Player Matchup

Aphrodite
Aphrodite
Agent Joey3296
Aphrodite
Level 47
God Stats
29W - 33L
1,286 SR
Queue Stats
231W - 258L
1,359 Elo+
Solo
Merlin
Merlin
D_Minister024
Merlin
Level 159
God Stats
13W - 16L
1,476 SR
Queue Stats
319W - 363L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
El_Macho_011
Gilgamesh
Level 62
God Stats
25W - 28L
1,335 SR
Queue Stats
107W - 171L
1,294 Elo+
Party 2
Pele
Pele
LordeASAP
Pele
Level 75
God Stats
18W - 21L
1,474 SR
Queue Stats
155W - 218L
1,270 Elo+
Party 2
Neith
Neith
red_firebyrd
Neith
Level 86
God Stats
11W - 15L
1,513 SR
Queue Stats
226W - 305L
1,258 Elo+
Party 2
Team Averages
Level 86
1,417 SR
1,316 Elo+

VS

Team Averages
Level 90
1,420 SR
1,338 Elo+
Charybdis
Charybdis
ClaireBurr
Charybdis
Level 155
God Stats
6W - 7L
1,384 SR
Queue Stats
18W - 33L
1,345 Elo+
Solo
Zeus
Zeus
Killjoy4208382
Zeus
Level 63
God Stats
5W - 9L
1,360 SR
Queue Stats
13W - 22L
1,283 Elo+
Party 1
Loki
Loki
NESXenoRose
Loki
Level 17
God Stats
4W - 6L
1,348 SR
Queue Stats
4W - 8L
1,305 Elo+
Party 1
Achilles
Achilles
Pandamonium1299
Achilles
Level 90
God Stats
7W - 5L
1,415 SR
Queue Stats
22W - 29L
1,365 Elo+
Party 1
Cthulhu
Cthulhu
VlCTORYA
Cthulhu
Level 126
God Stats
62W - 51L
1,595 SR
Queue Stats
384W - 444L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Agent Joey3296
Aphrodite
19
5 / 1 / 9
12,010
500
5,834
12,834
12,579
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
7 / 2 / 3
13,489
562
9,639
10,853
4,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
El_Macho_011
Gilgamesh
20
9 / 2 / 9
13,572
566
18,099
29,769
26,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pele
20
10 / 5 / 4
13,407
559
14,673
22,169
8,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 0 / 8
13,860
578
13,846
17,036
9,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ClaireBurr
Charybdis
17
2 / 8 / 1
10,739
447
9,182
15,798
4,903
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 10 / 3
11,514
480
20,929
19,699
5,961
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 9 / 3
9,745
406
9,663
17,768
5,276
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
16
3 / 10 / 4
11,114
463
14,364
24,177
25,370
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
VlCTORYA
Cthulhu
8
0 / 1 / 0
7,027
293
3,640
4,278
2,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
21
38
Kills
10
10
Deaths
38
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Agent Joey3296
Aphrodite
5
1
9
9.5
L
Charybdis
ClaireBurr
Charybdis
2
8
1
0.31
W
7
2
3
4.25
W
Gilgamesh
El_Macho_011
Gilgamesh
9
2
9
6.75
L
3
10
3
0.45
W
Pele
10
5
4
2.4
L
2
9
3
0.39
L
Achilles
3
10
4
0.5
L
Cthulhu
VlCTORYA
Cthulhu
0
1
0
0
W
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,091
Damage
57,778
92,661
Taken
81,720
61,273
Mitigated
43,849
47,636
Healing
13,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Agent Joey3296
Aphrodite
5,834
607
8,146
7,186
12,834
12,579
3,673
5,340
7,494
42,392
0
L
Charybdis
ClaireBurr
Charybdis
9,182
4,980
0
1,351
15,798
4,903
1,984
2,849
12,903
0
56,637
W
9,639
0
0
3,429
10,853
4,868
371
4,340
6,513
81,442
0
W
Gilgamesh
El_Macho_011
Gilgamesh
18,099
3,614
0
13,890
29,769
26,044
1,272
6,798
22,971
17,330
73,692
L
20,929
2,651
719
5,375
19,699
5,961
593
7,272
12,016
72,320
0
W
Pele
14,673
4,310
0
8,686
22,169
8,597
2,108
5,343
16,826
0
110,913
L
9,663
2,053
0
524
17,768
5,276
0
2,449
15,237
0
60,389
L
Achilles
14,364
4,717
281
3,062
24,177
25,370
444
4,956
19,143
0
55,178
L
Cthulhu
VlCTORYA
Cthulhu
3,640
62
109
1,919
4,278
2,339
0
892
3,386
12,786
0
W
13,846
6,352
0
6,299
17,036
9,185
3,190
3,068
13,968
0
111,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,338
Gold Earned
50,139
663
Minions Killed
397
0
Camps Cleared
0
2,200,117
Distance Traveled
1,577,080
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,010
500
72
3
0
440,668
2
L
Charybdis
10,739
447
96
4
0
334,631
0
W
Merlin
13,489
562
158
7
0
416,605
3
W
Gilgamesh
13,572
566
140
6
0
453,106
1
L
Zeus
11,514
480
116
5
0
324,780
4
W
Pele
13,407
559
134
6
0
490,173
4
L
Loki
9,745
406
77
3
0
412,001
1
L
Achilles
11,114
463
94
4
0
358,952
1
L
Cthulhu
7,027
293
14
1
0
146,716
0
W
Neith
13,860
578
159
7
0
399,565
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role