Player Matchup

Janus
Janus
MaximumBackcrack
Janus
Level 8
God Stats
2W - 2L
1,465 SR
Queue Stats
16W - 5L
1,543 Elo+
Party 3
Ne Zha
Ne Zha
YamiTheTwo
Ne Zha
Level 8
God Stats
4W - 1L
1,799 SR
Queue Stats
8W - 5L
1,545 Elo+
Party 3
King Arthur
King Arthur
vNxvxrMxss1792
King Arthur
Level 25
God Stats
38W - 20L
1,615 SR
Queue Stats
74W - 56L
1,482 Elo+
Solo
Izanami
Izanami
xTheBUNNYx
Izanami
Level 26
God Stats
43W - 44L
1,436 SR
Queue Stats
196W - 211L
1,398 Elo+
Solo
Tiamat
Tiamat
yurque77
Tiamat
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,365 Elo+
Solo
Team Averages
Level 15
1,563 SR
1,466 Elo+

VS

Team Averages
Level 18
1,436 SR
1,366 Elo+
Fenrir
Fenrir
ARoamingDragon
Fenrir
Level 14
God Stats
5W - 6L
1,488 SR
Queue Stats
6W - 10L
1,333 Elo+
Party 1
Neith
Neith
BiGDADDYKaNeBMW
Neith
Level 29
God Stats
22W - 23L
1,474 SR
Queue Stats
23W - 24L
1,427 Elo+
Party 2
Medusa
Medusa
Dvice420
Medusa
Level 26
God Stats
33W - 32L
1,535 SR
Queue Stats
33W - 35L
1,421 Elo+
Party 2
Gilgamesh
Gilgamesh
FNSTDarkWolf
Gilgamesh
Level 13
God Stats
5W - 15L
1,185 SR
Queue Stats
93W - 99L
1,343 Elo+
Solo
Anubis
Anubis
HarlyParts
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 10
14,046
1,171
35,042
7,332
2,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
YamiTheTwo
Ne Zha
20
19 / 1 / 12
15,748
1,312
30,351
14,173
6,548
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
vNxvxrMxss1792
King Arthur
18
5 / 2 / 7
11,926
994
13,844
21,344
16,786
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Izanami
xTheBUNNYx
Izanami
18
2 / 0 / 9
11,385
949
9,104
4,976
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
yurque77
Tiamat
19
1 / 4 / 10
11,240
937
7,008
7,332
3,822
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 2
11,245
937
8,694
19,475
14,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 5 / 7
10,818
902
11,101
18,163
6,853
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
Dvice420
Medusa
17
1 / 9 / 4
11,241
937
11,571
21,679
8,520
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
FNSTDarkWolf
Gilgamesh
17
1 / 7 / 3
10,835
903
6,765
24,544
17,201
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
HarlyParts
Anubis
17
2 / 10 / 3
10,652
888
8,153
17,347
11,744
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
27
38
Kills
8
8
Deaths
38
48
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
L
1
5
7
0.9
L
Medusa
Dvice420
Medusa
1
9
4
0.33
L
Gilgamesh
FNSTDarkWolf
Gilgamesh
1
7
3
0.36
L
Anubis
HarlyParts
Anubis
2
10
3
0.35
W
11
1
10
16
W
Ne Zha
YamiTheTwo
Ne Zha
19
1
12
25
W
King Arthur
vNxvxrMxss1792
King Arthur
5
2
7
4.25
W
Izanami
xTheBUNNYx
Izanami
2
0
9
6.5
W
Tiamat
yurque77
Tiamat
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,349
Damage
46,284
55,157
Taken
101,208
31,111
Mitigated
58,872
5,771
Healing
4,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,694
666
0
100
19,475
14,554
0
8,892
10,583
0
13,902
L
11,101
6,209
0
2,544
18,163
6,853
0
8,593
9,570
0
26,577
L
Medusa
Dvice420
Medusa
11,571
7,290
0
614
21,679
8,520
0
9,934
11,745
0
52,030
L
Gilgamesh
FNSTDarkWolf
Gilgamesh
6,765
1,261
0
1,060
24,544
17,201
0
6,915
17,629
0
27,798
L
Anubis
HarlyParts
Anubis
8,153
1,270
0
55
17,347
11,744
0
7,716
9,631
15,803
0
W
35,042
452
0
63
7,332
2,381
0
1,702
5,630
74,857
0
W
Ne Zha
YamiTheTwo
Ne Zha
30,351
17,365
0
3,678
14,173
6,548
0
1,251
12,922
0
42,721
W
King Arthur
vNxvxrMxss1792
King Arthur
13,844
465
0
0
21,344
16,786
0
3,013
16,487
0
18,826
W
Izanami
xTheBUNNYx
Izanami
9,104
6,163
23
1,083
4,976
1,574
0
1,103
3,873
0
32,381
W
Tiamat
yurque77
Tiamat
7,008
1,353
0
924
7,332
3,822
0
1,084
6,248
18,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,345
Gold Earned
54,791
226
Minions Killed
208
8
Camps Cleared
2
1,168,123
Distance Traveled
1,085,092
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,245
937
8
1
0
241,811
0
L
Neith
10,818
902
27
2
0
199,679
0
L
Medusa
11,241
937
107
9
0
206,236
0
L
Gilgamesh
10,835
903
48
4
2
246,758
4
L
Anubis
10,652
888
18
2
0
190,608
2
W
Janus
14,046
1,171
110
9
4
252,977
2
W
Ne Zha
15,748
1,312
23
2
2
267,635
1
W
King Arthur
11,926
994
15
1
0
256,720
0
W
Izanami
11,385
949
51
4
1
216,727
0
W
Tiamat
11,240
937
27
2
1
174,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role