Player Matchup

Sol
Sol
Arīandel
Sol
Level 12
God Stats
0W - 4L
1,177 SR
Queue Stats
6W - 10L
1,377 Elo+
Party 2
Chernobog
Chernobog
ElChanguitoSad
Chernobog
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 13L
1,532 Elo+
Party 2
Hel
Hel
LamontsLament
Hel
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 18L
1,280 Elo+
Solo
Nemesis
Nemesis
Redpoppers2356
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,343 Elo+
Party 3
Hun Batz
Hun Batz
Trap_Dreams-
Hun Batz
Level 29
God Stats
8W - 6L
1,484 SR
Queue Stats
104W - 139L
1,261 Elo+
Party 3
Team Averages
Level 47
1,432 SR
1,359 Elo+

VS

Team Averages
Level 21
1,470 SR
1,386 Elo+
Baron Samedi
Baron Samedi
Jmozz_021
Baron Samedi
Level 22
God Stats
2W - 2L
1,243 SR
Queue Stats
21W - 23L
1,408 Elo+
Party 1
Bellona
Bellona
LilPapi35
Bellona
Level 11
God Stats
1W - 5L
1,261 SR
Queue Stats
16W - 22L
1,330 Elo+
Solo
Cerberus
Cerberus
Zen_Fuego
Cerberus
Level 26
God Stats
10W - 9L
1,500 SR
Queue Stats
60W - 63L
1,316 Elo+
Party 1
Tsukuyomi
Tsukuyomi
chargers448
Tsukuyomi
Level 26
God Stats
12W - 9L
1,621 SR
Queue Stats
37W - 38L
1,381 Elo+
Party 1
Hachiman
Hachiman
imkillfuego
Hachiman
Level 20
God Stats
2W - 0L
1,727 SR
Queue Stats
49W - 44L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 8
13,250
530
27,790
24,938
11,725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
ElChanguitoSad
Chernobog
19
11 / 7 / 7
13,067
523
28,680
29,754
13,695
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 6 / 8
11,554
462
7,845
15,621
11,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
2 / 5 / 4
11,208
448
8,787
19,846
9,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
Trap_Dreams-
Hun Batz
14
1 / 11 / 0
9,804
392
6,371
21,941
8,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jmozz_021
Baron Samedi
16
3 / 12 / 9
11,115
445
8,364
21,336
11,405
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
LilPapi35
Bellona
18
9 / 2 / 13
12,435
497
19,263
23,789
25,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Zen_Fuego
Cerberus
16
4 / 4 / 14
11,941
478
15,915
26,461
32,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
chargers448
Tsukuyomi
17
2 / 2 / 15
11,521
461
8,194
15,420
6,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
imkillfuego
Hachiman
20
15 / 5 / 8
15,259
610
29,698
20,139
8,016
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
92
25
Kills
33
34
Deaths
25
27
Assists
59
Player
Kills
Deaths
Assists
KDA
L
9
5
8
2.6
L
Chernobog
ElChanguitoSad
Chernobog
11
7
7
2.07
W
Baron Samedi
Jmozz_021
Baron Samedi
3
12
9
0.63
L
2
6
8
1
W
Bellona
LilPapi35
Bellona
9
2
13
7.75
L
2
5
4
0.8
L
Hun Batz
Trap_Dreams-
Hun Batz
1
11
0
0.09
W
Cerberus
Zen_Fuego
Cerberus
4
4
14
2.75
W
Tsukuyomi
chargers448
Tsukuyomi
2
2
15
4.75
W
Hachiman
imkillfuego
Hachiman
15
5
8
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,473
Damage
81,434
112,100
Taken
107,145
55,183
Mitigated
84,145
38,939
Healing
29,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,790
9,758
0
10,097
24,938
11,725
3,726
6,834
18,104
98,338
0
L
Chernobog
ElChanguitoSad
Chernobog
28,680
18,121
0
9,065
29,754
13,695
288
7,263
22,491
0
104,834
W
Baron Samedi
Jmozz_021
Baron Samedi
8,364
430
3,017
1,943
21,336
11,405
915
12,012
8,854
44,308
0
L
7,845
1,901
8,787
5,173
15,621
11,786
322
5,089
10,532
30,729
0
W
Bellona
LilPapi35
Bellona
19,263
2,671
0
6,499
23,789
25,752
596
5,561
18,118
14,054
64,269
L
8,787
3,234
0
3,055
19,846
9,488
1,567
4,962
14,884
0
64,995
L
Hun Batz
Trap_Dreams-
Hun Batz
6,371
1,668
0
2,762
21,941
8,489
0
3,662
18,279
0
60,579
W
Cerberus
Zen_Fuego
Cerberus
15,915
1,094
0
5,662
26,461
32,548
263
9,981
16,245
38,832
0
W
Tsukuyomi
chargers448
Tsukuyomi
8,194
2,753
679
6,035
15,420
6,424
624
3,512
11,758
0
64,453
W
Hachiman
imkillfuego
Hachiman
29,698
18,571
0
5,558
20,139
8,016
2,038
3,540
16,535
0
102,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,883
Gold Earned
62,271
526
Minions Killed
457
0
Camps Cleared
0
2,265,617
Distance Traveled
2,298,249
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,250
530
147
6
0
393,519
0
L
Chernobog
13,067
523
136
5
0
447,174
1
W
Baron Samedi
11,115
445
60
2
0
373,368
1
L
Hel
11,554
462
44
2
0
426,557
8
W
Bellona
12,435
497
116
5
0
494,329
5
L
Nemesis
11,208
448
111
4
0
550,953
1
L
Hun Batz
9,804
392
88
4
0
447,414
7
W
Cerberus
11,941
478
48
2
0
468,822
4
W
Tsukuyomi
11,521
461
96
4
0
547,912
0
W
Hachiman
15,259
610
137
5
0
413,818
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role