Player Matchup

Bastet
Bastet
Masters
Blessed0ne
Bastet
Masters
Level 160
God Stats
9W - 16L
1,545 SR
Queue Stats
222W - 223L
2,435 MMR
Party 3
Khepri
Khepri
Diamond III
DesignatedTank
Khepri
Diamond III
Level 157
God Stats
4W - 2L
1,597 SR
Queue Stats
185W - 150L
2,167 MMR
Party 1
Bellona
Bellona
Platinum I
SensoryRaven
Bellona
Platinum I
Level 160
God Stats
10W - 7L
1,790 SR
Queue Stats
1,145W - 1,139L
2,055 MMR
Party 1
Rama
Rama
Diamond I
TheSewerDweller
Rama
Diamond I
Level 155
God Stats
13W - 7L
1,739 SR
Queue Stats
146W - 107L
2,560 MMR
Solo
Scylla
Scylla
Masters
nekofeet
Scylla
Masters
Level 160
God Stats
175W - 151L
1,747 SR
Queue Stats
364W - 346L
2,341 MMR
Party 3
Team Averages
Diamond II
Diamond II
Average Tier
Level 158
1,683 SR
2,312 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,531 SR
2,064 MMR
Loki
Loki
Masters
 
Loki
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
 
Cu Chulainn
Platinum I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond IV
Capping
Ymir
Diamond IV
Level 122
God Stats
1W - 3L
1,524 SR
Queue Stats
82W - 78L
2,137 MMR
Solo
Merlin
Merlin
Masters
KIaay
Merlin
Masters
Level 157
God Stats
9W - 16L
1,533 SR
Queue Stats
298W - 276L
2,651 MMR
Party 2
Apollo
Apollo
Masters
Viitro
Apollo
Masters
Level 157
God Stats
8W - 10L
1,595 SR
Queue Stats
334W - 331L
2,532 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Blessed0ne
Bastet
11
8 / 1 / 1
6,963
696
5,768
4,880
1,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 0 / 5
5,684
568
1,987
2,785
1,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
SensoryRaven
Bellona
12
3 / 0 / 4
6,570
657
6,011
6,018
4,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 0 / 1
6,411
641
6,027
4,486
1,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
nekofeet
Scylla
11
3 / 0 / 5
6,601
660
3,384
3,057
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
TiamatOdinPersephoneOsirisMorgan Le Fay

VS

Bans
GilgameshCerberusSobekArtioFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
0 / 3 / 0
4,623
462
2,171
5,175
1,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
 
Cu Chulainn
7
0 / 6 / 0
4,498
450
2,702
8,866
4,039
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
Capping
Ymir
7
0 / 3 / 0
4,702
470
628
7,450
3,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
KIaay
Merlin
10
1 / 4 / 0
5,625
563
1,790
4,050
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Viitro
Apollo
7
0 / 3 / 0
4,367
437
3,312
5,728
1,188
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
1
19
Kills
1
1
Deaths
19
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
3
0
0
L
Cu Chulainn
 
Cu Chulainn
0
6
0
0
W
Bastet
Blessed0ne
Bastet
8
1
1
8.5
L
Ymir
Capping
Ymir
0
3
0
0
W
1
0
5
3.5
L
Merlin
KIaay
Merlin
1
4
0
0.25
W
Bellona
SensoryRaven
Bellona
3
0
4
5
W
4
0
1
4.5
L
Apollo
Viitro
Apollo
0
3
0
0
W
Scylla
nekofeet
Scylla
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,177
Damage
10,603
21,226
Taken
31,269
10,563
Mitigated
11,024
9,342
Healing
6,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,171
472
0
916
5,175
1,579
0
757
4,401
0
23,610
L
Cu Chulainn
 
Cu Chulainn
2,702
403
0
2,050
8,866
4,039
0
1,336
7,470
0
18,050
W
Bastet
Blessed0ne
Bastet
5,768
2,380
0
1,728
4,880
1,766
0
737
4,143
0
42,495
L
Ymir
Capping
Ymir
628
211
0
1,854
7,450
3,138
0
1,787
5,637
12,902
0
W
1,987
432
0
1,104
2,785
1,712
0
723
2,062
10,413
0
L
Merlin
KIaay
Merlin
1,790
194
0
211
4,050
1,080
0
698
3,328
33,188
0
W
Bellona
SensoryRaven
Bellona
6,011
1,936
0
2,893
6,018
4,735
0
80
5,696
0
34,530
W
6,027
5,131
0
2,797
4,486
1,417
340
105
4,381
0
41,663
L
Apollo
Viitro
Apollo
3,312
2,038
0
1,193
5,728
1,188
0
666
5,062
0
21,596
W
Scylla
nekofeet
Scylla
3,384
682
0
820
3,057
933
0
773
2,242
40,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,229
Gold Earned
23,815
358
Minions Killed
236
0
Camps Cleared
0
1,002,615
Distance Traveled
915,881
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,623
462
47
5
0
213,009
4
L
Cu Chulainn
4,498
450
38
4
0
156,789
1
W
Bastet
6,963
696
82
8
0
237,184
1
L
Ymir
4,702
470
19
2
0
184,099
4
W
Khepri
5,684
568
17
2
0
204,527
7
L
Merlin
5,625
563
84
8
0
177,799
4
W
Bellona
6,570
657
72
7
0
198,685
0
W
Rama
6,411
641
86
9
0
168,326
3
L
Apollo
4,367
437
48
5
0
184,185
5
W
Scylla
6,601
660
101
10
0
193,893
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role