Player Matchup

Janus
Janus
 
Janus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Casandra4092
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,432 Elo+
Solo
Izanami
Izanami
ElephantMoo2
Izanami
Level 28
God Stats
21W - 28L
1,358 SR
Queue Stats
53W - 81L
1,352 Elo+
Solo
Cerberus
Cerberus
MrMegalodon5815
Cerberus
Level 7
God Stats
7W - 16L
1,472 SR
Queue Stats
142W - 212L
1,406 Elo+
Solo
Agni
Agni
l Samael l5339
Agni
Level 29
God Stats
1W - 1L
1,706 SR
Queue Stats
174W - 144L
1,441 Elo+
Solo
Team Averages
Level 17
1,507 SR
1,426 Elo+

VS

Team Averages
Level 13
1,620 SR
1,527 Elo+
Arachne
Arachne
DJ_Pawly_G
Arachne
Level 17
God Stats
2W - 3L
1,345 SR
Queue Stats
35W - 35L
1,476 Elo+
Solo
Cthulhu
Cthulhu
Kelby432
Cthulhu
Level 8
God Stats
15W - 6L
1,807 SR
Queue Stats
90W - 101L
1,430 Elo+
Solo
Janus
Janus
MaximumBackcrack
Janus
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 5L
1,590 Elo+
Party 1
Neith
Neith
YamiTheTwo
Neith
Level 8
God Stats
1W - 0L
1,716 SR
Queue Stats
8W - 5L
1,567 Elo+
Party 1
Chiron
Chiron
morningstar024
Chiron
Level 25
God Stats
11W - 4L
1,734 SR
Queue Stats
55W - 41L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
0 / 1 / 1
7,805
976
8,540
7,331
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Casandra4092
Guan Yu
13
0 / 7 / 0
7,025
878
1,181
10,036
5,354
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
ElephantMoo2
Izanami
13
1 / 8 / 0
8,217
1,027
4,646
11,470
3,896
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
13
0 / 9 / 0
7,174
897
4,054
15,737
16,047
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 2 / 0
7,610
951
4,832
7,621
2,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

155

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DJ_Pawly_G
Arachne
14
2 / 1 / 11
8,489
1,061
5,640
4,915
1,960
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Kelby432
Cthulhu
15
1 / 0 / 12
8,626
1,078
5,639
6,887
3,818
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
4 / 0 / 15
9,160
1,145
13,841
4,010
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
16
10 / 0 / 11
10,021
1,253
12,619
7,132
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
10 / 0 / 13
10,134
1,267
9,900
4,574
1,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
89
1
Kills
27
27
Deaths
1
1
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
1
0.5
L
Guan Yu
Casandra4092
Guan Yu
0
7
0
0
W
Arachne
DJ_Pawly_G
Arachne
2
1
11
7.5
L
Izanami
ElephantMoo2
Izanami
1
8
0
0.13
W
Cthulhu
Kelby432
Cthulhu
1
0
12
7
W
4
0
15
11.5
L
Cerberus
0
9
0
0
W
Neith
10
0
11
15.5
L
0
2
0
0
W
10
0
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,253
Damage
47,639
52,195
Taken
27,518
29,844
Mitigated
10,801
2,212
Healing
8,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,540
229
63
410
7,331
2,098
0
2,817
4,514
26,217
0
L
Guan Yu
Casandra4092
Guan Yu
1,181
0
260
590
10,036
5,354
0
3,780
6,256
0
2,897
W
Arachne
DJ_Pawly_G
Arachne
5,640
4,452
0
1,169
4,915
1,960
0
2,025
2,778
0
11,741
L
Izanami
ElephantMoo2
Izanami
4,646
2,749
0
0
11,470
3,896
0
4,061
7,409
222
41,842
W
Cthulhu
Kelby432
Cthulhu
5,639
227
325
1,767
6,887
3,818
0
4,125
2,591
20,528
0
W
13,841
100
0
0
4,010
1,199
0
2,904
1,002
40,310
0
L
Cerberus
4,054
137
0
889
15,737
16,047
0
6,155
9,582
7,511
0
W
Neith
12,619
7,609
0
2,642
7,132
2,226
0
5,062
1,928
0
23,291
L
4,832
174
0
0
7,621
2,449
0
2,667
4,954
26,087
0
W
9,900
5,581
1,085
1,312
4,574
1,598
0
2,938
1,528
0
21,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,831
Gold Earned
46,430
187
Minions Killed
162
3
Camps Cleared
8
708,466
Distance Traveled
831,880
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,805
976
40
5
0
164,992
1
L
Guan Yu
7,025
878
5
1
1
104,177
0
W
Arachne
8,489
1,061
6
1
4
133,335
0
L
Izanami
8,217
1,027
94
12
1
137,698
1
W
Cthulhu
8,626
1,078
32
4
1
185,279
2
W
Janus
9,160
1,145
74
9
0
185,335
3
L
Cerberus
7,174
897
11
1
0
134,575
0
W
Neith
10,021
1,253
24
3
1
163,488
1
L
Agni
7,610
951
37
5
1
167,024
4
W
Chiron
10,134
1,267
26
3
2
164,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role