Player Matchup

Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
GeyDave
Chang'e
Level 160
God Stats
7W - 13L
1,578 SR
Queue Stats
680W - 633L
1,611 Elo+
Party 2
Hera
Hera
Supersaiyannatsu
Hera
Level 157
God Stats
1W - 5L
1,600 SR
Queue Stats
459W - 434L
1,602 Elo+
Party 2
Sun Wukong
Sun Wukong
viperking
Sun Wukong
Level 152
God Stats
0W - 5L
1,500 SR
Queue Stats
80W - 94L
1,645 Elo+
Solo
Vamana
Vamana
也无风雨也无晴丶
Vamana
Level 158
God Stats
1W - 2L
1,753 SR
Queue Stats
209W - 168L
1,527 Elo+
Party 1
Team Averages
Level 157
1,586 SR
1,577 Elo+

VS

Team Averages
Level 140
1,523 SR
1,591 Elo+
Thor
Thor
 
Thor
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
AyeChachi
Ganesha
Level 143
God Stats
13W - 11L
1,604 SR
Queue Stats
301W - 307L
1,573 Elo+
Solo
Horus
Horus
OurSaucyWill
Horus
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
176W - 149L
1,668 Elo+
Solo
Xbalanque
Xbalanque
Redvenomjr
Xbalanque
Level 125
God Stats
9W - 6L
1,565 SR
Queue Stats
427W - 390L
1,568 Elo+
Solo
Kukulkan
Kukulkan
Âstraeus
Kukulkan
Level 123
God Stats
3W - 1L
1,447 SR
Queue Stats
181W - 142L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
3 / 3 / 6
8,898
809
6,855
13,429
17,437
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
GeyDave
Chang'e
13
0 / 6 / 5
7,201
655
6,393
11,070
7,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 5 / 7
8,268
752
10,032
6,288
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
viperking
Sun Wukong
15
3 / 5 / 1
8,321
756
7,328
13,589
8,845
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 4 / 5
7,467
679
7,826
16,582
8,989
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
8 / 3 / 7
9,430
857
6,827
10,334
4,771
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
AyeChachi
Ganesha
14
0 / 3 / 19
8,622
784
9,105
12,152
12,341
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 1 / 15
8,800
800
5,685
9,956
9,028
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xbalanque
Redvenomjr
Xbalanque
15
3 / 3 / 15
9,069
824
15,663
8,470
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Âstraeus
Kukulkan
17
8 / 2 / 10
10,115
920
15,653
7,932
3,520
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
89
9
Kills
23
23
Deaths
12
24
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
3
6
2
W
Thor
 
Thor
8
3
7
3.83
W
Ganesha
AyeChachi
Ganesha
0
3
19
3.17
L
Chang'e
GeyDave
Chang'e
0
6
5
0.42
W
4
1
15
11.5
W
Xbalanque
Redvenomjr
Xbalanque
3
3
15
3.5
L
1
5
7
0.9
L
Sun Wukong
viperking
Sun Wukong
3
5
1
0.7
W
Kukulkan
Âstraeus
Kukulkan
8
2
10
6.5
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,434
Damage
52,933
60,958
Taken
48,844
45,092
Mitigated
33,563
18,574
Healing
14,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,855
623
0
622
13,429
17,437
0
6,164
7,265
10,008
0
W
Thor
 
Thor
6,827
2,014
1,219
1,352
10,334
4,771
228
5,606
4,728
0
15,986
W
Ganesha
AyeChachi
Ganesha
9,105
377
1,753
1,130
12,152
12,341
433
5,010
7,142
17,384
0
L
Chang'e
GeyDave
Chang'e
6,393
416
2,079
2,845
11,070
7,745
685
5,280
5,790
18,048
0
W
5,685
2,239
2,962
2,882
9,956
9,028
674
5,479
4,477
0
7,507
W
Xbalanque
Redvenomjr
Xbalanque
15,663
6,334
472
1,821
8,470
3,903
2,549
3,714
4,756
0
30,076
L
10,032
1,945
1,722
283
6,288
2,076
375
2,552
3,736
18,485
0
L
Sun Wukong
viperking
Sun Wukong
7,328
1,180
1,091
3,664
13,589
8,845
0
6,102
7,487
3,237
20,056
W
Kukulkan
Âstraeus
Kukulkan
15,653
2,633
51
1,278
7,932
3,520
1,399
4,422
3,510
34,412
0
L
7,826
2,845
609
5,659
16,582
8,989
0
4,660
11,922
0
13,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,155
Gold Earned
46,036
96
Minions Killed
118
0
Camps Cleared
0
860,113
Distance Traveled
949,154
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,898
809
8
1
0
189,008
0
W
Thor
9,430
857
28
3
0
171,105
0
W
Ganesha
8,622
784
0
0
0
194,176
2
L
Chang'e
7,201
655
18
2
0
157,093
1
W
Horus
8,800
800
9
1
0
181,371
6
W
Xbalanque
9,069
824
37
3
0
194,491
4
L
Hera
8,268
752
24
2
0
182,781
2
L
Sun Wukong
8,321
756
29
3
0
158,241
4
W
Kukulkan
10,115
920
44
4
0
208,011
0
L
Vamana
7,467
679
17
2
0
172,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role