Player Matchup

Chaac
Chaac
 
Chaac
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
PowerDBR
Hun Batz
Level 160
God Stats
4W - 6L
1,473 SR
Queue Stats
139W - 138L
1,559 Elo+
Solo
Bellona
Bellona
bfenrique810
Bellona
Level 107
God Stats
55W - 29L
1,679 SR
Queue Stats
114W - 85L
1,538 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
marlusdrummond
Morgan Le Fay
Level 158
God Stats
9W - 6L
1,684 SR
Queue Stats
787W - 874L
1,461 Elo+
Solo
Hercules
Hercules
pandajeager
Hercules
Level 18
God Stats
10W - 3L
1,623 SR
Queue Stats
39W - 39L
1,461 Elo+
Party 3
Team Averages
Level 110
1,592 SR
1,504 Elo+

VS

Team Averages
Level 89
1,448 SR
1,478 Elo+
Anubis
Anubis
 
Anubis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
MalvadinhoNice
Neith
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 31L
1,438 Elo+
Party 1
Jormungandr
Jormungandr
Pkttør
Jormungandr
Level 154
God Stats
1W - 1L
1,240 SR
Queue Stats
146W - 131L
1,581 Elo+
Party 2
Zeus
Zeus
SleepThC
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 157L
1,404 Elo+
Party 1
Bastet
Bastet
WardHidratadaX
Bastet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 3 / 3
6,737
449
6,466
14,667
9,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
PowerDBR
Hun Batz
12
3 / 4 / 2
7,687
512
5,198
8,229
1,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
bfenrique810
Bellona
13
1 / 3 / 1
7,873
525
6,209
13,711
10,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
marlusdrummond
Morgan Le Fay
14
6 / 6 / 1
8,631
575
8,440
10,173
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
pandajeager
Hercules
10
0 / 4 / 4
6,162
411
5,661
12,816
5,802
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 1 / 2
8,811
587
11,396
11,360
6,885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 3 / 3
7,103
474
7,643
7,976
2,478
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
Pkttør
Jormungandr
12
2 / 1 / 8
7,311
487
9,030
9,402
6,610
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zeus
13
3 / 5 / 6
7,801
520
4,225
7,336
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
9 / 3 / 3
8,818
588
8,421
10,933
3,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
13
Kills
20
20
Deaths
13
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
3
3
1.5
W
Anubis
 
Anubis
5
1
2
6
W
1
3
3
0.83
W
Jormungandr
Pkttør
Jormungandr
2
1
8
6
L
Hun Batz
PowerDBR
Hun Batz
3
4
2
1
W
Zeus
3
5
6
1.2
W
9
3
3
3.5
L
Bellona
bfenrique810
Bellona
1
3
1
0.5
L
Morgan Le Fay
marlusdrummond
Morgan Le Fay
6
6
1
1.08
L
Hercules
pandajeager
Hercules
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,974
Damage
40,715
59,596
Taken
47,007
30,950
Mitigated
21,149
13,204
Healing
12,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,466
547
0
5,473
14,667
9,939
0
5,855
8,702
0
31,507
W
Anubis
 
Anubis
11,396
1,096
0
5,693
11,360
6,885
228
337
10,981
57,330
0
W
7,643
3,961
0
2,888
7,976
2,478
662
255
7,345
0
41,113
W
Jormungandr
Pkttør
Jormungandr
9,030
2,741
25
2,075
9,402
6,610
0
372
8,686
32,523
0
L
Hun Batz
PowerDBR
Hun Batz
5,198
2,112
0
300
8,229
1,811
26
3,701
4,528
0
43,878
W
Zeus
4,225
939
0
775
7,336
2,104
0
4,492
2,804
33,975
0
W
8,421
3,505
0
920
10,933
3,072
20
2,984
7,911
0
50,013
L
Bellona
bfenrique810
Bellona
6,209
1,728
0
3,778
13,711
10,366
0
8,208
5,438
0
43,833
L
Morgan Le Fay
marlusdrummond
Morgan Le Fay
8,440
326
0
1,631
10,173
3,032
0
2,700
7,311
50,709
0
L
Hercules
pandajeager
Hercules
5,661
1,396
0
2,022
12,816
5,802
0
3,850
8,966
0
27,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,090
Gold Earned
39,844
359
Minions Killed
371
0
Camps Cleared
0
1,398,903
Distance Traveled
1,367,868
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,737
449
51
3
0
283,434
5
W
Anubis
8,811
587
109
7
0
245,427
4
W
Neith
7,103
474
74
5
0
286,570
4
W
Jormungandr
7,311
487
47
3
0
268,493
3
L
Hun Batz
7,687
512
88
6
0
247,857
4
W
Zeus
7,801
520
67
4
0
254,285
0
W
Bastet
8,818
588
74
5
0
313,093
4
L
Bellona
7,873
525
93
6
0
291,149
5
L
Morgan Le Fay
8,631
575
80
5
0
269,982
7
L
Hercules
6,162
411
47
3
0
306,481
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role