Player Matchup

Gilgamesh
Gilgamesh
ArmoredMonki
Gilgamesh
Level 46
God Stats
13W - 2L
1,846 SR
Queue Stats
45W - 25L
1,634 Elo+
Party 1
Sobek
Sobek
DeltaCrowX
Sobek
Level 151
God Stats
6W - 2L
1,847 SR
Queue Stats
138W - 68L
1,644 Elo+
Party 1
Olorun
Olorun
Leggless
Olorun
Level 81
God Stats
7W - 1L
1,340 SR
Queue Stats
51W - 32L
1,533 Elo+
Party 1
Artemis
Artemis
SGLife
Artemis
Level 17
God Stats
15W - 2L
1,848 SR
Queue Stats
99W - 38L
1,672 Elo+
Party 1
Eset
Eset
UnBEARable69
Eset
Level 106
God Stats
17W - 6L
1,336 SR
Queue Stats
79W - 41L
1,619 Elo+
Party 1
Team Averages
Level 80
1,644 SR
1,620 Elo+

VS

Team Averages
Level 78
1,672 SR
1,575 Elo+
Poseidon
Poseidon
BarbaricBanana
Poseidon
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 42L
1,636 Elo+
Party 2
Ao Kuang
Ao Kuang
GlngherBreadMan
Ao Kuang
Level 107
God Stats
1W - 1L
1,750 SR
Queue Stats
50W - 42L
1,580 Elo+
Party 2
Hera
Hera
KhalDani3
Hera
Level 128
God Stats
3W - 4L
1,524 SR
Queue Stats
482W - 522L
1,363 Elo+
Solo
Neith
Neith
Silentsniper569
Neith
Level 18
God Stats
24W - 15L
1,719 SR
Queue Stats
50W - 38L
1,631 Elo+
Party 2
Odin
Odin
Solid Satouza
Odin
Level 7
God Stats
8W - 6L
1,868 SR
Queue Stats
23W - 17L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArmoredMonki
Gilgamesh
19
2 / 1 / 16
10,943
912
15,473
20,945
28,097
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Sobek
19
4 / 4 / 16
11,685
974
12,600
19,945
30,692
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
Leggless
Olorun
19
7 / 1 / 14
12,800
1,067
11,901
11,057
5,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
SGLife
Artemis
19
8 / 2 / 11
12,712
1,059
24,226
14,591
6,998
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
7 / 0 / 15
12,416
1,035
14,907
5,834
2,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

217

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
1 / 5 / 4
10,532
878
19,227
16,269
5,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
17
3 / 5 / 4
11,198
933
13,003
20,864
8,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hera
17
1 / 8 / 3
10,861
905
10,917
16,264
6,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 4 / 4
10,936
911
15,427
16,110
6,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 6 / 2
10,274
856
7,397
13,809
16,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
25
28
Kills
8
8
Deaths
28
72
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ArmoredMonki
Gilgamesh
2
1
16
10
L
Poseidon
1
5
4
0.6
W
Sobek
4
4
16
3
L
Ao Kuang
3
5
4
1
L
Hera
1
8
3
0.31
W
Olorun
Leggless
Olorun
7
1
14
14
W
Artemis
SGLife
Artemis
8
2
11
6.75
L
2
4
4
1
L
1
6
2
0.33
W
7
0
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,107
Damage
65,971
72,372
Taken
83,316
74,530
Mitigated
43,677
13,275
Healing
6,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ArmoredMonki
Gilgamesh
15,473
3,574
0
188
20,945
28,097
0
12,419
8,196
0
29,569
L
Poseidon
19,227
2,319
0
1,512
16,269
5,679
0
8,109
8,160
48,712
0
W
Sobek
12,600
400
0
2,567
19,945
30,692
0
8,969
10,820
36,226
0
L
Ao Kuang
13,003
2,029
0
2,133
20,864
8,585
0
12,532
8,332
29,939
0
L
Hera
10,917
2,850
0
1,812
16,264
6,245
0
6,560
9,704
40,100
0
W
Olorun
Leggless
Olorun
11,901
5,313
1,801
5,387
11,057
5,822
0
8,289
2,626
28,402
0
W
Artemis
SGLife
Artemis
24,226
14,471
0
2,057
14,591
6,998
0
9,784
4,755
0
45,791
L
15,427
8,618
0
618
16,110
6,297
0
6,499
9,611
0
30,625
L
7,397
1,341
0
493
13,809
16,871
0
5,708
8,101
2,172
13,529
W
14,907
868
523
752
5,834
2,921
0
4,207
1,581
36,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,556
Gold Earned
53,801
220
Minions Killed
231
11
Camps Cleared
7
1,225,835
Distance Traveled
1,157,082
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,943
912
19
2
2
261,016
0
L
Poseidon
10,532
878
53
4
1
243,640
0
W
Sobek
11,685
974
40
3
1
249,925
2
L
Ao Kuang
11,198
933
27
2
4
237,227
1
L
Hera
10,861
905
88
7
0
201,344
0
W
Olorun
12,800
1,067
51
4
2
237,347
0
W
Artemis
12,712
1,059
46
4
5
229,699
0
L
Neith
10,936
911
47
4
2
223,203
0
L
Odin
10,274
856
16
1
0
251,668
0
W
Eset
12,416
1,035
64
5
1
247,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role