Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BornGambler
Neith
Level 28
God Stats
33W - 26L
1,410 SR
Queue Stats
213W - 274L
1,298 Elo+
Solo
Kukulkan
Kukulkan
LanceAlotGaming
Kukulkan
Level 27
God Stats
43W - 76L
1,355 SR
Queue Stats
57W - 97L
1,367 Elo+
Party 1
King Arthur
King Arthur
Pab140
King Arthur
Level 34
God Stats
11W - 12L
1,395 SR
Queue Stats
139W - 198L
1,308 Elo+
Party 1
Skadi
Skadi
bloodwolf5544
Skadi
Level 28
God Stats
5W - 12L
1,313 SR
Queue Stats
10W - 16L
1,270 Elo+
Solo
Team Averages
Level 28
1,395 SR
1,348 Elo+

VS

Team Averages
Level 12
1,364 SR
1,315 Elo+
Xing Tian
Xing Tian
AKA D3ADSH0T124
Xing Tian
Level 17
God Stats
2W - 7L
1,481 SR
Queue Stats
20W - 33L
1,294 Elo+
Solo
Guan Yu
Guan Yu
Icyyy n Squishy
Guan Yu
Level 8
God Stats
0W - 3L
1,035 SR
Queue Stats
1W - 4L
1,358 Elo+
Party 2
Hachiman
Hachiman
TrinalPython685
Hachiman
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 35L
1,359 Elo+
Solo
Charybdis
Charybdis
poppyrose
Charybdis
Level 12
God Stats
0W - 2L
1,304 SR
Queue Stats
1W - 5L
1,205 Elo+
Solo
Hercules
Hercules
x434LIMBOx
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
4 / 0 / 25
10,874
1,087
14,488
10,458
3,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 0 / 12
9,997
1,000
8,385
2,326
997
Hidden Dagger

Hidden Dagger

+15
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
19
12 / 0 / 20
12,101
1,210
26,435
9,060
3,762
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Pab140
King Arthur
18
9 / 2 / 19
11,444
1,144
22,380
16,493
18,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
11 / 3 / 17
11,350
1,135
23,037
10,410
4,240
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

319

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AKA D3ADSH0T124
Xing Tian
15
0 / 8 / 3
8,756
876
7,730
28,398
18,988
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 8 / 4
8,719
872
4,931
23,610
17,819
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
15
3 / 7 / 1
9,707
971
12,841
18,152
6,447
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charybdis
poppyrose
Charybdis
15
1 / 11 / 3
9,144
914
13,300
16,704
6,109
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hercules
x434LIMBOx
Hercules
15
1 / 5 / 1
8,697
870
4,266
19,999
19,403
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
17
39
Kills
5
5
Deaths
39
93
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
0
25
16.5
L
Xing Tian
AKA D3ADSH0T124
Xing Tian
0
8
3
0.19
W
3
0
12
9
L
0
8
4
0.25
W
Kukulkan
12
0
20
22
W
King Arthur
Pab140
King Arthur
9
2
19
9.25
L
Hachiman
3
7
1
0.5
W
11
3
17
6.5
L
Charybdis
poppyrose
Charybdis
1
11
3
0.23
L
Hercules
x434LIMBOx
Hercules
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,725
Damage
43,068
48,747
Taken
106,863
31,479
Mitigated
68,766
19,084
Healing
5,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
14,488
1,572
6,502
4,314
10,458
3,951
0
1,610
8,848
25,022
0
L
Xing Tian
AKA D3ADSH0T124
Xing Tian
7,730
1,003
0
145
28,398
18,988
0
10,222
17,619
21,148
0
W
8,385
4,097
0
702
2,326
997
0
185
2,141
0
28,388
L
4,931
387
400
1,187
23,610
17,819
0
11,086
12,164
0
12,602
W
Kukulkan
26,435
4,218
640
1,964
9,060
3,762
0
1,812
7,248
50,245
0
W
King Arthur
Pab140
King Arthur
22,380
3,805
0
1,443
16,493
18,529
0
2,127
14,366
6,818
25,558
L
Hachiman
12,841
9,760
0
0
18,152
6,447
0
7,383
10,327
0
28,636
W
23,037
16,552
0
3,519
10,410
4,240
0
1,996
8,414
0
34,492
L
Charybdis
poppyrose
Charybdis
13,300
8,406
0
0
16,704
6,109
0
8,575
8,037
0
31,830
L
Hercules
x434LIMBOx
Hercules
4,266
1,236
0
3,667
19,999
19,403
0
7,623
12,006
0
11,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,766
Gold Earned
45,023
197
Minions Killed
132
6
Camps Cleared
3
894,386
Distance Traveled
853,319
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,874
1,087
33
3
2
209,306
1
L
Xing Tian
8,756
876
32
3
1
197,381
1
W
Neith
9,997
1,000
43
4
2
154,563
2
L
Guan Yu
8,719
872
13
1
0
172,872
0
W
Kukulkan
12,101
1,210
73
7
0
191,552
0
W
King Arthur
11,444
1,144
19
2
0
178,562
0
L
Hachiman
9,707
971
36
4
0
157,708
0
W
Skadi
11,350
1,135
29
3
2
160,403
0
L
Charybdis
9,144
914
38
4
2
141,171
0
L
Hercules
8,697
870
13
1
0
184,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role