Player Matchup

Osiris
Osiris
GarryNards
Osiris
Level 89
God Stats
4W - 1L
1,785 SR
Queue Stats
172W - 168L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
HalseyXIII
Gilgamesh
Level 84
God Stats
5W - 3L
1,804 SR
Queue Stats
693W - 488L
1,678 Elo+
Party 1
Hera
Hera
LadyKlutch
Hera
Level 124
God Stats
38W - 29L
1,569 SR
Queue Stats
627W - 733L
1,577 Elo+
Party 1
Ymir
Ymir
LigmaKlutch
Ymir
Level 125
God Stats
12W - 14L
1,422 SR
Queue Stats
742W - 837L
1,488 Elo+
Party 1
Hou Yi
Hou Yi
XProfBadAceX
Hou Yi
Level 107
God Stats
34W - 25L
1,581 SR
Queue Stats
449W - 488L
1,504 Elo+
Party 1
Team Averages
Level 106
1,632 SR
1,551 Elo+

VS

Team Averages
Level 67
1,495 SR
1,482 Elo+
Apollo
Apollo
 
Apollo
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Powlain
Artio
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,503 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Seveneys
Morgan Le Fay
Level 52
God Stats
1W - 1L
1,384 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Osiris
Osiris
aaroon5
Osiris
Level 60
God Stats
22W - 19L
1,590 SR
Queue Stats
491W - 554L
1,441 Elo+
Solo
Neith
Neith
goldenjm
Neith
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GarryNards
Osiris
11
3 / 1 / 2
6,228
623
2,746
4,132
2,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
HalseyXIII
Gilgamesh
12
2 / 0 / 1
6,754
675
5,299
6,451
3,936
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 1 / 2
5,933
593
1,025
3,308
1,354
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 3
5,067
507
2,078
4,306
2,059
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hou Yi
11
4 / 1 / 0
5,812
581
3,805
5,342
1,378
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
1 / 2 / 2
4,982
498
2,908
4,470
1,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
Powlain
Artio
8
1 / 0 / 3
5,300
530
1,291
5,116
3,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Seveneys
Morgan Le Fay
9
1 / 2 / 0
4,853
485
1,683
3,600
1,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
aaroon5
Osiris
9
0 / 2 / 0
4,904
490
2,123
6,133
4,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
goldenjm
Neith
7
1 / 4 / 1
4,534
453
1,802
4,546
922
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
10
Kills
4
5
Deaths
10
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
2
2
1
W
Osiris
GarryNards
Osiris
3
1
2
4
W
Gilgamesh
HalseyXIII
Gilgamesh
2
0
1
2.5
W
0
1
2
1
W
1
2
3
1.25
L
Artio
Powlain
Artio
1
0
3
2.5
L
Morgan Le Fay
Seveneys
Morgan Le Fay
1
2
0
0.5
W
Hou Yi
4
1
0
4
L
Osiris
aaroon5
Osiris
0
2
0
0
L
Neith
goldenjm
Neith
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,953
Damage
9,807
23,539
Taken
23,865
10,834
Mitigated
12,423
9,305
Healing
7,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,908
1,649
0
1,599
4,470
1,591
0
452
4,018
0
23,637
W
Osiris
GarryNards
Osiris
2,746
1,019
0
2,007
4,132
2,107
0
486
3,646
0
40,114
W
Gilgamesh
HalseyXIII
Gilgamesh
5,299
2,151
0
3,407
6,451
3,936
26
0
6,451
0
34,288
W
1,025
291
0
1,198
3,308
1,354
0
1,257
2,051
36,965
0
W
2,078
180
0
553
4,306
2,059
0
313
3,993
12,595
0
L
Artio
Powlain
Artio
1,291
311
0
2,249
5,116
3,795
0
813
4,303
17,352
0
L
Morgan Le Fay
Seveneys
Morgan Le Fay
1,683
283
0
735
3,600
1,128
0
755
2,845
15,990
0
W
Hou Yi
3,805
1,896
0
2,140
5,342
1,378
202
980
4,362
0
33,478
L
Osiris
aaroon5
Osiris
2,123
666
0
2,193
6,133
4,987
0
433
5,700
0
19,344
L
Neith
goldenjm
Neith
1,802
647
0
723
4,546
922
0
948
3,598
0
13,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,794
Gold Earned
24,573
321
Minions Killed
176
0
Camps Cleared
0
976,379
Distance Traveled
904,757
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,982
498
49
5
0
181,793
4
W
Osiris
6,228
623
78
8
0
215,922
1
W
Gilgamesh
6,754
675
69
7
0
200,135
2
W
Hera
5,933
593
78
8
0
199,935
5
W
Ymir
5,067
507
21
2
0
180,256
2
L
Artio
5,300
530
27
3
0
200,670
4
L
Morgan Le Fay
4,853
485
29
3
0
156,501
0
W
Hou Yi
5,812
581
75
8
0
180,131
3
L
Osiris
4,904
490
40
4
0
197,908
2
L
Neith
4,534
453
31
3
0
167,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role