Player Matchup

Artemis
Artemis
Diamond II
Aftermorrow
Artemis
Diamond II
Level 160
God Stats
2W - 2L
1,723 SR
Queue Stats
157W - 130L
2,427 MMR
Solo
Bakasura
Bakasura
Masters
Era of Hades
Bakasura
Masters
Level 146
God Stats
0W - 1L
1,597 SR
Queue Stats
214W - 195L
2,388 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
IxSnowyxl
Sylvanus
Diamond IV
Level 139
God Stats
7W - 9L
1,544 SR
Queue Stats
342W - 337L
2,074 MMR
Solo
Raijin
Raijin
Masters
S1LLy-
Raijin
Masters
Level 160
God Stats
8W - 6L
1,700 SR
Queue Stats
402W - 386L
2,425 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
elitelucario
Sun Wukong
Diamond IV
Level 156
God Stats
15W - 14L
1,576 SR
Queue Stats
161W - 156L
2,041 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,628 SR
2,271 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,614 SR
2,363 MMR
Cthulhu
Cthulhu
Diamond I
A lvl 999 God
Cthulhu
Diamond I
Level 158
God Stats
69W - 63L
1,677 SR
Queue Stats
383W - 388L
2,605 MMR
Solo
Danzaburou
Danzaburou
Diamond III
TermiSVT
Danzaburou
Diamond III
Level 143
God Stats
2W - 2L
1,655 SR
Queue Stats
456W - 450L
2,238 MMR
Solo
Hel
Hel
Diamond III
xELVATO
Hel
Diamond III
Level 158
God Stats
1W - 0L
1,505 SR
Queue Stats
31W - 30L
2,122 MMR
Solo
Loki
Loki
Masters
xFR3DxUCHIHA
Loki
Masters
Level 67
God Stats
17W - 12L
1,713 SR
Queue Stats
125W - 97L
2,737 MMR
Solo
Hercules
Hercules
Diamond V
xMaKeR MoaNx
Hercules
Diamond V
Level 159
God Stats
12W - 14L
1,519 SR
Queue Stats
447W - 438L
2,114 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aftermorrow
Artemis
20
7 / 6 / 7
19,551
559
35,873
28,562
13,988
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Era of Hades
Bakasura
20
7 / 11 / 2
18,364
525
16,796
40,594
23,066
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
IxSnowyxl
Sylvanus
20
6 / 9 / 7
17,273
494
35,782
38,205
44,088
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
S1LLy-
Raijin
20
3 / 12 / 9
15,798
451
30,820
28,706
12,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
elitelucario
Sun Wukong
20
2 / 7 / 13
15,458
442
18,256
47,599
68,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ArtioAthenaMorgan Le FayTiamatGilgamesh

VS

Bans
PersephoneOdinGebKaliYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
4 / 1 / 26
18,381
525
30,672
46,394
75,983
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
TermiSVT
Danzaburou
20
4 / 4 / 11
20,553
587
26,362
29,769
14,778
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hel
20
14 / 5 / 18
20,728
592
36,768
34,056
19,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
20 / 10 / 10
21,612
617
39,306
31,369
14,705
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
xMaKeR MoaNx
Hercules
20
3 / 5 / 24
17,766
508
11,998
54,493
81,755
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
134
25
Kills
45
45
Deaths
25
38
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
1
26
17
L
Artemis
Aftermorrow
Artemis
7
6
7
1.75
L
Bakasura
Era of Hades
Bakasura
7
11
2
0.73
L
Sylvanus
IxSnowyxl
Sylvanus
6
9
7
1.06
L
Raijin
S1LLy-
Raijin
3
12
9
0.63
W
Danzaburou
TermiSVT
Danzaburou
4
4
11
2.38
L
Sun Wukong
elitelucario
Sun Wukong
2
7
13
1.21
W
Hel
14
5
18
4.6
W
20
10
10
2.5
W
Hercules
xMaKeR MoaNx
Hercules
3
5
24
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,527
Damage
145,106
183,666
Taken
196,081
162,168
Mitigated
206,371
62,215
Healing
105,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
30,672
1,313
3,195
19,533
46,394
75,983
1,655
16,646
27,900
123,105
0
L
Artemis
Aftermorrow
Artemis
35,873
19,605
0
14,908
28,562
13,988
3,034
9,031
19,531
0
191,155
L
Bakasura
Era of Hades
Bakasura
16,796
10,785
0
15,680
40,594
23,066
3,678
13,673
26,921
0
142,319
L
Sylvanus
IxSnowyxl
Sylvanus
35,782
5,944
5,349
11,502
38,205
44,088
779
16,712
21,493
89,265
16,435
L
Raijin
S1LLy-
Raijin
30,820
915
199
4,137
28,706
12,460
712
9,544
19,162
111,881
0
W
Danzaburou
TermiSVT
Danzaburou
26,362
11,629
0
11,089
29,769
14,778
4,291
5,978
23,583
0
207,064
L
Sun Wukong
elitelucario
Sun Wukong
18,256
2,453
0
10,440
47,599
68,566
398
18,617
28,982
0
62,132
W
Hel
36,768
2,801
29,623
20,362
34,056
19,150
3,724
14,543
17,665
164,340
0
W
39,306
11,385
0
3,040
31,369
14,705
1,034
12,788
17,200
0
169,751
W
Hercules
xMaKeR MoaNx
Hercules
11,998
2,976
0
18,305
54,493
81,755
2,507
19,032
32,355
0
60,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,444
Gold Earned
99,040
884
Minions Killed
901
0
Camps Cleared
0
2,957,890
Distance Traveled
3,381,408
50
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
18,381
525
163
5
0
690,640
7
L
Artemis
19,551
559
264
8
0
565,774
9
L
Bakasura
18,364
525
244
7
0
658,779
10
L
Sylvanus
17,273
494
138
4
0
501,134
1
L
Raijin
15,798
451
161
5
0
567,567
10
W
Danzaburou
20,553
587
242
7
0
665,064
12
L
Sun Wukong
15,458
442
77
2
0
664,636
20
W
Hel
20,728
592
206
6
0
676,436
9
W
Loki
21,612
617
203
6
0
654,021
5
W
Hercules
17,766
508
87
2
0
695,247
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role