Player Matchup

Sylvanus
Sylvanus
Silver V
Alexgs1742
Sylvanus
Silver V
Level 40
God Stats
5W - 6L
1,518 SR
Queue Stats
57W - 82L
471 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Da3afto
Danzaburou
Bronze III
Level 64
God Stats
1W - 8L
1,338 SR
Queue Stats
61W - 98L
33 MMR
Solo
Thanatos
Thanatos
Silver III
Sandrekez
Thanatos
Silver III
Level 82
God Stats
13W - 31L
1,472 SR
Queue Stats
63W - 76L
904 MMR
Solo
Poseidon
Poseidon
Silver III
Stiffmaster777
Poseidon
Silver III
Level 123
God Stats
3W - 2L
1,492 SR
Queue Stats
335W - 348L
833 MMR
Solo
Nu Wa
Nu Wa
Silver IV
raufdenizer
Nu Wa
Silver IV
Level 147
God Stats
10W - 9L
1,526 SR
Queue Stats
515W - 565L
767 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 91
1,469 SR
602 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,478 SR
1,206 MMR
Hel
Hel
Gold III
 
Hel
Gold III
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Bronze II
 
Sol
Bronze II
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
 
Cthulhu
Bronze III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver V
EarthFlat
Bastet
Silver V
Level 84
God Stats
2W - 2L
1,292 SR
Queue Stats
61W - 73L
669 MMR
Solo
Mercury
Mercury
Silver III
HebbyGamer
Mercury
Silver III
Level 125
God Stats
4W - 1L
1,596 SR
Queue Stats
85W - 97L
861 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Alexgs1742
Sylvanus
10
0 / 3 / 4
6,631
390
2,930
10,093
6,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Da3afto
Danzaburou
13
1 / 10 / 2
7,696
453
3,087
11,573
3,033
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Sandrekez
Thanatos
13
4 / 7 / 3
8,689
511
9,606
14,517
6,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
14
2 / 9 / 4
8,410
495
5,980
13,246
6,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 6 / 4
9,745
573
14,670
10,374
3,829
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AthenaMorgan Le FayGilgameshSetTsukuyomi

VS

Bans
OdinOsirisArtemisSobekErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
12 / 2 / 8
10,988
646
17,528
13,839
6,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
 
Sol
15
4 / 5 / 4
9,152
538
5,421
12,048
4,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
 
Cthulhu
13
3 / 2 / 11
8,700
512
7,477
12,929
8,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
EarthFlat
Bastet
13
9 / 4 / 3
8,838
520
9,782
12,077
4,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
HebbyGamer
Mercury
15
7 / 1 / 10
9,761
574
8,710
13,269
3,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
71
13
Kills
35
35
Deaths
14
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
12
2
8
8
W
Sol
 
Sol
4
5
4
1.2
W
Cthulhu
 
Cthulhu
3
2
11
4.25
L
Sylvanus
Alexgs1742
Sylvanus
0
3
4
0.67
L
Danzaburou
Da3afto
Danzaburou
1
10
2
0.2
W
Bastet
EarthFlat
Bastet
9
4
3
2.63
W
Mercury
HebbyGamer
Mercury
7
1
10
12
L
Thanatos
Sandrekez
Thanatos
4
7
3
0.79
L
Poseidon
2
9
4
0.44
L
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,273
Damage
48,918
59,803
Taken
64,162
25,626
Mitigated
27,922
15,048
Healing
22,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
17,528
1,248
4,094
8,349
13,839
6,819
1,822
4,820
9,019
79,507
0
W
Sol
 
Sol
5,421
2,175
0
5,055
12,048
4,150
3,365
5,973
6,075
44,233
4,757
W
Cthulhu
 
Cthulhu
7,477
595
644
1,197
12,929
8,377
425
4,522
8,407
26,086
0
L
Sylvanus
Alexgs1742
Sylvanus
2,930
665
918
1,586
10,093
6,196
0
4,757
4,866
12,457
4,273
L
Danzaburou
Da3afto
Danzaburou
3,087
1,618
0
1,446
11,573
3,033
0
5,941
5,097
0
35,916
W
Bastet
EarthFlat
Bastet
9,782
3,049
0
2,880
12,077
4,755
695
3,801
8,276
0
33,343
W
Mercury
HebbyGamer
Mercury
8,710
4,409
0
474
13,269
3,821
1,454
4,118
9,151
0
59,619
L
Thanatos
Sandrekez
Thanatos
9,606
2,601
0
9,098
14,517
6,289
0
5,165
9,061
0
50,444
L
Poseidon
5,980
1,134
0
1,090
13,246
6,279
0
8,584
4,479
48,848
0
L
14,670
3,158
0
910
10,374
3,829
494
4,593
5,594
46,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,171
Gold Earned
47,439
353
Minions Killed
405
0
Camps Cleared
0
1,386,040
Distance Traveled
1,723,262
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,988
646
137
8
0
323,424
8
W
Sol
9,152
538
89
5
0
290,847
0
W
Cthulhu
8,700
512
54
3
0
363,371
1
L
Sylvanus
6,631
390
28
2
0
269,707
5
L
Danzaburou
7,696
453
70
4
0
261,763
4
W
Bastet
8,838
520
50
3
0
348,369
4
W
Mercury
9,761
574
75
4
0
397,251
3
L
Thanatos
8,689
511
79
5
0
307,610
1
L
Poseidon
8,410
495
88
5
0
290,954
0
L
Nu Wa
9,745
573
88
5
0
256,006
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role