Player Matchup

Osiris
Osiris
Masters
CallMeRich
Osiris
Masters
Level 160
God Stats
6W - 5L
1,681 SR
Queue Stats
261W - 242L
2,498 MMR
Party 1
Thanatos
Thanatos
Diamond IV
Capping
Thanatos
Diamond IV
Level 122
God Stats
16W - 16L
1,577 SR
Queue Stats
82W - 78L
2,141 MMR
Solo
Scylla
Scylla
Diamond III
JRust
Scylla
Diamond III
Level 114
God Stats
2W - 5L
1,527 SR
Queue Stats
129W - 118L
2,244 MMR
Solo
Danzaburou
Danzaburou
Masters
Lukatìel
Danzaburou
Masters
Level 159
God Stats
20W - 15L
1,669 SR
Queue Stats
388W - 365L
2,669 MMR
Party 1
Serqet
Serqet
Diamond II
StrikerM
Serqet
Diamond II
Level 160
God Stats
4W - 2L
1,721 SR
Queue Stats
107W - 72L
2,295 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,635 SR
2,369 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 130
1,536 SR
2,400 MMR
Bastet
Bastet
Masters
Blessed0ne
Bastet
Masters
Level 160
God Stats
9W - 16L
1,610 SR
Queue Stats
222W - 223L
2,431 MMR
Party 3
Chernobog
Chernobog
Masters
LeopardoxDx2
Chernobog
Masters
Level 86
God Stats
0W - 2L
1,483 SR
Queue Stats
213W - 151L
2,598 MMR
Party 2
Cerberus
Cerberus
Diamond I
WaoTilin
Cerberus
Diamond I
Level 85
God Stats
6W - 10L
1,622 SR
Queue Stats
205W - 181L
2,547 MMR
Party 2
Hercules
Hercules
Diamond III
erobotrex08
Hercules
Diamond III
Level 158
God Stats
12W - 17L
1,559 SR
Queue Stats
617W - 609L
2,088 MMR
Solo
The Morrigan
The Morrigan
Masters
nekofeet
The Morrigan
Masters
Level 160
God Stats
0W - 4L
1,407 SR
Queue Stats
364W - 346L
2,338 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CallMeRich
Osiris
20
3 / 2 / 12
14,167
567
19,105
24,417
33,795
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Capping
Thanatos
20
9 / 4 / 4
14,341
574
10,602
22,027
12,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
JRust
Scylla
20
5 / 5 / 7
14,689
588
15,556
19,828
7,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Lukatìel
Danzaburou
20
3 / 0 / 10
15,889
636
23,338
17,241
7,860
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
StrikerM
Serqet
18
3 / 2 / 13
13,064
523
10,890
22,620
28,985
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
HelGilgameshPersephoneTiamatArtio

VS

Bans
Morgan Le FayRaijinSolJanusOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Blessed0ne
Bastet
20
1 / 5 / 2
13,075
523
15,326
17,872
8,516
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
LeopardoxDx2
Chernobog
20
2 / 4 / 3
13,178
527
18,524
20,110
9,497
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
WaoTilin
Cerberus
18
3 / 5 / 4
12,120
485
13,556
27,159
30,187
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hercules
erobotrex08
Hercules
14
2 / 4 / 3
10,882
435
8,796
27,651
28,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Morrigan
nekofeet
The Morrigan
20
5 / 5 / 2
13,453
538
15,411
13,047
5,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
27
23
Kills
13
13
Deaths
23
46
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bastet
Blessed0ne
Bastet
1
5
2
0.4
W
Osiris
CallMeRich
Osiris
3
2
12
4.5
W
Thanatos
Capping
Thanatos
9
4
4
2.75
W
Scylla
JRust
Scylla
5
5
7
1.7
L
Chernobog
LeopardoxDx2
Chernobog
2
4
3
0.88
W
Danzaburou
Lukatìel
Danzaburou
3
0
10
8
W
Serqet
StrikerM
Serqet
3
2
13
4.75
L
Cerberus
WaoTilin
Cerberus
3
5
4
1
L
Hercules
erobotrex08
Hercules
2
4
3
0.88
L
The Morrigan
nekofeet
The Morrigan
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,491
Damage
71,613
106,133
Taken
105,839
90,554
Mitigated
82,065
43,082
Healing
26,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Blessed0ne
Bastet
15,326
3,510
0
2,398
17,872
8,516
2,111
2,896
13,930
0
114,916
W
Osiris
CallMeRich
Osiris
19,105
5,822
0
3,994
24,417
33,795
709
7,324
17,065
121
92,944
W
Thanatos
Capping
Thanatos
10,602
2,300
0
21,939
22,027
12,353
1,790
5,157
16,704
0
100,866
W
Scylla
JRust
Scylla
15,556
2,091
0
4,876
19,828
7,561
1,222
7,094
12,498
113,319
0
L
Chernobog
LeopardoxDx2
Chernobog
18,524
11,237
0
4,356
20,110
9,497
178
1,948
17,918
0
133,563
W
Danzaburou
Lukatìel
Danzaburou
23,338
14,038
0
7,759
17,241
7,860
4,027
1,843
15,316
0
173,538
W
Serqet
StrikerM
Serqet
10,890
1,865
863
3,651
22,620
28,985
72
5,347
17,159
436
31,651
L
Cerberus
WaoTilin
Cerberus
13,556
1,344
0
9,263
27,159
30,187
0
4,026
21,400
67,826
0
L
Hercules
erobotrex08
Hercules
8,796
2,213
0
8,344
27,651
28,106
0
4,442
21,783
0
22,822
L
The Morrigan
nekofeet
The Morrigan
15,411
2,278
0
2,460
13,047
5,759
0
3,314
9,356
114,378
2,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,150
Gold Earned
62,708
745
Minions Killed
772
0
Camps Cleared
0
2,588,113
Distance Traveled
2,441,669
42
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
13,075
523
182
7
0
534,383
4
W
Osiris
14,167
567
159
6
0
545,280
6
W
Thanatos
14,341
574
117
5
0
542,884
9
W
Scylla
14,689
588
201
8
0
470,598
5
L
Chernobog
13,178
527
214
9
0
472,179
7
W
Danzaburou
15,889
636
232
9
0
498,823
11
W
Serqet
13,064
523
36
1
0
530,528
11
L
Cerberus
12,120
485
167
7
0
467,447
3
L
Hercules
10,882
435
16
1
0
487,117
7
L
The Morrigan
13,453
538
193
8
0
480,543
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role