Player Matchup

Charybdis
Charybdis
Gugoga_Tryhard
Charybdis
Level 113
God Stats
1W - 4L
1,386 SR
Queue Stats
331W - 324L
1,439 Elo+
Solo
Osiris
Osiris
LittleJunkDog
Osiris
Level 125
God Stats
11W - 9L
1,571 SR
Queue Stats
308W - 304L
1,513 Elo+
Party 2
Baron Samedi
Baron Samedi
Reflex56
Baron Samedi
Level 82
God Stats
7W - 9L
1,328 SR
Queue Stats
85W - 86L
1,513 Elo+
Party 2
Serqet
Serqet
TheHanderCol
Serqet
Level 157
God Stats
4W - 6L
1,558 SR
Queue Stats
395W - 378L
1,408 Elo+
Solo
Vamana
Vamana
TheMoGGa
Vamana
Level 69
God Stats
2W - 6L
1,359 SR
Queue Stats
90W - 88L
1,450 Elo+
Solo
Team Averages
Level 109
1,440 SR
1,465 Elo+

VS

Team Averages
Level 89
1,401 SR
1,461 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Exile Sage
Scylla
Level 140
God Stats
10W - 17L
1,521 SR
Queue Stats
247W - 266L
1,452 Elo+
Solo
Aphrodite
Aphrodite
ImTheEvilQueen
Aphrodite
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Charybdis
Charybdis
TTV_Titanking
Charybdis
Level 64
God Stats
0W - 1L
1,144 SR
Queue Stats
41W - 43L
1,461 Elo+
Solo
Erlang Shen
Erlang Shen
jypty
Erlang Shen
Level 93
God Stats
1W - 4L
1,338 SR
Queue Stats
32W - 48L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gugoga_Tryhard
Charybdis
15
11 / 1 / 6
9,635
688
12,776
9,419
3,026
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
7 / 1 / 7
8,654
618
7,442
9,840
7,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Reflex56
Baron Samedi
14
2 / 2 / 7
8,444
603
5,005
8,475
4,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Serqet
12
6 / 2 / 11
8,304
593
7,011
11,306
7,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vamana
TheMoGGa
Vamana
15
3 / 0 / 4
9,357
668
8,403
10,524
10,662
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 4 / 0
6,456
461
7,145
12,751
7,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Exile Sage
Scylla
10
1 / 4 / 0
6,451
461
4,785
5,630
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
ImTheEvilQueen
Aphrodite
8
1 / 8 / 1
5,864
419
2,648
11,253
3,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
TTV_Titanking
Charybdis
12
2 / 3 / 2
7,109
508
5,350
10,596
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
jypty
Erlang Shen
10
1 / 10 / 4
6,836
488
5,508
13,674
4,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
29
Kills
6
6
Deaths
29
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
4
0
0.25
L
Scylla
Exile Sage
Scylla
1
4
0
0.25
W
Charybdis
Gugoga_Tryhard
Charybdis
11
1
6
14
L
Aphrodite
ImTheEvilQueen
Aphrodite
1
8
1
0.19
W
7
1
7
10.5
W
Baron Samedi
Reflex56
Baron Samedi
2
2
7
2.75
L
Charybdis
TTV_Titanking
Charybdis
2
3
2
1
W
Serqet
6
2
11
5.75
W
Vamana
TheMoGGa
Vamana
3
0
4
5
L
Erlang Shen
jypty
Erlang Shen
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,637
Damage
25,436
49,564
Taken
53,904
32,664
Mitigated
21,102
19,755
Healing
12,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,145
2,284
0
3,414
12,751
7,870
0
815
11,936
0
30,724
L
Scylla
Exile Sage
Scylla
4,785
95
0
453
5,630
1,479
0
1,643
3,879
29,119
0
W
Charybdis
Gugoga_Tryhard
Charybdis
12,776
6,075
0
5,253
9,419
3,026
108
1,145
8,190
0
62,287
L
Aphrodite
ImTheEvilQueen
Aphrodite
2,648
897
865
2,524
11,253
3,998
64
179
10,822
19,977
0
W
7,442
3,823
0
2,954
9,840
7,621
192
1,552
8,039
0
53,725
W
Baron Samedi
Reflex56
Baron Samedi
5,005
716
665
2,597
8,475
4,011
2,150
2,024
6,127
55,798
0
L
Charybdis
TTV_Titanking
Charybdis
5,350
1,816
0
2,570
10,596
2,766
0
0
10,515
0
36,601
W
Serqet
7,011
2,617
0
3,018
11,306
7,344
16
1,706
9,512
0
28,045
W
Vamana
TheMoGGa
Vamana
8,403
3,729
0
5,268
10,524
10,662
130
580
9,162
0
60,030
L
Erlang Shen
jypty
Erlang Shen
5,508
2,555
72
2,554
13,674
4,989
0
2,368
11,306
0
33,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,394
Gold Earned
32,716
447
Minions Killed
277
0
Camps Cleared
0
1,432,671
Distance Traveled
1,218,241
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,456
461
69
5
0
222,968
1
L
Scylla
6,451
461
67
5
0
262,330
10
W
Charybdis
9,635
688
102
7
0
257,184
2
L
Aphrodite
5,864
419
23
2
0
237,078
0
W
Osiris
8,654
618
83
6
0
329,985
3
W
Baron Samedi
8,444
603
96
7
0
253,567
0
L
Charybdis
7,109
508
66
5
0
243,743
1
W
Serqet
8,304
593
44
3
0
289,457
7
W
Vamana
9,357
668
122
9
0
302,478
2
L
Erlang Shen
6,836
488
52
4
0
252,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role