Player Matchup

Set
Set
Grimseff
Set
Level 27
God Stats
10W - 13L
1,443 SR
Queue Stats
93W - 98L
1,498 Elo+
Party 1
Apollo
Apollo
KevDoza
Apollo
Level 25
God Stats
5W - 6L
1,680 SR
Queue Stats
11W - 16L
1,496 Elo+
Solo
King Arthur
King Arthur
Konopo
King Arthur
Level 29
God Stats
2W - 6L
1,371 SR
Queue Stats
300W - 312L
1,501 Elo+
Party 1
Anubis
Anubis
KuronoKan
Anubis
Level 17
God Stats
8W - 16L
977 SR
Queue Stats
138W - 192L
1,266 Elo+
Solo
Khepri
Khepri
SithLordRipper
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,556 Elo+
Solo
Team Averages
Level 23
1,394 SR
1,464 Elo+

VS

Team Averages
Level 19
1,602 SR
1,458 Elo+
Chiron
Chiron
Mcdoomed
Chiron
Level 27
God Stats
30W - 23L
1,667 SR
Queue Stats
230W - 216L
1,535 Elo+
Party 2
Arachne
Arachne
POPPINOFFOHGOD
Arachne
Level 8
God Stats
5W - 2L
1,500 SR
Queue Stats
22W - 27L
1,329 Elo+
Party 3
Ymir
Ymir
YoungCheddar
Ymir
Level 15
God Stats
6W - 5L
1,504 SR
Queue Stats
15W - 12L
1,513 Elo+
Party 2
Tiamat
Tiamat
hansasandwich
Tiamat
Level 24
God Stats
42W - 46L
1,503 SR
Queue Stats
98W - 87L
1,339 Elo+
Party 3
Hercules
Hercules
raider666
Hercules
Level 22
God Stats
2W - 0L
1,834 SR
Queue Stats
40W - 32L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 4
9,579
456
8,098
18,561
6,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
KevDoza
Apollo
18
4 / 8 / 0
10,891
519
7,766
19,165
6,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Konopo
King Arthur
20
6 / 2 / 3
12,253
583
18,207
17,494
17,333
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
KuronoKan
Anubis
15
4 / 8 / 1
9,726
463
9,763
20,199
9,771
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 8 / 6
8,313
396
3,704
17,163
10,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Mcdoomed
Chiron
20
18 / 0 / 5
15,892
757
29,367
22,031
10,847
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
8 / 6 / 5
12,744
607
10,421
17,357
10,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 1 / 18
12,784
609
8,211
11,621
12,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
1 / 5 / 9
12,071
575
14,722
17,636
12,325
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
raider666
Hercules
17
1 / 4 / 10
11,579
551
7,206
18,800
11,846
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
80
16
Kills
33
33
Deaths
16
14
Assists
47
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
L
Apollo
KevDoza
Apollo
4
8
0
0.5
L
King Arthur
Konopo
King Arthur
6
2
3
3.75
L
Anubis
KuronoKan
Anubis
4
8
1
0.56
W
Chiron
Mcdoomed
Chiron
18
0
5
20.5
W
8
6
5
1.75
L
0
8
6
0.38
W
5
1
18
14
W
1
5
9
1.1
W
Hercules
raider666
Hercules
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,538
Damage
69,927
92,582
Taken
87,445
51,639
Mitigated
58,549
18,199
Healing
41,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,098
3,587
0
5,244
18,561
6,872
0
4,752
13,809
0
69,149
L
Apollo
KevDoza
Apollo
7,766
6,054
0
3,844
19,165
6,682
0
2,723
16,442
0
78,142
L
King Arthur
Konopo
King Arthur
18,207
1,625
0
1,882
17,494
17,333
482
3,876
13,618
12,864
83,520
L
Anubis
KuronoKan
Anubis
9,763
363
0
7,204
20,199
9,771
140
8,678
11,521
55,853
0
W
Chiron
Mcdoomed
Chiron
29,367
22,487
591
17,522
22,031
10,847
7,337
2,837
19,194
0
179,643
W
10,421
7,103
0
6,675
17,357
10,797
1,890
4,003
13,354
0
80,599
L
3,704
195
0
25
17,163
10,981
133
2,904
14,259
10,524
0
W
8,211
1,472
0
1,797
11,621
12,734
275
3,394
8,227
39,504
0
W
14,722
2,009
0
8,318
17,636
12,325
1,683
7,366
10,199
69,563
0
W
Hercules
raider666
Hercules
7,206
1,730
0
6,939
18,800
11,846
1,889
3,017
15,391
0
52,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,762
Gold Earned
65,070
540
Minions Killed
584
0
Camps Cleared
0
1,904,152
Distance Traveled
1,895,494
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,579
456
104
5
0
411,290
4
L
Apollo
10,891
519
137
7
0
393,238
3
L
King Arthur
12,253
583
187
9
0
379,678
0
L
Anubis
9,726
463
99
5
0
337,493
1
W
Chiron
15,892
757
193
9
0
415,382
2
W
Arachne
12,744
607
117
6
0
373,383
0
L
Khepri
8,313
396
13
1
0
382,453
6
W
Ymir
12,784
609
58
3
0
408,046
0
W
Tiamat
12,071
575
118
6
0
330,140
0
W
Hercules
11,579
551
98
5
0
368,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role