Player Matchup

Bellona
Bellona
Gold I
AetherLopez
Bellona
Gold I
Level 128
God Stats
25W - 16L
1,641 SR
Queue Stats
82W - 78L
1,655 MMR
Solo
Hachiman
Hachiman
Diamond IV
AngleofAttack
Hachiman
Diamond IV
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 192L
2,143 MMR
Solo
Nemesis
Nemesis
Gold II
Emmanuelxox
Nemesis
Gold II
Level 144
God Stats
2W - 1L
1,801 SR
Queue Stats
99W - 102L
1,613 MMR
Solo
Athena
Athena
Gold II
ExcelsiorMarvin
Athena
Gold II
Level 74
God Stats
10W - 6L
1,706 SR
Queue Stats
240W - 243L
1,514 MMR
Solo
Hel
Hel
Diamond II
Toakah
Hel
Diamond II
Level 157
God Stats
3W - 0L
1,652 SR
Queue Stats
256W - 246L
2,315 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,660 SR
1,848 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,603 SR
1,801 MMR
Merlin
Merlin
Diamond III
MoCrunchy
Merlin
Diamond III
Level 159
God Stats
69W - 55L
1,681 SR
Queue Stats
339W - 312L
2,308 MMR
Solo
Khepri
Khepri
Platinum III
Sigourneysbeaver
Khepri
Platinum III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 198L
1,778 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Tiny_ASSassin02
Danzaburou
Bronze III
Level 156
God Stats
2W - 1L
1,810 SR
Queue Stats
4W - 4L
1,456 MMR
Solo
Fafnir
Fafnir
Gold I
Xaele
Fafnir
Gold I
Level 140
God Stats
117W - 109L
1,438 SR
Queue Stats
420W - 414L
1,558 MMR
Solo
Kali
Kali
Platinum II
th1nkadink
Kali
Platinum II
Level 159
God Stats
3W - 4L
1,584 SR
Queue Stats
96W - 94L
1,906 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AetherLopez
Bellona
20
1 / 4 / 9
17,979
545
32,522
42,159
45,775
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
AngleofAttack
Hachiman
20
8 / 3 / 3
20,279
615
25,780
21,529
9,845
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Emmanuelxox
Nemesis
20
3 / 4 / 4
16,575
502
11,877
28,154
20,402
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
1 / 4 / 13
15,395
467
11,377
35,283
44,453
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hel
Toakah
Hel
20
5 / 4 / 5
19,421
589
26,412
28,412
21,859
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ArtemisOdinZhong KuiTiamatMorgan Le Fay

VS

Bans
GilgameshOsirisArtioErlang ShenCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MoCrunchy
Merlin
20
3 / 4 / 9
16,796
509
28,812
15,764
7,341
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
1 / 4 / 5
14,076
427
6,458
27,492
36,308
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Tiny_ASSassin02
Danzaburou
20
3 / 3 / 4
17,639
535
21,901
20,835
10,119
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
Xaele
Fafnir
20
3 / 4 / 10
16,197
491
25,206
39,407
61,323
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 4 / 4
18,509
561
32,300
40,443
28,115
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
51
18
Kills
19
19
Deaths
19
34
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bellona
AetherLopez
Bellona
1
4
9
1.38
W
Hachiman
AngleofAttack
Hachiman
8
3
3
3.17
W
Nemesis
Emmanuelxox
Nemesis
3
4
4
1.25
W
1
4
13
1.88
L
Merlin
MoCrunchy
Merlin
3
4
9
1.88
L
1
4
5
0.88
L
Danzaburou
Tiny_ASSassin02
Danzaburou
3
3
4
1.67
W
Hel
Toakah
Hel
5
4
5
1.88
L
Fafnir
Xaele
Fafnir
3
4
10
2
L
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,968
Damage
114,677
155,537
Taken
143,941
142,334
Mitigated
143,206
64,013
Healing
53,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AetherLopez
Bellona
32,522
10,657
0
10,882
42,159
45,775
2,154
18,869
21,497
28,233
121,420
W
Hachiman
AngleofAttack
Hachiman
25,780
14,892
0
6,845
21,529
9,845
2,333
3,882
17,539
0
214,553
W
Nemesis
Emmanuelxox
Nemesis
11,877
5,867
0
5,940
28,154
20,402
5,010
9,660
17,918
0
138,172
W
11,377
2,038
0
3,027
35,283
44,453
248
16,127
18,691
27,725
0
L
Merlin
MoCrunchy
Merlin
28,812
1,046
806
4,005
15,764
7,341
1,929
5,676
10,088
163,393
0
L
6,458
763
0
5,763
27,492
36,308
72
12,036
14,894
32,782
0
L
Danzaburou
Tiny_ASSassin02
Danzaburou
21,901
8,948
0
6,413
20,835
10,119
4,986
5,921
14,539
0
165,699
W
Hel
Toakah
Hel
26,412
2,344
19,911
17,408
28,412
21,859
1,698
10,668
17,606
174,984
0
L
Fafnir
Xaele
Fafnir
25,206
7,360
1,895
18,143
39,407
61,323
627
9,502
29,229
77,064
0
L
32,300
18,292
0
16,943
40,443
28,115
3,618
13,066
26,774
0
190,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,649
Gold Earned
83,217
915
Minions Killed
864
0
Camps Cleared
0
3,241,713
Distance Traveled
3,282,559
43
Wards Purchased
65
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
17,979
545
215
7
0
652,463
4
W
Hachiman
20,279
615
277
8
0
578,675
12
W
Nemesis
16,575
502
149
5
0
637,883
5
W
Athena
15,395
467
28
1
0
721,368
17
L
Merlin
16,796
509
247
7
0
602,852
13
L
Khepri
14,076
427
52
2
0
669,619
15
L
Danzaburou
17,639
535
227
7
0
648,498
5
W
Hel
19,421
589
246
7
0
651,324
5
L
Fafnir
16,197
491
122
4
0
609,255
20
L
Kali
18,509
561
216
7
0
752,335
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role