrir
Wasigy
Fenrir
16,550
7,372
0
4,497
23,527
15,680
152
6,515
16,377
0
47,217
L
Vulcan
Wasigy2
Vulcan
10,580
3,246
227
1,310
18,606
13,923
95
3,212
14,565
34,106
0
W
Amaterasu
bluelegato
Amaterasu
23,420
7,397
2,139
18,890
28,718
27,683
1,079
14,109
14,225
23,541
47,170
L
Nox
21,633
3,065
0
1,503
21,303
11,051
472
5,138
15,462
58,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,251
Gold Earned
44,659
191
Minions Killed
162
11
Camps Cleared
2
1,122,325
Distance Traveled
1,126,263
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,548
616
30
1
0
259,807
0
W
Gilgamesh
15,706
714
55
3
1
421,014
1
L
Fenrir
12,924
587
55
3
7
396,964
3
L
Vulcan
12,565
571
48
2
1
397,822
1
W
Amaterasu
15,405
700
77
4
1
445,442
7
L
Nox
12,762
580
88
4
3
327,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role