Player Matchup

Ao Kuang
Ao Kuang
Cynabon
Ao Kuang
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 117L
1,466 Elo+
Party 1
Charybdis
Charybdis
Killer-Strike25
Charybdis
Level 29
God Stats
1W - 5L
1,351 SR
Queue Stats
8W - 19L
1,332 Elo+
Party 1
Tsukuyomi
Tsukuyomi
falfaro02
Tsukuyomi
Level 107
God Stats
3W - 3L
1,124 SR
Queue Stats
170W - 204L
1,425 Elo+
Solo
Team Averages
Level 83
1,325 SR
1,408 Elo+

VS

Team Averages
Level 62
1,652 SR
1,449 Elo+
Aphrodite
Aphrodite
CommanderPanda0
Aphrodite
Level 51
God Stats
78W - 82L
1,491 SR
Queue Stats
78W - 88L
1,363 Elo+
Solo
Cthulhu
Cthulhu
Illuician
Cthulhu
Level 68
God Stats
13W - 6L
1,571 SR
Queue Stats
447W - 477L
1,493 Elo+
Party 2
Skadi
Skadi
akuakolomona
Skadi
Level 67
God Stats
4W - 1L
1,895 SR
Queue Stats
364W - 377L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cynabon
Ao Kuang
14
4 / 4 / 1
10,148
634
13,815
16,224
6,076
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Killer-Strike25
Charybdis
13
0 / 5 / 3
8,862
554
6,357
10,330
3,703
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
falfaro02
Tsukuyomi
12
2 / 12 / 2
9,219
576
7,962
15,612
6,559
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CommanderPanda0
Aphrodite
15
2 / 2 / 17
10,698
669
9,654
9,656
6,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Illuician
Cthulhu
15
7 / 2 / 12
12,279
767
12,389
19,772
23,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

15
12 / 2 / 5
12,013
751
13,047
10,322
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
6
Kills
21
21
Deaths
6
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CommanderPanda0
Aphrodite
2
2
17
5.25
L
Ao Kuang
Cynabon
Ao Kuang
4
4
1
1.13
W
Cthulhu
Illuician
Cthulhu
7
2
12
6.5
L
Charybdis
Killer-Strike25
Charybdis
0
5
3
0.3
W
12
2
5
7.25
L
Tsukuyomi
falfaro02
Tsukuyomi
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,134
Damage
35,090
42,166
Taken
39,750
16,338
Mitigated
33,688
6,190
Healing
19,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CommanderPanda0
Aphrodite
9,654
989
7,715
5,652
9,656
6,514
1,072
3,307
6,349
31,058
0
L
Ao Kuang
Cynabon
Ao Kuang
13,815
2,601
381
5,176
16,224
6,076
0
9,309
6,915
29,732
0
W
Cthulhu
Illuician
Cthulhu
12,389
1,785
858
3,682
19,772
23,198
342
6,688
13,084
34,893
0
L
Charybdis
Killer-Strike25
Charybdis
6,357
3,134
0
474
10,330
3,703
0
5,180
5,150
0
25,473
W
13,047
5,545
0
1,311
10,322
3,976
1,020
4,465
5,857
0
48,411
L
Tsukuyomi
falfaro02
Tsukuyomi
7,962
2,147
0
159
15,612
6,559
36
8,136
7,476
0
27,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,229
Gold Earned
34,990
126
Minions Killed
173
5
Camps Cleared
8
764,493
Distance Traveled
861,620
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,698
669
66
4
3
286,225
2
L
Ao Kuang
10,148
634
36
2
3
287,748
2
W
Cthulhu
12,279
767
41
3
1
304,952
1
L
Charybdis
8,862
554
45
3
0
269,165
2
W
Skadi
12,013
751
66
4
4
270,443
2
L
Tsukuyomi
9,219
576
45
3
2
207,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role