Player Matchup

Ymir
Ymir
EFG Undead
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 109L
1,269 Elo+
Party 1
Chiron
Chiron
IrishLoneW0lf
Chiron
Level 148
God Stats
1W - 2L
1,510 SR
Queue Stats
130W - 174L
1,388 Elo+
Party 1
Tiamat
Tiamat
THAT1GUY2332
Tiamat
Level 34
God Stats
19W - 18L
1,475 SR
Queue Stats
29W - 37L
1,373 Elo+
Party 1
Team Averages
Level 84
1,495 SR
1,343 Elo+

VS

Team Averages
Level 100
1,566 SR
1,412 Elo+
Tsukuyomi
Tsukuyomi
Jiggy9
Tsukuyomi
Level 124
God Stats
11W - 9L
1,556 SR
Queue Stats
55W - 45L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
RedNeck DeAzY
Gilgamesh
Level 69
God Stats
37W - 19L
1,674 SR
Queue Stats
352W - 350L
1,397 Elo+
Solo
Anubis
Anubis
SmellyCheese77
Anubis
Level 106
God Stats
1W - 4L
1,469 SR
Queue Stats
43W - 59L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 4
10,576
622
6,760
22,104
13,162
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
4 / 8 / 7
11,675
687
16,040
17,468
5,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
15
5 / 3 / 2
11,222
660
11,074
12,365
5,831
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jiggy9
Tsukuyomi
17
12 / 2 / 6
13,291
782
15,276
10,814
4,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
RedNeck DeAzY
Gilgamesh
15
4 / 4 / 15
12,045
709
13,566
24,502
15,469
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
5 / 5 / 13
12,100
712
17,658
15,298
8,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
11
Kills
21
21
Deaths
11
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
10
4
0.4
L
4
8
7
0.94
W
Tsukuyomi
Jiggy9
Tsukuyomi
12
2
6
7.5
W
Gilgamesh
RedNeck DeAzY
Gilgamesh
4
4
15
2.88
W
5
5
13
2.3
L
Tiamat
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,874
Damage
46,500
51,937
Taken
50,614
24,725
Mitigated
27,921
9,918
Healing
17,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,760
657
0
446
22,104
13,162
0
9,617
12,487
21,592
0
L
16,040
6,979
985
3,918
17,468
5,732
0
3,996
13,370
0
42,017
W
Tsukuyomi
Jiggy9
Tsukuyomi
15,276
3,176
0
3,121
10,814
4,333
929
3,377
7,437
0
43,713
W
Gilgamesh
RedNeck DeAzY
Gilgamesh
13,566
3,376
230
8,224
24,502
15,469
871
8,110
16,392
0
30,903
W
17,658
563
0
5,646
15,298
8,119
491
6,488
8,810
62,040
0
L
Tiamat
11,074
893
520
4,049
12,365
5,831
0
4,410
7,955
38,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,473
Gold Earned
37,436
140
Minions Killed
180
3
Camps Cleared
9
789,726
Distance Traveled
940,040
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,576
622
24
1
2
251,523
2
L
Chiron
11,675
687
63
4
1
240,853
4
W
Tsukuyomi
13,291
782
70
4
2
366,302
10
W
Gilgamesh
12,045
709
28
2
1
324,959
0
W
Anubis
12,100
712
82
5
6
248,779
4
L
Tiamat
11,222
660
53
3
0
297,350
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role